Player Matchup

Ullr
Ullr
Brootli
Ullr
Level 61
God Stats
0W - 2L
1,495 SR
Queue Stats
30W - 48L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
Goosefard
Gilgamesh
Level 9
God Stats
0W - 9L
1,300 SR
Queue Stats
0W - 10L
1,196 Elo+
Party 1
Bacchus
Bacchus
MtheG
Bacchus
Level 29
God Stats
5W - 4L
1,720 SR
Queue Stats
53W - 62L
1,432 Elo+
Party 1
Ratatoskr
Ratatoskr
Seraxer
Ratatoskr
Level 20
God Stats
2W - 6L
1,039 SR
Queue Stats
13W - 25L
1,196 Elo+
Party 1
Nu Wa
Nu Wa
VVhitemane
Nu Wa
Level 45
God Stats
4W - 3L
1,785 SR
Queue Stats
59W - 69L
1,439 Elo+
Party 1
Team Averages
Level 33
1,468 SR
1,339 Elo+

VS

Team Averages
Level 88
1,578 SR
1,455 Elo+
Kukulkan
Kukulkan
CurtGosling7177
Kukulkan
Level 67
God Stats
19W - 12L
1,672 SR
Queue Stats
519W - 470L
1,501 Elo+
Solo
Bakasura
Bakasura
Derook
Bakasura
Level 146
God Stats
8W - 4L
1,439 SR
Queue Stats
147W - 132L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
GudenArthur
Amaterasu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 78L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
iChalupaBatman
Aphrodite
Level 45
God Stats
11W - 5L
1,703 SR
Queue Stats
46W - 57L
1,433 Elo+
Solo
Ishtar
Ishtar
migs016
Ishtar
Level 57
God Stats
9W - 9L
1,577 SR
Queue Stats
97W - 98L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Brootli
Ullr
13
0 / 5 / 3
8,688
414
6,053
18,198
8,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Goosefard
Gilgamesh
13
1 / 6 / 0
8,416
401
6,529
24,824
26,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
MtheG
Bacchus
12
3 / 10 / 1
8,216
391
5,656
26,137
32,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Seraxer
Ratatoskr
15
2 / 7 / 3
9,808
467
8,207
19,188
8,430
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
16
1 / 9 / 3
9,830
468
15,330
18,634
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
10 / 3 / 15
13,182
628
26,252
9,545
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Derook
Bakasura
20
10 / 0 / 14
14,434
687
15,790
23,084
11,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
GudenArthur
Amaterasu
18
7 / 1 / 12
13,032
621
15,850
22,974
22,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
iChalupaBatman
Aphrodite
16
1 / 1 / 21
11,700
557
7,443
14,343
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
migs016
Ishtar
19
9 / 2 / 8
13,363
636
17,570
16,429
9,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
7
Kills
37
37
Deaths
7
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ullr
Brootli
Ullr
0
5
3
0.3
W
Kukulkan
10
3
15
5.83
W
Bakasura
Derook
Bakasura
10
0
14
17
L
Gilgamesh
Goosefard
Gilgamesh
1
6
0
0.17
W
Amaterasu
GudenArthur
Amaterasu
7
1
12
13
L
Bacchus
MtheG
Bacchus
3
10
1
0.35
L
Ratatoskr
Seraxer
Ratatoskr
2
7
3
0.5
L
Nu Wa
1
9
3
0.28
W
Aphrodite
iChalupaBatman
Aphrodite
1
1
21
11.5
W
Ishtar
migs016
Ishtar
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,775
Damage
82,905
106,981
Taken
86,375
83,718
Mitigated
66,619
10,568
Healing
38,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Brootli
Ullr
6,053
2,370
0
2,512
18,198
8,404
0
4,959
12,959
0
48,734
W
Kukulkan
26,252
2,210
0
1,242
9,545
5,480
3,386
4,085
5,460
106,813
0
W
Bakasura
Derook
Bakasura
15,790
13,257
0
10,373
23,084
11,922
7,102
5,408
17,084
0
131,724
L
Gilgamesh
Goosefard
Gilgamesh
6,529
2,242
0
324
24,824
26,873
0
6,388
18,211
1,729
40,413
W
Amaterasu
GudenArthur
Amaterasu
15,850
8,655
0
11,413
22,974
22,499
2,726
4,340
18,634
0
97,716
L
Bacchus
MtheG
Bacchus
5,656
613
0
2,537
26,137
32,446
0
8,986
16,379
25,746
0
L
Ratatoskr
Seraxer
Ratatoskr
8,207
1,383
0
5,067
19,188
8,430
0
5,204
13,789
0
67,981
L
Nu Wa
15,330
1,991
0
128
18,634
7,565
0
8,158
10,325
92,611
0
W
Aphrodite
iChalupaBatman
Aphrodite
7,443
2,115
4,532
6,074
14,343
17,114
975
4,397
9,946
31,184
0
W
Ishtar
migs016
Ishtar
17,570
13,051
0
4,996
16,429
9,604
5,586
4,870
11,559
0
134,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
65,711
441
Minions Killed
684
0
Camps Cleared
0
1,929,017
Distance Traveled
2,093,357
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,688
414
74
4
0
376,844
3
W
Kukulkan
13,182
628
147
7
0
402,126
9
W
Bakasura
14,434
687
189
9
0
488,326
0
L
Gilgamesh
8,416
401
63
3
0
336,037
0
W
Amaterasu
13,032
621
131
6
0
416,294
0
L
Bacchus
8,216
391
33
2
0
377,030
13
L
Ratatoskr
9,808
467
116
6
0
452,853
0
L
Nu Wa
9,830
468
155
7
0
386,253
4
W
Aphrodite
11,700
557
39
2
0
393,559
1
W
Ishtar
13,363
636
178
8
0
393,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role