Player Matchup

Zhong Kui
Zhong Kui
BloodBanish
Zhong Kui
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
319W - 122L
1,566 Elo+
Party 1
Terra
Terra
CanderousOrdo
Terra
Level 165
God Stats
0W - 5L
1,351 SR
Queue Stats
399W - 153L
1,595 Elo+
Party 1
Cerberus
Cerberus
MasterKevani
Cerberus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 65L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
Rylîs
Jing Wei
Level 45
God Stats
2W - 4L
1,480 SR
Queue Stats
248W - 77L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Whyrler
Tsukuyomi
Level 147
God Stats
3W - 2L
1,368 SR
Queue Stats
656W - 650L
1,558 Elo+
Solo
Team Averages
Level 118
1,440 SR
1,606 Elo+

VS

Team Averages
Level 122
1,571 SR
1,552 Elo+
Thoth
Thoth
Manspread
Thoth
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,623 Elo+
Solo
Agni
Agni
MassMutt
Agni
Level 118
God Stats
10W - 2L
1,739 SR
Queue Stats
1,170W - 1,185L
1,539 Elo+
Solo
Skadi
Skadi
Nerf Me Thx
Skadi
Level 146
God Stats
7W - 2L
1,800 SR
Queue Stats
584W - 549L
1,594 Elo+
Solo
Chang'e
Chang'e
ThePenetrator91
Chang'e
Level 149
God Stats
5W - 6L
1,317 SR
Queue Stats
752W - 753L
1,558 Elo+
Solo
Ishtar
Ishtar
doncasterdawg
Ishtar
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 117L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodBanish
Zhong Kui
19
7 / 7 / 6
11,328
755
21,582
21,748
17,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 3 / 6
9,294
620
6,784
19,245
20,945
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
MasterKevani
Cerberus
15
1 / 5 / 11
10,399
693
9,713
25,451
31,048
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Rylîs
Jing Wei
18
3 / 5 / 6
10,274
685
8,940
16,035
9,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Whyrler
Tsukuyomi
17
3 / 5 / 7
10,682
712
17,179
18,869
17,090
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Manspread
Thoth
17
3 / 3 / 10
10,675
712
12,701
12,678
5,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
18
4 / 4 / 11
11,264
751
14,468
14,668
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 4 / 7
12,560
837
27,085
16,901
7,052
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 1 / 19
11,418
761
13,012
18,631
10,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 4 / 13
11,049
737
21,905
12,885
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
15
Kills
25
25
Deaths
16
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BloodBanish
Zhong Kui
7
7
6
1.43
L
1
3
6
1.33
W
Thoth
Manspread
Thoth
3
3
10
2.67
W
Agni
4
4
11
2.38
L
Cerberus
MasterKevani
Cerberus
1
5
11
1.3
W
12
4
7
3.88
L
Jing Wei
Rylîs
Jing Wei
3
5
6
1.2
W
2
1
19
11.5
L
Tsukuyomi
Whyrler
Tsukuyomi
3
5
7
1.3
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,198
Damage
89,171
101,348
Taken
75,763
96,077
Mitigated
34,282
40,974
Healing
33,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BloodBanish
Zhong Kui
21,582
1,262
1,687
4,068
21,748
17,368
1,118
7,252
14,496
37,071
0
L
6,784
1,421
11,527
7,893
19,245
20,945
213
7,861
11,384
10,166
0
W
Thoth
Manspread
Thoth
12,701
415
1,075
2,885
12,678
5,101
1,167
7,821
4,857
24,577
0
W
Agni
14,468
791
1,537
3,639
14,668
6,000
778
6,221
8,447
29,464
0
L
Cerberus
MasterKevani
Cerberus
9,713
501
3,507
5,726
25,451
31,048
321
9,550
15,901
21,159
0
W
27,085
9,207
844
2,084
16,901
7,052
3,633
8,297
8,604
0
53,316
L
Jing Wei
Rylîs
Jing Wei
8,940
7,161
263
1,347
16,035
9,626
26
8,264
7,771
0
26,670
W
13,012
802
10,013
8,377
18,631
10,455
1,510
9,139
9,492
25,913
0
L
Tsukuyomi
Whyrler
Tsukuyomi
17,179
1,620
3,099
1,857
18,869
17,090
249
7,254
11,615
0
39,823
W
21,905
14,960
619
2,641
12,885
5,674
2,877
6,601
6,284
0
41,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
56,966
149
Minions Killed
175
0
Camps Cleared
0
1,304,359
Distance Traveled
1,380,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,328
755
40
3
0
250,073
0
L
Terra
9,294
620
3
0
0
292,349
0
W
Thoth
10,675
712
36
2
0
274,428
0
W
Agni
11,264
751
46
3
0
227,869
0
L
Cerberus
10,399
693
14
1
0
242,527
0
W
Skadi
12,560
837
43
3
0
273,435
0
L
Jing Wei
10,274
685
51
3
0
256,694
0
W
Chang'e
11,418
761
22
1
0
320,320
0
L
Tsukuyomi
10,682
712
41
3
0
262,716
0
W
Ishtar
11,049
737
28
2
0
284,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role