Player Matchup

Vulcan
Vulcan
Gold I
BerlinCobi
Vulcan
Gold I
Level 285
God Stats
13W - 16L
1,564 SR
Queue Stats
490W - 489L
1,558 MMR
Solo
Fenrir
Fenrir
Gold I
Jonethy
Fenrir
Gold I
Level 127
God Stats
13W - 10L
1,523 SR
Queue Stats
227W - 222L
1,542 MMR
Solo
Anubis
Anubis
Gold IV
ToxicDuplicate
Anubis
Gold IV
Level 145
God Stats
7W - 14L
1,470 SR
Queue Stats
223W - 233L
1,543 MMR
Solo
Ishtar
Ishtar
Gold IV
UndyingCoyote
Ishtar
Gold IV
Level 125
God Stats
4W - 2L
1,603 SR
Queue Stats
156W - 165L
1,518 MMR
Solo
Hel
Hel
Gold III
u love evan
Hel
Gold III
Level 96
God Stats
64W - 55L
1,669 SR
Queue Stats
388W - 382L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,566 SR
1,539 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,631 SR
1,541 MMR
Ra
Ra
Gold II
MrOscuro
Ra
Gold II
Level 149
God Stats
4W - 3L
1,791 SR
Queue Stats
585W - 597L
1,550 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
OogaBoogaHomie
Ratatoskr
Gold IV
Level 87
God Stats
9W - 8L
1,578 SR
Queue Stats
233W - 234L
1,304 MMR
Party 1
Hera
Hera
Platinum IV
WoneNeedethMen
Hera
Platinum IV
Level 83
God Stats
1W - 4L
1,276 SR
Queue Stats
116W - 116L
1,721 MMR
Party 1
Cernunnos
Cernunnos
Silver I
bmhawk
Cernunnos
Silver I
Level 125
God Stats
0W - 1L
1,703 SR
Queue Stats
7W - 4L
1,580 MMR
Solo
Odin
Odin
Gold III
u_scerwd_a_karl
Odin
Gold III
Level 155
God Stats
4W - 4L
1,805 SR
Queue Stats
330W - 330L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BerlinCobi
Vulcan
14
0 / 1 / 3
8,172
545
4,941
5,661
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Jonethy
Fenrir
14
9 / 0 / 1
8,744
583
10,517
12,480
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 1
8,468
565
11,085
7,877
5,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 3
8,354
557
4,410
11,001
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 5
7,972
531
4,526
9,733
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MercuryMartichorasSurtr

VS

Bans
CliodhnaSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,304
487
7,223
12,151
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
OogaBoogaHomie
Ratatoskr
13
3 / 1 / 2
7,867
524
8,099
10,752
3,861
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 1
8,018
535
3,888
6,946
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
bmhawk
Cernunnos
13
0 / 4 / 2
7,534
502
7,533
10,745
4,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
7,426
495
4,402
16,442
12,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
6
6
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BerlinCobi
Vulcan
0
1
3
1.5
W
Fenrir
Jonethy
Fenrir
9
0
1
9.5
L
1
7
1
0.21
L
Ratatoskr
OogaBoogaHomie
Ratatoskr
3
1
2
4
W
4
2
1
2.25
W
1
1
3
2.5
L
1
2
1
0.75
L
Cernunnos
bmhawk
Cernunnos
0
4
2
0.25
W
4
2
5
3.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
31,145
46,752
Taken
57,036
25,275
Mitigated
27,013
20,012
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BerlinCobi
Vulcan
4,941
1,252
0
1,046
5,661
2,395
1,011
1,983
3,678
70,993
0
W
Fenrir
Jonethy
Fenrir
10,517
2,943
0
3,060
12,480
5,879
0
3,546
8,861
0
60,311
L
7,223
770
1,893
2,602
12,151
4,171
0
3,539
8,612
65,707
0
L
Ratatoskr
OogaBoogaHomie
Ratatoskr
8,099
2,470
0
1,109
10,752
3,861
0
1,137
9,615
0
65,121
W
11,085
886
0
2,637
7,877
5,097
549
292
7,585
62,818
0
W
4,410
2,597
0
4,517
11,001
4,645
0
1,856
9,145
0
67,267
L
3,888
800
0
375
6,946
2,731
0
3,887
3,059
61,080
0
L
Cernunnos
bmhawk
Cernunnos
7,533
4,457
0
3,709
10,745
4,171
789
1,529
9,216
0
62,327
W
4,526
273
2,826
5,926
9,733
7,259
0
3,756
5,905
31,661
0
L
4,402
781
0
3,956
16,442
12,079
0
10,460
5,982
1,282
49,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
38,149
477
Minions Killed
524
0
Camps Cleared
0
1,531,516
Distance Traveled
1,473,566
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,172
545
118
8
0
311,874
1
W
Fenrir
8,744
583
89
6
0
356,111
1
L
Ra
7,304
487
92
6
0
274,745
0
L
Ratatoskr
7,867
524
110
7
0
361,736
0
W
Anubis
8,468
565
109
7
0
249,659
1
W
Ishtar
8,354
557
123
8
0
291,093
3
L
Hera
8,018
535
120
8
0
258,503
0
L
Cernunnos
7,534
502
111
7
0
305,363
1
W
Hel
7,972
531
38
3
0
322,779
8
L
Odin
7,426
495
91
6
0
273,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role