Player Matchup

Thoth
Thoth
Mochi_King-
Thoth
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
459W - 464L
1,472 Elo+
Solo
Sol
Sol
OneShotNinja1987
Sol
Level 142
God Stats
2W - 8L
1,500 SR
Queue Stats
375W - 382L
1,460 Elo+
Solo
Hercules
Hercules
THE_ALPHA_TRI0N
Hercules
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 160L
1,410 Elo+
Solo
Thanatos
Thanatos
XMegadeathX1
Thanatos
Level 125
God Stats
4W - 3L
1,482 SR
Queue Stats
163W - 155L
1,447 Elo+
Solo
Martichoras
Martichoras
giggadude12
Martichoras
Level 148
God Stats
5W - 5L
1,517 SR
Queue Stats
628W - 650L
1,415 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,441 Elo+

VS

Team Averages
Level 123
1,396 SR
1,466 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BlipBloop
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,430 Elo+
Solo
King Arthur
King Arthur
Oshevre
King Arthur
Level 157
God Stats
2W - 3L
1,223 SR
Queue Stats
273W - 286L
1,471 Elo+
Solo
Hun Batz
Hun Batz
PuceLyric55
Hun Batz
Level 81
God Stats
0W - 2L
1,257 SR
Queue Stats
152W - 151L
1,467 Elo+
Party 1
Bellona
Bellona
kingdongzilla
Bellona
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 131L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 12
9,965
997
11,771
10,695
3,830
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 4 / 16
9,569
957
14,236
9,870
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
17
6 / 1 / 16
9,849
985
6,295
21,622
20,083
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
XMegadeathX1
Thanatos
14
3 / 4 / 13
8,424
842
5,387
7,536
2,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
giggadude12
Martichoras
16
6 / 5 / 16
9,774
977
17,293
12,663
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 4 / 7
8,980
898
14,562
12,138
7,367
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
BlipBloop
Lancelot
14
3 / 7 / 4
7,944
794
5,171
11,896
5,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Oshevre
King Arthur
16
7 / 6 / 4
8,780
878
12,722
15,708
12,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
PuceLyric55
Hun Batz
12
0 / 7 / 3
7,107
711
4,389
11,355
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
15
4 / 5 / 5
8,293
829
12,659
14,544
10,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
29
Kills
18
19
Deaths
29
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
4
7
1.88
L
Lancelot
BlipBloop
Lancelot
3
7
4
0.71
W
7
5
12
2.6
W
7
4
16
3.75
L
King Arthur
Oshevre
King Arthur
7
6
4
1.5
L
Hun Batz
PuceLyric55
Hun Batz
0
7
3
0.21
W
Hercules
6
1
16
14
W
Thanatos
XMegadeathX1
Thanatos
3
4
13
2.38
W
Martichoras
giggadude12
Martichoras
6
5
16
2.8
L
Bellona
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,982
Damage
49,503
62,386
Taken
65,641
36,275
Mitigated
40,604
27,075
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,562
1,706
1,166
2,974
12,138
7,367
0
4,097
8,041
33,684
0
L
Lancelot
BlipBloop
Lancelot
5,171
1,783
216
629
11,896
5,404
0
4,991
6,905
0
8,921
W
11,771
613
1,211
2,362
10,695
3,830
654
3,647
6,962
24,654
0
W
14,236
4,842
791
2,856
9,870
3,506
1,371
1,682
8,070
23,705
0
L
King Arthur
Oshevre
King Arthur
12,722
991
245
3,499
15,708
12,803
0
7,272
8,436
0
21,437
L
Hun Batz
PuceLyric55
Hun Batz
4,389
617
271
258
11,355
4,209
0
5,246
6,109
0
10,082
W
Hercules
6,295
1,860
1,894
12,694
21,622
20,083
460
4,543
16,716
0
11,952
W
Thanatos
XMegadeathX1
Thanatos
5,387
82
642
2,205
7,536
2,906
962
2,157
5,077
0
8,712
W
Martichoras
giggadude12
Martichoras
17,293
6,461
316
2,104
12,663
5,950
961
2,724
9,711
0
28,295
L
Bellona
12,659
3,879
184
3,258
14,544
10,821
0
4,401
10,143
208
15,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
41,104
98
Minions Killed
91
0
Camps Cleared
0
923,458
Distance Traveled
936,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,980
898
45
5
0
178,643
0
L
Lancelot
7,944
794
4
0
0
176,743
0
W
Thoth
9,965
997
32
3
0
181,183
0
W
Sol
9,569
957
21
2
0
192,514
0
L
King Arthur
8,780
878
20
2
0
170,090
0
L
Hun Batz
7,107
711
11
1
0
194,376
0
W
Hercules
9,849
985
4
0
0
225,910
0
W
Thanatos
8,424
842
3
0
0
150,154
0
W
Martichoras
9,774
977
38
4
0
173,697
0
L
Bellona
8,293
829
11
1
0
216,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role