Player Matchup

Tiamat
Tiamat
GaBiO226
Tiamat
Level 89
God Stats
1W - 1L
1,731 SR
Queue Stats
104W - 104L
1,388 Elo+
Party 2
Artio
Artio
VOGELL6342
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,357 Elo+
Party 2
Surtr
Surtr
blues225warm
Surtr
Level 68
God Stats
6W - 5L
1,788 SR
Queue Stats
179W - 156L
1,495 Elo+
Solo
Rama
Rama
ceyvha
Rama
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 407L
1,478 Elo+
Solo
Thanatos
Thanatos
runaway_erik
Thanatos
Level 65
God Stats
120W - 74L
1,583 SR
Queue Stats
533W - 545L
1,357 Elo+
Solo
Team Averages
Level 80
1,620 SR
1,415 Elo+

VS

Team Averages
Level 87
1,536 SR
1,417 Elo+
The Morrigan
The Morrigan
Caaiioo15
The Morrigan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 127L
1,418 Elo+
Solo
Chang'e
Chang'e
DaveNextDoe
Chang'e
Level 84
God Stats
17W - 7L
1,580 SR
Queue Stats
72W - 72L
1,386 Elo+
Solo
Surtr
Surtr
heldopsneakerz
Surtr
Level 82
God Stats
49W - 43L
1,489 SR
Queue Stats
249W - 237L
1,415 Elo+
Solo
Medusa
Medusa
o iTz Dimes
Medusa
Level 64
God Stats
6W - 7L
1,440 SR
Queue Stats
99W - 100L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
xKapx
Ne Zha
Level 81
God Stats
12W - 5L
1,671 SR
Queue Stats
56W - 54L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GaBiO226
Tiamat
9
0 / 4 / 0
5,018
502
2,520
5,396
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
7
0 / 0 / 0
4,636
464
1,259
7,017
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 1
4,910
491
5,204
7,200
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
ceyvha
Rama
8
0 / 2 / 0
4,674
467
1,509
5,353
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
runaway_erik
Thanatos
9
2 / 2 / 0
5,166
517
5,635
9,115
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Caaiioo15
The Morrigan
10
0 / 0 / 3
5,488
549
4,699
4,757
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DaveNextDoe
Chang'e
8
0 / 1 / 1
5,086
509
4,020
5,986
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 0
5,662
566
3,731
8,115
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Medusa
9
1 / 0 / 0
5,011
501
4,988
4,237
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
xKapx
Ne Zha
11
7 / 0 / 2
6,827
683
3,928
9,230
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
10
10
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Caaiioo15
The Morrigan
0
0
3
1.5
W
Chang'e
DaveNextDoe
Chang'e
0
1
1
0.5
L
Tiamat
GaBiO226
Tiamat
0
4
0
0
L
Artio
0
0
0
0
L
1
2
1
0.75
L
Rama
ceyvha
Rama
0
2
0
0
W
2
2
0
1
W
Medusa
1
0
0
1
L
Thanatos
runaway_erik
Thanatos
2
2
0
1
W
Ne Zha
xKapx
Ne Zha
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,127
Damage
21,366
34,081
Taken
32,325
18,536
Mitigated
12,848
10,438
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Caaiioo15
The Morrigan
4,699
1,544
0
1,614
4,757
1,673
0
2,388
2,369
36,303
631
W
Chang'e
DaveNextDoe
Chang'e
4,020
684
667
3,409
5,986
2,615
52
691
5,295
19,228
0
L
Tiamat
GaBiO226
Tiamat
2,520
293
0
829
5,396
2,658
0
2,689
2,707
33,227
0
L
Artio
1,259
182
55
1,801
7,017
5,078
0
2,168
4,849
9,313
0
L
5,204
1,866
0
577
7,200
5,880
0
185
7,015
651
24,802
L
Rama
ceyvha
Rama
1,509
1,329
0
1,296
5,353
1,630
0
792
4,561
0
31,434
W
3,731
1,888
18
3,043
8,115
4,101
0
309
7,806
466
33,957
W
Medusa
4,988
2,172
0
2,716
4,237
1,331
484
168
4,069
0
36,957
L
Thanatos
runaway_erik
Thanatos
5,635
2,330
0
5,880
9,115
3,290
0
3,070
6,045
0
30,050
W
Ne Zha
xKapx
Ne Zha
3,928
1,249
0
2,306
9,230
3,128
0
532
8,698
0
40,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
28,074
197
Minions Killed
275
0
Camps Cleared
0
943,406
Distance Traveled
935,759
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,488
549
65
7
0
164,327
0
W
Chang'e
5,086
509
30
3
0
167,612
0
L
Tiamat
5,018
502
59
6
0
203,883
0
L
Artio
4,636
464
11
1
0
197,481
0
L
Surtr
4,910
491
27
3
0
198,703
0
L
Rama
4,674
467
52
5
0
151,363
0
W
Surtr
5,662
566
62
6
0
183,014
0
W
Medusa
5,011
501
54
5
0
177,316
3
L
Thanatos
5,166
517
48
5
0
191,976
0
W
Ne Zha
6,827
683
64
6
0
243,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role