Player Matchup

Cthulhu
Cthulhu
Demonic-Joker32
Cthulhu
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 81L
1,427 Elo+
Solo
Heimdallr
Heimdallr
Lancec15
Heimdallr
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
401W - 390L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
RycanoDeBergeLac
Cu Chulainn
Level 28
God Stats
3W - 1L
1,117 SR
Queue Stats
55W - 51L
1,590 Elo+
Solo
Ishtar
Ishtar
SgtSack7074
Ishtar
Level 25
God Stats
2W - 1L
1,797 SR
Queue Stats
224W - 206L
1,483 Elo+
Solo
Cerberus
Cerberus
lowbattery08
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,424 Elo+
Solo
Team Averages
Level 59
1,483 SR
1,475 Elo+

VS

Team Averages
Level 45
1,500 SR
1,378 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DRAGONFIRE0911
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,213 Elo+
Party 1
Susano
Susano
JugerKnotLive
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 23
8,873
739
9,484
16,155
18,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Lancec15
Heimdallr
18
10 / 1 / 22
11,076
923
18,206
13,412
8,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
RycanoDeBergeLac
Cu Chulainn
17
12 / 2 / 20
10,803
900
16,621
13,240
18,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
16
3 / 1 / 19
9,983
832
9,752
9,713
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
lowbattery08
Cerberus
17
8 / 2 / 23
10,853
904
12,764
18,573
13,036
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 6 / 6
7,875
656
14,418
13,500
6,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
 
Olorun
13
3 / 8 / 2
7,747
646
10,571
15,148
8,165
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
13
0 / 5 / 6
7,206
601
7,980
10,358
12,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 7 / 5
8,372
698
9,846
16,591
29,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 9 / 1
8,674
723
10,609
15,656
8,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
29
35
Kills
9
11
Deaths
35
107
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
6
0.67
L
Olorun
 
Olorun
3
8
2
0.5
L
Zhong Kui
 
Zhong Kui
0
5
6
0.6
L
1
7
5
0.5
W
2
5
23
2.7
L
4
9
1
0.5
W
Heimdallr
Lancec15
Heimdallr
10
1
22
21
W
Cu Chulainn
RycanoDeBergeLac
Cu Chulainn
12
2
20
11
W
Ishtar
3
1
19
12.5
W
Cerberus
lowbattery08
Cerberus
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,827
Damage
53,424
71,093
Taken
71,253
63,546
Mitigated
65,681
28,543
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,418
6,500
524
2,275
13,500
6,994
0
4,899
8,601
0
24,800
L
Olorun
 
Olorun
10,571
2,242
1,296
2,555
15,148
8,165
0
4,834
10,314
17,576
0
L
Zhong Kui
 
Zhong Kui
7,980
612
380
1,197
10,358
12,668
0
2,985
7,373
14,801
0
L
9,846
4,651
946
1,492
16,591
29,467
0
5,469
11,122
16,490
0
W
9,484
406
4,399
1,569
16,155
18,130
403
5,975
10,180
22,419
0
L
10,609
1,832
364
613
15,656
8,387
0
4,485
11,166
0
18,090
W
Heimdallr
Lancec15
Heimdallr
18,206
8,648
553
5,104
13,412
8,711
4,850
5,959
7,453
0
39,682
W
Cu Chulainn
RycanoDeBergeLac
Cu Chulainn
16,621
2,215
1,473
2,055
13,240
18,488
851
3,588
9,652
564
28,354
W
Ishtar
9,752
7,093
249
3,338
9,713
5,181
1,619
4,346
5,367
0
21,021
W
Cerberus
lowbattery08
Cerberus
12,764
1,174
1,095
8,708
18,573
13,036
1,296
8,529
10,044
22,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,588
Gold Earned
39,874
149
Minions Killed
85
0
Camps Cleared
0
1,108,196
Distance Traveled
1,001,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,875
656
31
3
0
173,719
0
L
Olorun
7,747
646
17
1
0
210,526
0
L
Zhong Kui
7,206
601
19
2
0
220,809
0
L
Fafnir
8,372
698
3
0
0
179,717
0
W
Cthulhu
8,873
739
19
2
0
212,389
0
L
Susano
8,674
723
15
1
0
216,289
0
W
Heimdallr
11,076
923
42
4
0
242,887
0
W
Cu Chulainn
10,803
900
26
2
0
226,433
0
W
Ishtar
9,983
832
30
3
0
228,533
0
W
Cerberus
10,853
904
32
3
0
197,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role