Player Matchup

Scylla
Scylla
DemonDog2024
Scylla
Level 68
God Stats
12W - 10L
1,498 SR
Queue Stats
598W - 590L
1,418 Elo+
Party 3
Bellona
Bellona
Typewriter8074
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,294 Elo+
Party 1
Da Ji
Da Ji
XT-ZOMBIEZ40
Da Ji
Level 63
God Stats
10W - 13L
1,515 SR
Queue Stats
290W - 269L
1,417 Elo+
Party 3
Ymir
Ymir
kaylerox
Ymir
Level 86
God Stats
2W - 1L
1,414 SR
Queue Stats
3W - 8L
1,213 Elo+
Party 1
Eset
Eset
vincia971
Eset
Level 53
God Stats
2W - 0L
1,431 SR
Queue Stats
52W - 73L
1,387 Elo+
Solo
Team Averages
Level 74
1,472 SR
1,346 Elo+

VS

Team Averages
Level 74
1,573 SR
1,467 Elo+
Hercules
Hercules
BlackRaptor061
Hercules
Level 73
God Stats
2W - 6L
1,552 SR
Queue Stats
172W - 217L
1,353 Elo+
Solo
Chiron
Chiron
MaMeitor ToXx
Chiron
Level 89
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 2
Poseidon
Poseidon
fertshooo
Poseidon
Level 122
God Stats
5W - 3L
1,584 SR
Queue Stats
373W - 383L
1,462 Elo+
Party 2
Pele
Pele
kaeh1
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,734 Elo+
Party 2
Eset
Eset
reinhardtz
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
11 / 1 / 18
10,386
1,039
15,070
4,770
2,023
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 2 / 20
9,146
915
14,774
10,182
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 17
8,374
837
7,785
10,851
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
5 / 2 / 20
9,404
940
9,224
9,758
9,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
17
7 / 0 / 19
9,567
957
8,072
5,272
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 5 / 7
7,432
743
5,651
17,903
9,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 4
6,980
698
4,457
11,383
4,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
fertshooo
Poseidon
17
5 / 4 / 1
8,676
868
11,386
9,201
4,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
kaeh1
Pele
11
2 / 9 / 3
6,831
683
2,393
12,486
5,124
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

10
0 / 7 / 2
6,509
651
2,273
8,332
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
27
32
Kills
10
11
Deaths
32
94
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
5
7
1.1
W
Scylla
11
1
18
20
L
1
7
4
0.43
W
6
2
20
8
W
3
6
17
1.92
L
Poseidon
fertshooo
Poseidon
5
4
1
1.38
L
Pele
kaeh1
Pele
2
9
3
0.39
W
Ymir
5
2
20
7.5
L
0
7
2
0.14
W
Eset
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,925
Damage
26,160
40,833
Taken
59,305
30,518
Mitigated
27,453
11,121
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,651
974
163
5,179
17,903
9,797
0
10,753
6,799
0
7,775
W
Scylla
15,070
1,205
672
662
4,770
2,023
1,652
1,725
3,045
25,505
0
L
4,457
1,433
657
1,012
11,383
4,780
0
6,335
4,724
0
12,437
W
14,774
3,058
896
2,014
10,182
12,001
492
3,500
6,682
1,393
18,881
W
7,785
2,570
1,473
1,384
10,851
4,420
601
3,607
7,244
0
9,114
L
Poseidon
fertshooo
Poseidon
11,386
1,121
510
1,427
9,201
4,280
0
4,957
4,017
29,634
0
L
Pele
kaeh1
Pele
2,393
447
97
422
12,486
5,124
0
6,775
5,478
0
6,376
W
Ymir
9,224
1,221
0
1,676
9,758
9,383
369
3,207
6,551
19,133
0
L
2,273
614
0
174
8,332
3,472
0
4,636
3,696
5,893
0
W
Eset
8,072
604
1,593
751
5,272
2,691
1,064
1,620
3,652
26,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
36,428
107
Minions Killed
76
0
Camps Cleared
0
932,579
Distance Traveled
725,027
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,432
743
7
1
0
168,539
0
W
Scylla
10,386
1,039
25
3
0
175,714
0
L
Chiron
6,980
698
20
2
0
159,546
0
W
Bellona
9,146
915
12
1
0
208,381
0
W
Da Ji
8,374
837
5
1
0
175,864
0
L
Poseidon
8,676
868
35
4
0
158,710
1
L
Pele
6,831
683
7
1
0
126,085
0
W
Ymir
9,404
940
37
4
0
186,647
0
L
Eset
6,509
651
7
1
0
112,147
0
W
Eset
9,567
957
28
3
0
185,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role