Player Matchup

Anubis
Anubis
In4reD
Anubis
Level 106
God Stats
176W - 159L
1,642 SR
Queue Stats
176W - 160L
1,606 Elo+
Solo
The Morrigan
The Morrigan
MegaManCX
The Morrigan
Level 66
God Stats
0W - 2L
1,352 SR
Queue Stats
125W - 110L
1,584 Elo+
Solo
Zeus
Zeus
OnyxGoofie
Zeus
Level 144
God Stats
2W - 2L
1,697 SR
Queue Stats
179W - 209L
1,525 Elo+
Party 1
Odin
Odin
SP33D13PICO
Odin
Level 159
God Stats
2W - 1L
1,839 SR
Queue Stats
179W - 273L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
buddy716
Danzaburou
Level 106
God Stats
4W - 2L
1,247 SR
Queue Stats
129W - 134L
1,508 Elo+
Party 1
Team Averages
Level 116
1,555 SR
1,541 Elo+

VS

Team Averages
Level 148
1,473 SR
1,529 Elo+
Chiron
Chiron
Charwood
Chiron
Level 133
God Stats
1W - 1L
1,151 SR
Queue Stats
36W - 31L
1,511 Elo+
Solo
Shiva
Shiva
Inpersonage
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,481 Elo+
Party 2
Yemoja
Yemoja
Krunkaholik
Yemoja
Level 218
God Stats
42W - 38L
1,671 SR
Queue Stats
239W - 233L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
Synthdrake
Ne Zha
Level 128
God Stats
15W - 7L
1,734 SR
Queue Stats
419W - 481L
1,555 Elo+
Party 2
Chang'e
Chang'e
elbrujo159
Chang'e
Level 136
God Stats
12W - 10L
1,309 SR
Queue Stats
538W - 486L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
In4reD
Anubis
8
0 / 3 / 2
5,103
510
3,011
6,469
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
MegaManCX
The Morrigan
11
3 / 1 / 0
6,516
652
4,908
4,961
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,071
507
7,264
6,218
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,173
517
2,116
9,094
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
buddy716
Danzaburou
10
1 / 3 / 0
5,910
591
3,101
6,377
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Charwood
Chiron
11
4 / 1 / 1
6,450
645
6,306
5,773
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 2 / 0
5,806
581
2,924
10,136
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
9
1 / 0 / 4
5,693
569
3,826
5,285
3,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Synthdrake
Ne Zha
10
3 / 1 / 2
5,827
583
4,998
6,787
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
elbrujo159
Chang'e
10
2 / 0 / 3
6,295
630
4,279
9,444
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
Charwood
Chiron
4
1
1
4.5
L
Anubis
In4reD
Anubis
0
3
2
0.33
W
1
2
0
0.5
W
Yemoja
1
0
4
3
L
The Morrigan
MegaManCX
The Morrigan
3
1
0
3
L
0
4
0
0
L
0
1
1
0.5
W
Ne Zha
Synthdrake
Ne Zha
3
1
2
4
L
Danzaburou
buddy716
Danzaburou
1
3
0
0.33
W
Chang'e
elbrujo159
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,400
Damage
22,333
33,119
Taken
37,425
13,603
Mitigated
15,211
7,648
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Charwood
Chiron
6,306
3,490
207
3,023
5,773
2,045
609
0
5,773
0
49,214
L
Anubis
In4reD
Anubis
3,011
0
0
2,076
6,469
2,128
0
335
6,134
27,023
0
W
2,924
462
0
2,568
10,136
4,151
0
5,413
4,723
0
40,340
W
Yemoja
3,826
610
1,654
1,688
5,285
3,087
0
1,303
3,982
21,860
0
L
The Morrigan
MegaManCX
The Morrigan
4,908
1,100
0
1,180
4,961
1,467
0
546
4,415
46,627
0
L
7,264
1,536
0
875
6,218
2,015
0
3,525
2,693
42,880
0
L
2,116
624
0
2,006
9,094
5,781
0
2,160
6,934
0
14,910
W
Ne Zha
Synthdrake
Ne Zha
4,998
932
0
652
6,787
2,411
0
2,234
4,553
0
43,198
L
Danzaburou
buddy716
Danzaburou
3,101
923
0
1,511
6,377
2,212
0
1,539
4,838
0
38,558
W
Chang'e
elbrujo159
Chang'e
4,279
64
656
4,486
9,444
3,517
53
6,604
2,840
40,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
30,071
302
Minions Killed
337
0
Camps Cleared
0
954,318
Distance Traveled
1,041,851
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,450
645
82
8
0
177,336
1
L
Anubis
5,103
510
45
5
0
196,897
0
W
Shiva
5,806
581
82
8
0
191,021
0
W
Yemoja
5,693
569
29
3
0
210,830
5
L
The Morrigan
6,516
652
98
10
0
190,572
1
L
Zeus
5,071
507
65
7
0
161,113
1
L
Odin
5,173
517
28
3
0
202,890
2
W
Ne Zha
5,827
583
70
7
0
249,459
0
L
Danzaburou
5,910
591
66
7
0
202,846
1
W
Chang'e
6,295
630
74
7
0
213,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role