Player Matchup

Cernunnos
Cernunnos
Bitx400
Cernunnos
Level 59
God Stats
21W - 45L
1,391 SR
Queue Stats
22W - 50L
1,166 Elo+
Party 1
Merlin
Merlin
Hydrisk
Merlin
Level 88
God Stats
2W - 6L
1,554 SR
Queue Stats
40W - 42L
1,460 Elo+
Party 1
Khepri
Khepri
LuBuDuBu
Khepri
Level 24
God Stats
1W - 5L
1,342 SR
Queue Stats
10W - 38L
1,166 Elo+
Party 1
Team Averages
Level 57
1,429 SR
1,264 Elo+

VS

Team Averages
Level 59
1,409 SR
1,500 Elo+
Neith
Neith
AieGaming
Neith
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
BagiraGame
Ymir
Level 3
God Stats
1W - 1L
1,227 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
Efimka88
Vulcan
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bitx400
Cernunnos
15
2 / 3 / 0
9,081
649
6,451
12,961
6,453
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
Hydrisk
Merlin
14
1 / 2 / 1
8,651
618
12,120
9,538
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
LuBuDuBu
Khepri
14
0 / 3 / 2
9,120
651
5,010
19,075
21,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AieGaming
Neith
16
5 / 1 / 2
9,884
706
19,212
11,666
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 6
9,320
666
3,046
11,825
11,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Efimka88
Vulcan
16
3 / 1 / 5
9,849
704
16,643
7,124
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
8
8
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
AieGaming
Neith
5
1
2
6
W
0
1
6
3
L
Cernunnos
Bitx400
Cernunnos
2
3
0
0.67
W
Vulcan
Efimka88
Vulcan
3
1
5
5.5
L
Merlin
Hydrisk
Merlin
1
2
1
0.75
L
Khepri
LuBuDuBu
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
38,901
41,574
Taken
30,615
32,096
Mitigated
19,432
3,658
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AieGaming
Neith
19,212
10,027
0
2,841
11,666
4,816
1,136
6,947
4,719
0
46,781
W
3,046
597
2,243
1,766
11,825
11,654
34
5,629
6,196
8,538
0
L
Cernunnos
Bitx400
Cernunnos
6,451
2,842
0
182
12,961
6,453
472
5,285
7,676
0
29,705
W
Vulcan
Efimka88
Vulcan
16,643
4,464
202
720
7,124
2,962
318
4,554
2,570
45,583
0
L
Merlin
Hydrisk
Merlin
12,120
559
0
435
9,538
4,634
0
4,374
5,164
46,590
0
L
Khepri
LuBuDuBu
Khepri
5,010
403
1,843
1,198
19,075
21,009
0
10,051
9,024
9,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
29,053
149
Minions Killed
147
0
Camps Cleared
0
668,528
Distance Traveled
726,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,884
706
70
5
0
241,098
0
W
Ymir
9,320
666
9
1
0
230,422
0
L
Cernunnos
9,081
649
60
4
0
205,765
0
W
Vulcan
9,849
704
68
5
0
255,298
0
L
Merlin
8,651
618
76
5
0
243,264
0
L
Khepri
9,120
651
13
1
0
219,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role