Player Matchup

Artemis
Artemis
DoDraugen91
Artemis
Level 34
God Stats
1W - 2L
1,486 SR
Queue Stats
107W - 83L
1,521 Elo+
Party 2
Ishtar
Ishtar
Eikjoo
Ishtar
Level 78
God Stats
3W - 5L
1,342 SR
Queue Stats
191W - 161L
1,547 Elo+
Party 2
Bastet
Bastet
Kapteiten
Bastet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 86L
1,552 Elo+
Party 2
Agni
Agni
hesselberg
Agni
Level 115
God Stats
2W - 5L
1,514 SR
Queue Stats
203W - 167L
1,547 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hysetryne
Kumbhakarna
Level 127
God Stats
2W - 1L
1,728 SR
Queue Stats
196W - 160L
1,547 Elo+
Party 2
Team Averages
Level 87
1,514 SR
1,543 Elo+

VS

Team Averages
Level 121
1,556 SR
1,533 Elo+
Skadi
Skadi
Facter
Skadi
Level 108
God Stats
2W - 1L
1,285 SR
Queue Stats
14W - 16L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
JawOrr
Kuzenbo
Level 120
God Stats
6W - 1L
1,706 SR
Queue Stats
126W - 109L
1,488 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lanmi92
Ah Muzen Cab
Level 129
God Stats
7W - 3L
1,198 SR
Queue Stats
400W - 371L
1,547 Elo+
Solo
Surtr
Surtr
RamirezG
Surtr
Level 128
God Stats
8W - 4L
1,904 SR
Queue Stats
121W - 108L
1,488 Elo+
Party 3
Scylla
Scylla
TheTipS
Scylla
Level 122
God Stats
1W - 1L
1,685 SR
Queue Stats
9W - 12L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoDraugen91
Artemis
17
1 / 3 / 7
9,384
552
19,298
12,457
6,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Eikjoo
Ishtar
18
2 / 2 / 6
9,931
584
18,910
11,265
6,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Kapteiten
Bastet
14
0 / 4 / 9
8,603
506
10,113
13,040
6,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 4 / 4
10,329
608
21,553
11,688
6,561
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
hysetryne
Kumbhakarna
18
2 / 4 / 7
9,832
578
5,140
17,636
21,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Facter
Skadi
17
3 / 3 / 7
11,105
653
11,612
14,138
10,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
JawOrr
Kuzenbo
18
1 / 2 / 13
12,203
718
10,091
26,611
48,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Lanmi92
Ah Muzen Cab
19
3 / 2 / 5
11,952
703
13,497
16,979
12,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
RamirezG
Surtr
17
2 / 2 / 10
10,651
627
6,204
20,087
29,726
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
TheTipS
Scylla
20
8 / 2 / 8
13,013
765
20,879
17,559
11,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
10
Kills
17
17
Deaths
11
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
DoDraugen91
Artemis
1
3
7
1.5
L
Ishtar
Eikjoo
Ishtar
2
2
6
2.5
W
Skadi
Facter
Skadi
3
3
7
2.17
W
Kuzenbo
JawOrr
Kuzenbo
1
2
13
3.75
L
Bastet
Kapteiten
Bastet
0
4
9
1.13
W
Ah Muzen Cab
Lanmi92
Ah Muzen Cab
3
2
5
2.75
W
Surtr
RamirezG
Surtr
2
2
10
3.5
W
Scylla
TheTipS
Scylla
8
2
8
6
L
5
4
4
1.75
L
Kumbhakarna
hysetryne
Kumbhakarna
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,014
Damage
62,283
66,086
Taken
95,374
47,440
Mitigated
112,975
9,161
Healing
35,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DoDraugen91
Artemis
19,298
5,962
0
1,112
12,457
6,648
0
7,336
5,023
0
39,368
L
Ishtar
Eikjoo
Ishtar
18,910
5,704
97
1,157
11,265
6,078
0
6,716
4,355
0
46,145
W
Skadi
Facter
Skadi
11,612
4,628
542
2,291
14,138
10,081
3,420
4,924
9,214
0
37,930
W
Kuzenbo
JawOrr
Kuzenbo
10,091
1,662
10,487
9,266
26,611
48,841
518
7,097
19,514
15,522
0
L
Bastet
Kapteiten
Bastet
10,113
3,064
0
1,355
13,040
6,535
0
4,916
7,903
0
14,954
W
Ah Muzen Cab
Lanmi92
Ah Muzen Cab
13,497
2,223
1,010
1,112
16,979
12,831
525
4,213
12,766
0
36,924
W
Surtr
RamirezG
Surtr
6,204
952
1,590
3,161
20,087
29,726
607
5,113
14,974
405
12,540
W
Scylla
TheTipS
Scylla
20,879
798
2,084
4,217
17,559
11,496
1,612
5,346
12,213
50,940
0
L
21,553
1,702
1,865
1,584
11,688
6,561
0
5,929
5,715
45,019
0
L
Kumbhakarna
hysetryne
Kumbhakarna
5,140
71
1,126
865
17,636
21,618
0
6,391
10,551
13,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
58,924
210
Minions Killed
235
0
Camps Cleared
0
1,534,033
Distance Traveled
1,608,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,384
552
52
3
0
289,284
0
L
Ishtar
9,931
584
65
4
0
313,574
0
W
Skadi
11,105
653
56
3
0
312,225
0
W
Kuzenbo
12,203
718
8
0
0
305,320
0
L
Bastet
8,603
506
12
1
0
354,837
0
W
Ah Muzen Cab
11,952
703
80
5
0
332,662
0
W
Surtr
10,651
627
22
1
0
331,177
0
W
Scylla
13,013
765
69
4
0
326,871
0
L
Agni
10,329
608
64
4
0
281,886
0
L
Kumbhakarna
9,832
578
17
1
0
294,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role