Player Matchup

Anubis
Anubis
ChizU8899
Anubis
Level 69
God Stats
9W - 9L
1,321 SR
Queue Stats
165W - 161L
1,435 Elo+
Solo
Set
Set
DeejNuts
Set
Level 84
God Stats
0W - 2L
1,259 SR
Queue Stats
107W - 100L
1,476 Elo+
Party 2
Olorun
Olorun
MomoTheEpic
Olorun
Level 65
God Stats
22W - 30L
1,442 SR
Queue Stats
69W - 84L
1,451 Elo+
Party 2
Discordia
Discordia
benwe99
Discordia
Level 93
God Stats
23W - 8L
1,794 SR
Queue Stats
549W - 498L
1,535 Elo+
Solo
Horus
Horus
themightychamp21
Horus
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 125L
1,457 Elo+
Party 2
Team Averages
Level 79
1,463 SR
1,471 Elo+

VS

Team Averages
Level 44
1,438 SR
1,526 Elo+
Cernunnos
Cernunnos
Fishtive
Cernunnos
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,574 Elo+
Solo
Anubis
Anubis
Flexicake
Anubis
Level 29
God Stats
4W - 3L
1,310 SR
Queue Stats
41W - 35L
1,511 Elo+
Party 1
Awilix
Awilix
GamecckKid
Awilix
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 57L
1,588 Elo+
Party 1
Hercules
Hercules
Lbot
Hercules
Level 65
God Stats
1W - 1L
1,380 SR
Queue Stats
36W - 22L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
Thionine
Aphrodite
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 33L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChizU8899
Anubis
15
1 / 6 / 1
9,685
538
11,620
12,597
6,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
11 / 8 / 2
10,554
586
17,802
23,181
10,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
12
2 / 4 / 5
8,478
471
9,283
14,124
6,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
benwe99
Discordia
14
1 / 4 / 6
8,885
494
13,914
9,885
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 9
9,439
524
7,280
18,920
25,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fishtive
Cernunnos
11
0 / 3 / 4
7,158
398
878
9,690
3,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Flexicake
Anubis
15
8 / 5 / 9
10,393
577
16,149
17,313
9,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
GamecckKid
Awilix
17
9 / 3 / 8
11,233
624
20,270
17,451
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Lbot
Hercules
16
7 / 1 / 4
9,896
550
13,545
20,433
20,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Thionine
Aphrodite
13
1 / 6 / 11
8,914
495
5,846
18,379
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
17
Kills
25
25
Deaths
18
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChizU8899
Anubis
1
6
1
0.25
L
11
8
2
1.5
W
Cernunnos
Fishtive
Cernunnos
0
3
4
0.67
W
Anubis
Flexicake
Anubis
8
5
9
2.5
W
Awilix
GamecckKid
Awilix
9
3
8
4.33
W
Hercules
Lbot
Hercules
7
1
4
9
L
Olorun
2
4
5
1.13
W
Aphrodite
Thionine
Aphrodite
1
6
11
1.08
L
Discordia
benwe99
Discordia
1
4
6
1
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,899
Damage
56,688
78,707
Taken
83,266
52,678
Mitigated
50,855
20,337
Healing
31,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChizU8899
Anubis
11,620
602
0
4,314
12,597
6,848
0
3,138
9,459
85,431
0
L
17,802
8,225
0
4,211
23,181
10,910
409
7,150
16,031
0
85,537
W
Cernunnos
Fishtive
Cernunnos
878
109
0
3,430
9,690
3,087
210
1,647
8,043
0
40,658
W
Anubis
Flexicake
Anubis
16,149
1,453
0
5,411
17,313
9,795
343
7,377
9,936
75,532
0
W
Awilix
GamecckKid
Awilix
20,270
8,037
0
486
17,451
7,054
236
6,264
11,187
0
91,661
W
Hercules
Lbot
Hercules
13,545
4,017
0
6,824
20,433
20,723
1,213
12,533
7,900
0
64,936
L
Olorun
9,283
4,901
802
5,625
14,124
6,069
678
3,102
11,022
67,807
0
W
Aphrodite
Thionine
Aphrodite
5,846
1,122
6,259
8,763
18,379
10,196
144
7,388
10,991
31,563
0
L
Discordia
benwe99
Discordia
13,914
269
170
1,585
9,885
3,340
204
2,324
7,561
58,325
0
L
7,280
3,441
717
2,913
18,920
25,511
276
6,960
11,960
0
24,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
47,594
445
Minions Killed
420
0
Camps Cleared
0
1,672,413
Distance Traveled
1,620,544
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,685
538
128
7
0
313,331
0
L
Set
10,554
586
109
6
0
342,913
1
W
Cernunnos
7,158
398
51
3
0
199,949
0
W
Anubis
10,393
577
113
6
0
315,851
0
W
Awilix
11,233
624
115
6
0
424,652
2
W
Hercules
9,896
550
100
6
0
354,698
4
L
Olorun
8,478
471
90
5
0
314,429
7
W
Aphrodite
8,914
495
41
2
0
325,394
2
L
Discordia
8,885
494
92
5
0
345,236
1
L
Horus
9,439
524
26
1
0
356,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role