Player Matchup

Xbalanque
Xbalanque
Masters
BigDaDBacchus
Xbalanque
Masters
Level 125
God Stats
15W - 2L
2,006 SR
Queue Stats
206W - 98L
2,361 MMR
Party 2
Artio
Artio
Masters
MoonxIight
Artio
Masters
Level 198
God Stats
2W - 0L
1,595 SR
Queue Stats
195W - 85L
2,604 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
Nokuu x
Ao Kuang
Masters
Level 69
God Stats
12W - 4L
1,776 SR
Queue Stats
164W - 75L
2,387 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 131
1,792 SR
2,450 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,625 SR
1,967 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
Benjιe
Chiron
Diamond II
Level 85
God Stats
10W - 10L
2,199 SR
Queue Stats
202W - 129L
2,287 MMR
Party 1
Kali
Kali
Diamond III
Elijah3Tears
Kali
Diamond III
Level 146
God Stats
0W - 1L
1,176 SR
Queue Stats
63W - 50L
2,115 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigDaDBacchus
Xbalanque
18
4 / 0 / 4
12,571
698
15,931
14,915
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
18
1 / 1 / 6
12,433
691
13,027
31,214
51,073
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Nokuu x
Ao Kuang
17
3 / 0 / 4
11,571
643
13,452
22,306
28,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Guan YuAphroditeAchillesHerculesKuzenbo

VS

Bans
Ne ZhaAtlasAh Muzen CabCabrakanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 3 / 0
10,138
563
12,634
13,315
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Benjιe
Chiron
18
1 / 0 / 0
11,870
659
27,043
13,237
6,234
16
0 / 5 / 1
10,829
602
14,344
21,490
10,458

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
L
Chiron
Benjιe
Chiron
1
0
0
1
W
Xbalanque
BigDaDBacchus
Xbalanque
4
0
4
6
L
0
5
1
0.1
W
Artio
1
1
6
4
W
Ao Kuang
Nokuu x
Ao Kuang
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
54,021
68,435
Taken
48,042
85,474
Mitigated
22,130
27,121
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,634
273
593
2,774
13,315
5,438
0
4,632
8,277
41,253
0
L
Chiron
Benjιe
Chiron
27,043
13,670
876
5,834
13,237
6,234
0
8,507
4,556
0
82,475
W
Xbalanque
BigDaDBacchus
Xbalanque
15,931
5,663
0
4,695
14,915
6,372
3,476
2,548
12,367
0
94,208
L
14,344
6,986
0
3,694
21,490
10,458
0
12,230
8,658
0
46,476
W
Artio
13,027
900
2,673
14,309
31,214
51,073
50
5,585
25,317
40,258
0
W
Ao Kuang
Nokuu x
Ao Kuang
13,452
2,154
0
5,444
22,306
28,029
130
5,090
16,795
54,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
32,837
235
Minions Killed
235
0
Camps Cleared
0
1,030,976
Distance Traveled
1,007,062
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,138
563
60
3
0
313,023
4
L
Chiron
11,870
659
118
7
0
342,211
3
W
Xbalanque
12,571
698
153
9
0
325,612
0
L
Kali
10,829
602
57
3
0
351,828
2
W
Artio
12,433
691
29
2
0
350,805
2
W
Ao Kuang
11,571
643
53
3
0
354,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role