Player Matchup

Izanami
Izanami
Caveman198
Izanami
Level 60
God Stats
93W - 81L
1,591 SR
Queue Stats
106W - 94L
1,519 Elo+
Solo
Hel
Hel
DeathInGeneral
Hel
Level 128
God Stats
32W - 15L
1,615 SR
Queue Stats
139W - 136L
1,520 Elo+
Party 2
Maui
Maui
LethalB
Maui
Level 89
God Stats
1W - 1L
1,305 SR
Queue Stats
60W - 58L
1,559 Elo+
Party 2
King Arthur
King Arthur
Swanthon
King Arthur
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 22L
1,423 Elo+
Solo
Charybdis
Charybdis
Thicc Genki
Charybdis
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 34L
1,471 Elo+
Solo
Team Averages
Level 77
1,502 SR
1,498 Elo+

VS

Team Averages
Level 77
1,557 SR
1,460 Elo+
Cthulhu
Cthulhu
CARNAGEDG4
Cthulhu
Level 39
God Stats
61W - 50L
1,497 SR
Queue Stats
246W - 314L
1,428 Elo+
Solo
Jormungandr
Jormungandr
ImNuKillerIm
Jormungandr
Level 101
God Stats
48W - 54L
1,664 SR
Queue Stats
571W - 594L
1,488 Elo+
Solo
Athena
Athena
Knight_Renegade_
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,370 Elo+
Party 1
Izanami
Izanami
The_Flipshock
Izanami
Level 41
God Stats
0W - 1L
1,622 SR
Queue Stats
19W - 22L
1,526 Elo+
Solo
Ganesha
Ganesha
toin411
Ganesha
Level 115
God Stats
13W - 12L
1,500 SR
Queue Stats
100W - 92L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caveman198
Izanami
15
2 / 2 / 8
9,131
1,141
13,518
7,543
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 9
8,592
1,074
14,982
7,382
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
LethalB
Maui
14
1 / 1 / 9
8,395
1,049
5,322
11,192
11,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Swanthon
King Arthur
14
3 / 2 / 6
8,846
1,106
8,924
12,360
12,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Thicc Genki
Charybdis
14
3 / 0 / 6
9,038
1,130
12,532
3,953
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

305

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CARNAGEDG4
Cthulhu
13
2 / 1 / 1
8,126
1,016
2,190
4,231
3,014
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
ImNuKillerIm
Jormungandr
14
3 / 3 / 1
9,363
1,170
7,766
15,432
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 4
9,034
1,129
9,629
8,597
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
13
0 / 3 / 4
8,253
1,032
13,026
11,517
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
toin411
Ganesha
14
0 / 3 / 5
8,778
1,097
5,171
20,258
23,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
10
Kills
6
6
Deaths
10
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CARNAGEDG4
Cthulhu
2
1
1
2.5
W
Izanami
Caveman198
Izanami
2
2
8
3
W
1
1
9
5.5
L
Jormungandr
ImNuKillerIm
Jormungandr
3
3
1
1.17
L
1
0
4
3
W
Maui
LethalB
Maui
1
1
9
5.5
W
King Arthur
Swanthon
King Arthur
3
2
6
3
L
Izanami
0
3
4
0.67
W
Charybdis
Thicc Genki
Charybdis
3
0
6
6
L
Ganesha
toin411
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,278
Damage
37,782
42,430
Taken
60,035
32,869
Mitigated
47,034
12,548
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CARNAGEDG4
Cthulhu
2,190
161
0
0
4,231
3,014
0
1,102
3,129
7,986
0
W
Izanami
Caveman198
Izanami
13,518
10,371
0
1,416
7,543
3,293
0
5,705
1,838
0
35,494
W
14,982
1,044
6,181
4,010
7,382
3,937
0
4,502
2,880
33,608
0
L
Jormungandr
ImNuKillerIm
Jormungandr
7,766
1,315
0
3,017
15,432
10,101
0
4,404
10,880
20,727
0
L
9,629
1,935
185
1,222
8,597
5,872
0
2,219
6,378
19,599
0
W
Maui
LethalB
Maui
5,322
1,893
0
270
11,192
11,144
0
5,609
5,583
8,754
0
W
King Arthur
Swanthon
King Arthur
8,924
1,287
0
0
12,360
12,190
0
6,656
5,704
0
16,306
L
Izanami
13,026
9,185
0
962
11,517
4,674
0
7,248
4,269
0
36,749
W
Charybdis
Thicc Genki
Charybdis
12,532
7,423
0
671
3,953
2,305
0
2,284
1,669
0
28,350
L
Ganesha
toin411
Ganesha
5,171
961
0
793
20,258
23,373
0
5,331
14,927
16,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
43,554
160
Minions Killed
148
8
Camps Cleared
3
807,897
Distance Traveled
635,184
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,126
1,016
13
2
1
75,846
0
W
Izanami
9,131
1,141
51
6
2
140,814
0
W
Hel
8,592
1,074
47
6
1
186,367
0
L
Jormungandr
9,363
1,170
37
5
0
130,356
1
L
Athena
9,034
1,129
26
3
0
155,958
0
W
Maui
8,395
1,049
5
1
0
169,083
0
W
King Arthur
8,846
1,106
24
3
0
158,881
0
L
Izanami
8,253
1,032
65
8
2
126,826
0
W
Charybdis
9,038
1,130
33
4
5
152,752
0
L
Ganesha
8,778
1,097
7
1
0
146,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role