Player Matchup

Tiamat
Tiamat
Gazza carr88
Tiamat
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 92L
1,694 Elo+
Solo
Nu Wa
Nu Wa
RENZO58
Nu Wa
Level 125
God Stats
1W - 1L
1,266 SR
Queue Stats
123W - 110L
1,533 Elo+
Party 4
Mercury
Mercury
StrafeMaster4K
Mercury
Level 129
God Stats
1W - 0L
1,298 SR
Queue Stats
16W - 18L
1,355 Elo+
Party 1
Hachiman
Hachiman
hkmdj
Hachiman
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 148L
1,571 Elo+
Party 4
Athena
Athena
oddronin
Athena
Level 124
God Stats
2W - 1L
1,684 SR
Queue Stats
96W - 78L
1,568 Elo+
Party 1
Team Averages
Level 127
1,450 SR
1,544 Elo+

VS

Team Averages
Level 70
1,454 SR
1,546 Elo+
Athena
Athena
Foolish Genius
Athena
Level 166
God Stats
3W - 9L
1,294 SR
Queue Stats
938W - 964L
1,536 Elo+
Solo
Artemis
Artemis
Multiwolfx
Artemis
Level 65
God Stats
1W - 2L
1,499 SR
Queue Stats
92W - 107L
1,559 Elo+
Party 3
Achilles
Achilles
PkConfirmed141
Achilles
Level 44
God Stats
0W - 1L
1,477 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 2
Neith
Neith
kesnir2
Neith
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 46L
1,373 Elo+
Party 2
Tiamat
Tiamat
toxicsnake1109
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,747 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
4 / 4 / 10
11,380
813
13,155
13,265
9,620
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
RENZO58
Nu Wa
18
2 / 3 / 13
10,821
773
17,572
12,227
7,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 13
11,112
794
9,455
15,272
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
hkmdj
Hachiman
19
9 / 4 / 7
11,841
846
18,738
15,401
7,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
oddronin
Athena
18
3 / 7 / 16
11,446
818
12,975
29,822
47,506
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 13
10,714
765
7,780
22,057
28,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Multiwolfx
Artemis
16
2 / 7 / 7
9,856
704
17,050
15,014
6,045
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
16
1 / 4 / 10
9,375
670
10,122
17,140
26,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
kesnir2
Neith
19
15 / 4 / 4
12,376
884
30,203
15,657
8,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 3 / 10
9,380
670
8,099
12,007
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
23
Kills
20
21
Deaths
23
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
5
13
1.5
W
Tiamat
4
4
10
2.25
L
Artemis
Multiwolfx
Artemis
2
7
7
0.79
L
Achilles
1
4
10
1.5
W
Nu Wa
RENZO58
Nu Wa
2
3
13
2.83
W
5
3
13
3.83
W
Hachiman
hkmdj
Hachiman
9
4
7
3.13
L
Neith
kesnir2
Neith
15
4
4
4.25
W
Athena
oddronin
Athena
3
7
16
1.57
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,895
Damage
73,254
85,987
Taken
81,875
85,674
Mitigated
77,175
29,821
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,780
1,090
1,811
3,721
22,057
28,667
0
12,488
9,201
18,992
0
W
Tiamat
13,155
537
1,557
4,002
13,265
9,620
1,141
1,112
11,988
32,116
0
L
Artemis
Multiwolfx
Artemis
17,050
6,002
797
1,787
15,014
6,045
1,286
8,398
6,282
0
44,016
L
Achilles
10,122
1,246
1,311
2,114
17,140
26,957
332
8,092
8,873
0
16,349
W
Nu Wa
RENZO58
Nu Wa
17,572
5,024
2,878
4,524
12,227
7,145
1,746
1,272
10,719
35,987
0
W
9,455
2,601
939
2,668
15,272
13,703
183
3,971
11,204
0
17,080
W
Hachiman
hkmdj
Hachiman
18,738
10,030
1,214
3,993
15,401
7,700
4,679
2,768
12,495
0
40,749
L
Neith
kesnir2
Neith
30,203
10,186
2,374
6,526
15,657
8,001
657
7,342
8,129
0
56,844
W
Athena
oddronin
Athena
12,975
3,413
1,271
6,775
29,822
47,506
366
6,756
22,307
25,894
0
L
8,099
1,011
504
4,170
12,007
7,505
0
7,382
4,465
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,600
Gold Earned
51,701
158
Minions Killed
174
0
Camps Cleared
0
1,413,251
Distance Traveled
1,285,617
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,714
765
14
1
0
267,027
0
W
Tiamat
11,380
813
42
3
0
273,004
2
L
Artemis
9,856
704
50
4
0
244,119
0
L
Achilles
9,375
670
18
1
0
266,396
0
W
Nu Wa
10,821
773
31
2
0
251,844
0
W
Mercury
11,112
794
11
1
0
327,769
0
W
Hachiman
11,841
846
49
4
0
257,471
0
L
Neith
12,376
884
70
5
0
239,621
0
W
Athena
11,446
818
25
2
0
303,163
0
L
Tiamat
9,380
670
22
2
0
268,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role