Player Matchup

Sobek
Sobek
Broseidon11
Sobek
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 154L
1,584 Elo+
Party 1
Anhur
Anhur
Bubbert
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,784 Elo+
Party 1
Nemesis
Nemesis
FawkinSupa
Nemesis
Level 120
God Stats
173W - 163L
1,384 SR
Queue Stats
702W - 670L
1,540 Elo+
Solo
Agni
Agni
Mommysboy66
Agni
Level 64
God Stats
11W - 7L
1,554 SR
Queue Stats
166W - 152L
1,591 Elo+
Party 2
Chaac
Chaac
zergest
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,555 Elo+
Party 2
Team Averages
Level 100
1,488 SR
1,611 Elo+

VS

Team Averages
Level 77
1,678 SR
1,586 Elo+
Hercules
Hercules
BOIgoneSAGEmode
Hercules
Level 69
God Stats
5W - 9L
1,427 SR
Queue Stats
123W - 94L
1,591 Elo+
Party 4
Chaac
Chaac
J_ThUmPzz
Chaac
Level 121
God Stats
13W - 14L
1,497 SR
Queue Stats
84W - 77L
1,551 Elo+
Party 3
Yu Huang
Yu Huang
SR71
Yu Huang
Level 143
God Stats
3W - 0L
1,934 SR
Queue Stats
102W - 78L
1,622 Elo+
Solo
Surtr
Surtr
johnnyswagmouth
Surtr
Level 24
God Stats
5W - 2L
1,748 SR
Queue Stats
72W - 59L
1,598 Elo+
Party 4
Danzaburou
Danzaburou
slicklyerly
Danzaburou
Level 29
God Stats
2W - 0L
1,788 SR
Queue Stats
80W - 81L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,878
534
5,134
10,552
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Bubbert
Anhur
10
2 / 5 / 1
5,747
522
5,826
9,544
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
FawkinSupa
Nemesis
7
0 / 1 / 3
4,881
444
2,097
5,974
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
0 / 1 / 1
6,459
587
4,926
4,951
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
zergest
Chaac
7
0 / 1 / 0
4,489
408
676
7,501
4,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
3 / 0 / 3
6,101
555
6,979
6,681
4,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
J_ThUmPzz
Chaac
11
2 / 1 / 2
6,465
588
3,147
9,092
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
SR71
Yu Huang
12
1 / 1 / 4
7,001
636
2,855
5,268
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 1
7,100
645
6,213
6,358
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
slicklyerly
Danzaburou
11
3 / 3 / 0
6,930
630
3,803
7,073
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
10
10
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
3
4.5
L
3
2
2
2
L
Anhur
Bubbert
Anhur
2
5
1
0.5
L
Nemesis
FawkinSupa
Nemesis
0
1
3
1.5
W
Chaac
J_ThUmPzz
Chaac
2
1
2
3
L
0
1
1
0.5
W
Yu Huang
SR71
Yu Huang
1
1
4
3
W
1
0
1
1.5
W
Danzaburou
slicklyerly
Danzaburou
3
3
0
1
L
Chaac
zergest
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
22,997
38,522
Taken
34,472
22,418
Mitigated
17,185
12,221
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,979
2,959
0
1,528
6,681
4,367
0
1,953
4,695
0
25,723
L
5,134
504
0
3,326
10,552
10,257
0
1,074
9,478
15,791
0
L
Anhur
Bubbert
Anhur
5,826
3,500
0
1,727
9,544
3,925
0
114
9,430
0
34,177
L
Nemesis
FawkinSupa
Nemesis
2,097
897
0
998
5,974
1,817
0
580
5,394
0
20,942
W
Chaac
J_ThUmPzz
Chaac
3,147
651
0
5,496
9,092
4,631
0
1,726
7,363
0
43,645
L
4,926
233
0
1,571
4,951
2,118
0
1,277
3,674
59,816
0
W
Yu Huang
SR71
Yu Huang
2,855
170
0
750
5,268
1,981
204
2,418
2,761
47,645
0
W
6,213
2,890
0
1,945
6,358
3,933
478
1,420
4,853
359
57,961
W
Danzaburou
slicklyerly
Danzaburou
3,803
1,566
0
1,852
7,073
2,273
1,028
2,445
4,574
0
37,543
L
Chaac
zergest
Chaac
676
59
0
4,599
7,501
4,301
0
116
7,385
0
18,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
33,597
269
Minions Killed
387
0
Camps Cleared
0
1,012,274
Distance Traveled
1,153,541
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,101
555
34
3
0
251,449
0
L
Sobek
5,878
534
12
1
0
246,908
2
L
Anhur
5,747
522
75
7
0
218,454
0
L
Nemesis
4,881
444
41
4
0
161,280
0
W
Chaac
6,465
588
82
7
0
262,633
2
L
Agni
6,459
587
110
10
0
243,767
0
W
Yu Huang
7,001
636
98
9
0
212,150
4
W
Surtr
7,100
645
98
9
0
225,603
0
W
Danzaburou
6,930
630
75
7
0
201,706
2
L
Chaac
4,489
408
31
3
0
141,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role