Player Matchup

Ne Zha
Ne Zha
ButImNotAGamer2
Ne Zha
Level 116
God Stats
0W - 1L
1,274 SR
Queue Stats
16W - 23L
1,399 Elo+
Party 1
Ymir
Ymir
DusseBaby-
Ymir
Level 40
God Stats
1W - 1L
1,728 SR
Queue Stats
34W - 38L
1,586 Elo+
Party 4
Kukulkan
Kukulkan
EternalMS
Kukulkan
Level 137
God Stats
4W - 7L
1,881 SR
Queue Stats
284W - 274L
1,465 Elo+
Solo
Chaac
Chaac
KingMalik6669
Chaac
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,651 Elo+
Party 4
Hou Yi
Hou Yi
vDeadshotzzz
Hou Yi
Level 49
God Stats
3W - 3L
1,393 SR
Queue Stats
7W - 10L
1,246 Elo+
Party 1
Team Averages
Level 88
1,555 SR
1,469 Elo+

VS

Team Averages
Level 81
1,475 SR
1,521 Elo+
Surtr
Surtr
EliteMazterB
Surtr
Level 123
God Stats
8W - 8L
1,556 SR
Queue Stats
91W - 67L
1,532 Elo+
Party 3
Ishtar
Ishtar
Evilasasin49
Ishtar
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 99L
1,502 Elo+
Solo
He Bo
He Bo
Lks_sim
He Bo
Level 107
God Stats
9W - 12L
1,322 SR
Queue Stats
387W - 380L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
Nokizaru5038
Amaterasu
Level 18
God Stats
3W - 4L
1,340 SR
Queue Stats
58W - 46L
1,544 Elo+
Party 3
Khepri
Khepri
Zozolabiscotte
Khepri
Level 33
God Stats
35W - 27L
1,655 SR
Queue Stats
92W - 115L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,999
583
5,852
11,243
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 6
5,790
483
2,487
4,499
3,276
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
EternalMS
Kukulkan
12
2 / 5 / 0
6,982
582
4,454
7,146
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 2 / 1
5,841
487
3,335
6,445
3,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
7 / 1 / 3
7,355
613
9,026
10,246
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,579
632
5,919
8,368
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
12
0 / 5 / 0
6,836
570
7,983
11,087
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Lks_sim
He Bo
13
5 / 1 / 0
8,243
687
5,162
5,651
2,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Nokizaru5038
Amaterasu
11
1 / 3 / 3
7,014
585
4,577
12,357
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 1
6,492
541
1,956
8,190
4,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
10
10
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
1
0
6
4
W
3
0
1
3.5
L
Kukulkan
EternalMS
Kukulkan
2
5
0
0.4
W
Ishtar
0
5
0
0
L
0
2
1
0.25
W
He Bo
Lks_sim
He Bo
5
1
0
5
W
Amaterasu
Nokizaru5038
Amaterasu
1
3
3
0.83
W
1
3
1
0.5
L
Hou Yi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,154
Damage
25,597
39,579
Taken
45,653
18,190
Mitigated
21,595
7,477
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,852
2,282
0
1,856
11,243
4,218
0
1,329
9,914
0
56,986
L
2,487
1,452
0
733
4,499
3,276
0
665
3,834
19,780
0
W
5,919
2,213
0
3,008
8,368
4,597
0
850
7,516
425
40,282
L
Kukulkan
EternalMS
Kukulkan
4,454
266
0
250
7,146
2,404
0
4,727
2,419
57,203
0
W
Ishtar
7,983
5,121
0
2,874
11,087
4,920
1,210
656
10,431
0
64,223
L
3,335
693
0
1,721
6,445
3,636
0
98
6,347
0
30,288
W
He Bo
Lks_sim
He Bo
5,162
101
0
2,192
5,651
2,017
686
1,633
4,018
66,960
0
W
Amaterasu
Nokizaru5038
Amaterasu
4,577
2,402
0
4,429
12,357
5,834
0
1,093
11,264
0
45,365
W
1,956
187
1,192
882
8,190
4,227
168
2,707
5,483
14,163
0
L
Hou Yi
9,026
6,507
0
2,917
10,246
4,656
0
426
9,820
0
43,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
36,164
361
Minions Killed
401
0
Camps Cleared
0
1,246,823
Distance Traveled
1,258,991
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,999
583
87
7
0
274,941
4
L
Ymir
5,790
483
38
3
0
246,641
0
W
Surtr
7,579
632
84
7
0
256,516
0
L
Kukulkan
6,982
582
103
9
0
236,632
0
W
Ishtar
6,836
570
92
8
0
222,691
0
L
Chaac
5,841
487
56
5
0
255,952
4
W
He Bo
8,243
687
133
11
0
250,845
0
W
Amaterasu
7,014
585
71
6
0
256,835
0
W
Khepri
6,492
541
21
2
0
272,104
0
L
Hou Yi
7,355
613
77
6
0
232,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role