Player Matchup

Hou Yi
Hou Yi
Fear Gogeta
Hou Yi
Level 62
God Stats
6W - 8L
1,250 SR
Queue Stats
305W - 374L
1,374 Elo+
Solo
Chang'e
Chang'e
IagoMSalvino
Chang'e
Level 34
God Stats
1W - 2L
1,227 SR
Queue Stats
77W - 88L
1,391 Elo+
Solo
Thanatos
Thanatos
Ohio_CIe
Thanatos
Level 17
God Stats
267W - 193L
1,377 SR
Queue Stats
822W - 790L
1,364 Elo+
Party 1
Aphrodite
Aphrodite
X_HesiMan_X
Aphrodite
Level 84
God Stats
10W - 5L
1,777 SR
Queue Stats
363W - 335L
1,430 Elo+
Party 1
Hercules
Hercules
v_KingRichard_v
Hercules
Level 67
God Stats
3W - 3L
1,532 SR
Queue Stats
23W - 20L
1,542 Elo+
Solo
Team Averages
Level 53
1,433 SR
1,420 Elo+

VS

Team Averages
Level 54
1,489 SR
1,339 Elo+
Ao Kuang
Ao Kuang
CrackSniffin
Ao Kuang
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 32L
1,217 Elo+
Party 2
Atlas
Atlas
Dls we dvd
Atlas
Level 82
God Stats
32W - 33L
1,493 SR
Queue Stats
544W - 570L
1,493 Elo+
Solo
Anhur
Anhur
OPW-_-Jay
Anhur
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 25L
1,134 Elo+
Party 2
Baba Yaga
Baba Yaga
Xolo_05rm
Baba Yaga
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 76L
1,460 Elo+
Solo
Susano
Susano
fufu-_-fudanshi
Susano
Level 48
God Stats
22W - 26L
1,455 SR
Queue Stats
45W - 63L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 1 / 3
9,813
467
17,823
17,737
9,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
IagoMSalvino
Chang'e
16
1 / 0 / 5
9,923
473
7,386
17,392
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Ohio_CIe
Thanatos
17
2 / 0 / 3
10,348
493
4,795
10,888
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
X_HesiMan_X
Aphrodite
14
0 / 4 / 7
9,508
453
8,188
23,249
18,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
18
6 / 3 / 2
12,074
575
16,260
24,705
24,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrackSniffin
Ao Kuang
15
2 / 6 / 1
9,421
449
13,761
22,239
10,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
13
0 / 2 / 3
8,840
421
9,165
22,271
24,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
OPW-_-Jay
Anhur
13
2 / 4 / 2
8,483
404
9,911
15,574
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Xolo_05rm
Baba Yaga
15
2 / 2 / 0
9,430
449
20,542
10,976
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 1
9,481
451
7,529
14,636
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
8
8
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CrackSniffin
Ao Kuang
2
6
1
0.42
L
Atlas
0
2
3
0.75
W
Hou Yi
5
1
3
6.5
W
Chang'e
IagoMSalvino
Chang'e
1
0
5
3.5
L
Anhur
OPW-_-Jay
Anhur
2
4
2
0.75
W
Thanatos
Ohio_CIe
Thanatos
2
0
3
3.5
W
Aphrodite
X_HesiMan_X
Aphrodite
0
4
7
0.88
L
Baba Yaga
Xolo_05rm
Baba Yaga
2
2
0
1
L
2
0
1
2.5
W
Hercules
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
60,908
93,971
Taken
85,696
65,347
Mitigated
54,768
60,838
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CrackSniffin
Ao Kuang
13,761
4,209
0
5,565
22,239
10,467
0
202
22,037
74,806
0
L
Atlas
9,165
3,455
419
3,621
22,271
24,347
0
4,439
17,832
43,177
0
W
Hou Yi
17,823
10,653
0
7,417
17,737
9,270
1,162
7,015
10,722
0
81,951
W
Chang'e
IagoMSalvino
Chang'e
7,386
376
3,078
9,027
17,392
8,021
0
9,467
7,925
87,527
0
L
Anhur
OPW-_-Jay
Anhur
9,911
5,512
0
4,167
15,574
6,846
1,119
5,140
10,434
0
50,571
W
Thanatos
Ohio_CIe
Thanatos
4,795
77
0
10,575
10,888
5,089
0
3,522
7,366
0
77,063
W
Aphrodite
X_HesiMan_X
Aphrodite
8,188
1,286
9,078
13,093
23,249
18,769
60
9,781
13,468
49,752
0
L
Baba Yaga
Xolo_05rm
Baba Yaga
20,542
539
0
2,484
10,976
6,169
0
3,691
7,285
87,771
0
L
7,529
1,540
0
2,029
14,636
6,939
0
2,102
12,534
0
97,795
W
Hercules
16,260
5,993
0
8,570
24,705
24,198
0
14,213
10,492
0
106,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,666
Gold Earned
45,655
575
Minions Killed
474
0
Camps Cleared
0
2,074,614
Distance Traveled
2,094,138
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,421
449
108
5
0
382,463
1
L
Atlas
8,840
421
47
2
0
425,461
4
W
Hou Yi
9,813
467
92
4
0
417,036
2
W
Chang'e
9,923
473
133
6
0
429,591
0
L
Anhur
8,483
404
78
4
0
393,623
0
W
Thanatos
10,348
493
115
5
0
470,876
0
W
Aphrodite
9,508
453
77
4
0
380,894
0
L
Baba Yaga
9,430
449
120
6
0
413,571
2
L
Susano
9,481
451
121
6
0
479,020
5
W
Hercules
12,074
575
158
8
0
376,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role