Player Matchup

Thor
Thor
BubiLegend
Thor
Level 133
God Stats
1W - 2L
1,635 SR
Queue Stats
122W - 118L
1,532 Elo+
Solo
Izanami
Izanami
Greenma8991
Izanami
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 30L
1,530 Elo+
Solo
Ishtar
Ishtar
Meowkot
Ishtar
Level 86
God Stats
6W - 8L
1,500 SR
Queue Stats
326W - 346L
1,428 Elo+
Solo
Aphrodite
Aphrodite
Tyr1996
Aphrodite
Level 87
God Stats
1W - 1L
1,265 SR
Queue Stats
86W - 77L
1,572 Elo+
Solo
Anhur
Anhur
westsidebejbe2
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 94
1,480 SR
1,513 Elo+

VS

Team Averages
Level 108
1,510 SR
1,567 Elo+
Ishtar
Ishtar
Bix63
Ishtar
Level 82
God Stats
2W - 0L
1,728 SR
Queue Stats
89W - 81L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
Knottedfury12
Sun Wukong
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,651 Elo+
Party 1
Skadi
Skadi
eCxLoony
Skadi
Level 140
God Stats
10W - 6L
1,500 SR
Queue Stats
260W - 245L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
iNefarious
Aphrodite
Level 129
God Stats
1W - 0L
1,323 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Cerberus
Cerberus
proiistealth
Cerberus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 69L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 7
11,133
795
12,548
17,370
8,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Greenma8991
Izanami
19
4 / 7 / 8
10,727
766
20,089
16,784
9,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
Meowkot
Ishtar
15
1 / 8 / 6
8,748
625
14,220
18,730
10,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Tyr1996
Aphrodite
17
1 / 6 / 9
10,102
722
11,458
19,169
21,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 9
10,330
738
17,170
16,447
9,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bix63
Ishtar
20
14 / 3 / 18
12,819
916
24,220
15,291
9,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Knottedfury12
Sun Wukong
18
5 / 6 / 26
11,488
821
16,463
23,089
24,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
eCxLoony
Skadi
18
7 / 3 / 13
11,118
794
15,570
13,887
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
iNefarious
Aphrodite
17
6 / 3 / 19
10,953
782
11,593
15,607
10,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
proiistealth
Cerberus
19
3 / 3 / 28
11,710
836
14,714
26,232
46,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
139
18
Kills
35
35
Deaths
18
39
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bix63
Ishtar
14
3
18
7.67
L
7
9
7
1.17
L
Izanami
Greenma8991
Izanami
4
7
8
1.14
W
Sun Wukong
Knottedfury12
Sun Wukong
5
6
26
3
L
Ishtar
Meowkot
Ishtar
1
8
6
0.5
L
Aphrodite
Tyr1996
Aphrodite
1
6
9
0.92
W
Skadi
eCxLoony
Skadi
7
3
13
4.5
W
Aphrodite
iNefarious
Aphrodite
6
3
19
5.17
W
Cerberus
proiistealth
Cerberus
3
3
28
5.67
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,485
Damage
82,560
88,500
Taken
94,106
59,356
Mitigated
96,791
28,555
Healing
41,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bix63
Ishtar
24,220
17,457
1,120
2,980
15,291
9,171
2,503
1,965
13,326
0
42,541
L
12,548
549
862
1,010
17,370
8,750
0
5,619
11,751
0
16,435
L
Izanami
Greenma8991
Izanami
20,089
15,548
1,661
2,332
16,784
9,614
804
4,507
12,277
0
50,707
W
Sun Wukong
Knottedfury12
Sun Wukong
16,463
2,809
1,978
4,498
23,089
24,720
827
2,729
20,360
0
35,457
L
Ishtar
Meowkot
Ishtar
14,220
9,927
139
3,252
18,730
10,249
64
5,397
13,333
0
27,489
L
Aphrodite
Tyr1996
Aphrodite
11,458
1,665
7,038
7,459
19,169
21,035
235
5,364
13,805
18,762
0
W
Skadi
eCxLoony
Skadi
15,570
5,161
1,026
1,833
13,887
6,546
3,307
2,010
11,877
0
29,114
W
Aphrodite
iNefarious
Aphrodite
11,593
1,064
10,184
6,937
15,607
10,138
1,721
2,028
13,579
28,308
0
W
Cerberus
proiistealth
Cerberus
14,714
169
2,287
8,371
26,232
46,216
118
2,726
23,506
26,683
0
L
17,170
9,044
1,554
3,248
16,447
9,708
983
5,420
11,027
0
25,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,040
Gold Earned
58,088
127
Minions Killed
179
0
Camps Cleared
0
1,058,031
Distance Traveled
1,318,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,819
916
25
2
0
247,628
0
L
Thor
11,133
795
7
1
0
189,145
0
L
Izanami
10,727
766
63
5
0
217,587
0
W
Sun Wukong
11,488
821
43
3
0
273,729
0
L
Ishtar
8,748
625
19
1
0
212,602
0
L
Aphrodite
10,102
722
18
1
0
233,546
0
W
Skadi
11,118
794
33
2
0
270,986
0
W
Aphrodite
10,953
782
50
4
0
238,444
0
W
Cerberus
11,710
836
28
2
0
287,420
0
L
Anhur
10,330
738
20
1
0
205,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role