Player Matchup

Amaterasu
Amaterasu
Majder
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 271L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
MatiCool
Aphrodite
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 219L
1,457 Elo+
Party 1
Neith
Neith
Smitonator2000
Neith
Level 7
God Stats
2W - 4L
1,248 SR
Queue Stats
90W - 81L
1,245 Elo+
Party 1
Team Averages
Level 66
1,416 SR
1,396 Elo+

VS

Team Averages
Level 24
1,606 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ProcheL
Aphrodite
Level 38
God Stats
3W - 0L
1,818 SR
Queue Stats
36W - 18L
1,572 Elo+
Party 2
Achilles
Achilles
Victrix27
Achilles
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Majder
Amaterasu
11
0 / 4 / 0
6,252
625
6,411
11,745
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
MatiCool
Aphrodite
10
0 / 5 / 0
6,098
610
6,084
10,298
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 2 / 0
6,021
602
4,457
6,552
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 0 / 6
8,174
817
11,655
7,443
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
ProcheL
Aphrodite
12
2 / 0 / 9
7,328
733
6,354
6,286
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
Victrix27
Achilles
12
4 / 0 / 7
7,654
765
5,932
9,087
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
6
8
L
Amaterasu
Majder
Amaterasu
0
4
0
0
L
Aphrodite
MatiCool
Aphrodite
0
5
0
0
W
Aphrodite
ProcheL
Aphrodite
2
0
9
6.5
L
0
2
0
0
W
Achilles
Victrix27
Achilles
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
23,941
28,595
Taken
22,816
15,432
Mitigated
21,076
8,857
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,655
3,713
0
800
7,443
3,676
1,206
1,166
6,277
0
50,436
L
Amaterasu
Majder
Amaterasu
6,411
1,962
0
2,174
11,745
7,865
0
3,208
8,262
0
24,694
L
Aphrodite
MatiCool
Aphrodite
6,084
778
2,422
3,580
10,298
4,886
0
1,731
8,264
28,980
0
W
Aphrodite
ProcheL
Aphrodite
6,354
682
5,359
5,340
6,286
4,136
234
2,169
4,117
15,530
0
L
4,457
2,265
0
681
6,552
2,681
0
1,660
4,721
0
11,385
W
Achilles
Victrix27
Achilles
5,932
1,109
0
509
9,087
13,264
104
2,762
6,325
219
10,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,371
Gold Earned
23,156
125
Minions Killed
122
0
Camps Cleared
0
485,723
Distance Traveled
586,363
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,174
817
79
8
0
186,706
0
L
Amaterasu
6,252
625
38
4
0
187,269
0
L
Aphrodite
6,098
610
58
6
0
155,950
0
W
Aphrodite
7,328
733
27
3
0
203,442
3
L
Neith
6,021
602
29
3
0
142,504
0
W
Achilles
7,654
765
16
2
0
196,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role