Player Matchup

Medusa
Medusa
Ebzouu
Medusa
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 66L
1,298 Elo+
Solo
Thanatos
Thanatos
RR I Flush
Thanatos
Level 84
God Stats
18W - 19L
1,507 SR
Queue Stats
167W - 169L
1,421 Elo+
Party 1
Anubis
Anubis
Ruffy19955349
Anubis
Level 45
God Stats
52W - 33L
1,611 SR
Queue Stats
145W - 142L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
TwitchKleckooo
Heimdallr
Level 84
God Stats
12W - 9L
1,725 SR
Queue Stats
276W - 268L
1,426 Elo+
Party 1
Yemoja
Yemoja
Virgos42
Yemoja
Level 107
God Stats
6W - 3L
1,282 SR
Queue Stats
63W - 48L
1,555 Elo+
Solo
Team Averages
Level 73
1,525 SR
1,426 Elo+

VS

Team Averages
Level 68
1,565 SR
1,410 Elo+
Kali
Kali
EnzoTheGamer62
Kali
Level 119
God Stats
6W - 1L
1,696 SR
Queue Stats
116W - 134L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Fire_Zila
Cthulhu
Level 60
God Stats
2W - 2L
1,676 SR
Queue Stats
56W - 49L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
SPY_Five
Danzaburou
Level 27
God Stats
1W - 2L
1,517 SR
Queue Stats
8W - 11L
1,437 Elo+
Party 2
Hercules
Hercules
Smelly-Soup
Hercules
Level 46
God Stats
1W - 1L
1,347 SR
Queue Stats
54W - 58L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Vergil_fr51
Baron Samedi
Level 87
God Stats
7W - 4L
1,589 SR
Queue Stats
24W - 35L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ebzouu
Medusa
5
1 / 0 / 0
3,537
707
941
2,043
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
RR I Flush
Thanatos
5
1 / 0 / 1
3,616
723
2,472
4,504
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,069
814
918
1,627
604
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
TwitchKleckooo
Heimdallr
7
2 / 0 / 0
4,127
825
1,760
3,548
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Virgos42
Yemoja
5
0 / 1 / 1
3,443
689
1,001
3,756
1,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,221
644
628
3,092
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Fire_Zila
Cthulhu
6
0 / 2 / 0
3,388
678
1,767
4,571
2,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
SPY_Five
Danzaburou
5
1 / 1 / 0
3,394
679
1,388
2,425
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
Smelly-Soup
Hercules
4
0 / 1 / 1
3,065
613
2,147
3,261
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Vergil_fr51
Baron Samedi
4
0 / 1 / 0
3,097
619
605
1,303
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ebzouu
Medusa
1
0
0
1
L
0
0
0
0
L
Cthulhu
Fire_Zila
Cthulhu
0
2
0
0
W
Thanatos
RR I Flush
Thanatos
1
0
1
1.5
W
1
0
0
1
L
Danzaburou
SPY_Five
Danzaburou
1
1
0
1
L
Hercules
Smelly-Soup
Hercules
0
1
1
0.5
W
Heimdallr
TwitchKleckooo
Heimdallr
2
0
0
2
L
Baron Samedi
Vergil_fr51
Baron Samedi
0
1
0
0
W
Yemoja
Virgos42
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,092
Damage
6,535
15,478
Taken
14,652
4,985
Mitigated
6,183
6,160
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ebzouu
Medusa
941
531
0
0
2,043
563
0
0
2,043
0
13,818
L
628
281
0
1,488
3,092
1,256
0
0
3,092
0
16,579
L
Cthulhu
Fire_Zila
Cthulhu
1,767
681
0
839
4,571
2,323
0
0
4,571
13,583
0
W
Thanatos
RR I Flush
Thanatos
2,472
1,100
0
2,385
4,504
1,284
0
364
3,962
0
15,946
W
918
0
0
1,259
1,627
604
205
241
1,386
23,701
0
L
Danzaburou
SPY_Five
Danzaburou
1,388
462
0
217
2,425
481
0
390
2,035
0
10,652
L
Hercules
Smelly-Soup
Hercules
2,147
852
0
1,433
3,261
1,865
0
611
2,650
0
10,347
W
Heimdallr
TwitchKleckooo
Heimdallr
1,760
726
0
796
3,548
1,172
0
1,513
1,781
0
17,616
L
Baron Samedi
Vergil_fr51
Baron Samedi
605
43
44
37
1,303
258
0
918
385
9,673
0
W
Yemoja
Virgos42
Yemoja
1,001
412
618
1,102
3,756
1,362
0
0
3,720
7,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
16,165
144
Minions Killed
115
0
Camps Cleared
0
524,252
Distance Traveled
542,251
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,537
707
29
6
0
106,632
0
L
Kali
3,221
644
37
7
0
124,288
0
L
Cthulhu
3,388
678
25
5
0
135,118
0
W
Thanatos
3,616
723
27
5
0
116,511
0
W
Anubis
4,069
814
45
9
0
94,128
3
L
Danzaburou
3,394
679
19
4
0
102,549
0
L
Hercules
3,065
613
17
3
0
120,809
0
W
Heimdallr
4,127
825
32
6
0
108,498
0
L
Baron Samedi
3,097
619
17
3
0
59,487
0
W
Yemoja
3,443
689
11
2
0
98,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role