Player Matchup

Loki
Loki
MICHAELxBLACKSON
Loki
Level 67
God Stats
14W - 9L
1,543 SR
Queue Stats
210W - 198L
1,479 Elo+
Party 2
Janus
Janus
PatrioticOrzel
Janus
Level 57
God Stats
0W - 2L
1,715 SR
Queue Stats
90W - 70L
1,521 Elo+
Party 1
Medusa
Medusa
TARHANIS
Medusa
Level 69
God Stats
20W - 31L
1,409 SR
Queue Stats
206W - 163L
1,516 Elo+
Solo
Artio
Artio
amoguspalyer
Artio
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,522 Elo+
Party 2
Thor
Thor
lolek20089
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 58L
1,518 Elo+
Party 1
Team Averages
Level 63
1,533 SR
1,511 Elo+

VS

Team Averages
Level 90
1,653 SR
1,475 Elo+
The Morrigan
The Morrigan
BloodFärt
The Morrigan
Level 99
God Stats
2W - 0L
1,670 SR
Queue Stats
13W - 10L
1,261 Elo+
Solo
Bellona
Bellona
Ciastero
Bellona
Level 69
God Stats
5W - 3L
1,459 SR
Queue Stats
216W - 181L
1,515 Elo+
Solo
Ishtar
Ishtar
FreyziTheLazy
Ishtar
Level 124
God Stats
9W - 4L
1,843 SR
Queue Stats
122W - 105L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Ovdovitel
Aphrodite
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Solo
Pele
Pele
Sawadasan
Pele
Level 113
God Stats
3W - 1L
1,792 SR
Queue Stats
145W - 135L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,026
503
4,257
9,496
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,361
536
3,118
4,840
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
TARHANIS
Medusa
8
0 / 4 / 0
4,617
462
4,024
7,257
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 2 / 0
4,511
451
1,014
6,889
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 0
5,481
548
2,342
7,715
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BloodFärt
The Morrigan
10
3 / 1 / 2
6,037
604
2,989
3,928
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ciastero
Bellona
11
2 / 0 / 0
6,157
616
5,162
6,729
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
4 / 0 / 4
6,098
610
6,199
5,198
2,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Ovdovitel
Aphrodite
10
2 / 0 / 7
6,172
617
3,582
4,571
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
12
5 / 0 / 4
6,670
667
6,464
7,589
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
16
16
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BloodFärt
The Morrigan
3
1
2
4
W
Bellona
Ciastero
Bellona
2
0
0
2
W
4
0
4
6
L
0
4
0
0
W
Aphrodite
Ovdovitel
Aphrodite
2
0
7
5.5
L
0
3
1
0.17
W
Pele
5
0
4
7
L
Medusa
TARHANIS
Medusa
0
4
0
0
L
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
24,396
36,197
Taken
28,015
14,831
Mitigated
13,801
7,012
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BloodFärt
The Morrigan
2,989
615
0
750
3,928
1,338
0
1,554
2,259
36,818
1,145
W
Bellona
Ciastero
Bellona
5,162
1,775
0
3,152
6,729
5,171
0
0
6,729
0
44,275
W
6,199
4,424
0
1,372
5,198
2,203
544
496
4,702
0
43,513
L
4,257
1,490
0
2,335
9,496
3,095
0
597
8,899
0
33,818
W
Aphrodite
Ovdovitel
Aphrodite
3,582
914
3,167
3,219
4,571
2,431
306
953
3,618
17,121
0
L
3,118
570
0
658
4,840
1,476
0
1,734
3,106
38,135
0
W
Pele
6,464
2,023
0
1,853
7,589
2,658
0
1,129
6,460
0
48,458
L
Medusa
TARHANIS
Medusa
4,024
1,339
0
1,734
7,257
2,656
0
1,719
5,538
0
30,939
L
1,014
122
0
1,215
6,889
5,035
0
1,564
5,325
11,801
0
L
2,342
592
0
1,070
7,715
2,569
0
586
7,129
0
38,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
31,134
274
Minions Killed
322
0
Camps Cleared
0
948,588
Distance Traveled
964,215
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,037
604
62
6
0
194,863
2
W
Bellona
6,157
616
79
8
0
168,517
0
W
Ishtar
6,098
610
74
7
0
189,419
0
L
Loki
5,026
503
57
6
0
176,009
0
W
Aphrodite
6,172
617
17
2
0
179,573
1
L
Janus
5,361
536
77
8
0
205,399
0
W
Pele
6,670
667
90
9
0
231,843
0
L
Medusa
4,617
462
50
5
0
196,099
0
L
Artio
4,511
451
25
3
0
179,678
0
L
Thor
5,481
548
65
7
0
191,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role