Player Matchup

Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Beastygamer3459
Vamana
Level 61
God Stats
1W - 4L
1,213 SR
Queue Stats
48W - 50L
1,527 Elo+
Solo
Shiva
Shiva
H-O-L-L-O-W-2--5
Shiva
Level 158
God Stats
1W - 0L
1,468 SR
Queue Stats
36W - 39L
1,397 Elo+
Party 2
Xbalanque
Xbalanque
M3k13l
Xbalanque
Level 69
God Stats
10W - 10L
1,669 SR
Queue Stats
648W - 679L
1,467 Elo+
Solo
Da Ji
Da Ji
pigeonfoo
Da Ji
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,377 Elo+
Party 2
Team Averages
Level 113
1,470 SR
1,453 Elo+

VS

Team Averages
Level 127
1,511 SR
1,468 Elo+
Hachiman
Hachiman
Dioufpape1288
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,454 Elo+
Party 1
Surtr
Surtr
EinsteinsWife
Surtr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 111L
1,392 Elo+
Solo
Cliodhna
Cliodhna
markuca
Cliodhna
Level 155
God Stats
11W - 7L
1,798 SR
Queue Stats
594W - 615L
1,490 Elo+
Solo
Cthulhu
Cthulhu
stregone-_-2
Cthulhu
Level 123
God Stats
0W - 2L
1,257 SR
Queue Stats
163W - 175L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
ubrjK3
Sun Wukong
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 70L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 3 / 15
9,341
849
7,219
16,145
20,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
6 / 3 / 13
10,021
911
9,314
13,449
15,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 0 / 18
9,793
890
8,576
18,606
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
M3k13l
Xbalanque
17
11 / 4 / 13
10,567
961
28,729
17,527
9,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
pigeonfoo
Da Ji
15
2 / 2 / 17
8,999
818
6,209
15,140
8,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dioufpape1288
Hachiman
12
1 / 6 / 5
7,557
687
7,952
10,515
4,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 5
6,817
620
6,345
14,196
18,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
markuca
Cliodhna
12
3 / 7 / 3
7,633
694
10,207
11,150
6,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
stregone-_-2
Cthulhu
18
4 / 4 / 6
8,863
806
19,809
19,530
12,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ubrjK3
Sun Wukong
17
4 / 3 / 6
9,396
854
6,784
11,363
13,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
26
Kills
12
12
Deaths
26
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
15
3.17
W
6
3
13
4.17
L
Hachiman
Dioufpape1288
Hachiman
1
6
5
0.58
L
0
6
5
0.42
W
5
0
18
14
W
Xbalanque
M3k13l
Xbalanque
11
4
13
4.38
L
Cliodhna
markuca
Cliodhna
3
7
3
0.64
W
Da Ji
pigeonfoo
Da Ji
2
2
17
5.25
L
Cthulhu
stregone-_-2
Cthulhu
4
4
6
1.75
L
Sun Wukong
ubrjK3
Sun Wukong
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,047
Damage
51,097
80,867
Taken
66,754
66,043
Mitigated
55,654
32,765
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,219
327
1,685
2,702
16,145
20,495
395
2,805
13,340
11,571
0
W
9,314
2,739
1,833
1,948
13,449
15,122
1,007
2,561
10,888
0
22,092
L
Hachiman
Dioufpape1288
Hachiman
7,952
3,065
485
1,463
10,515
4,264
0
1,765
8,491
0
17,700
L
6,345
1,256
594
2,152
14,196
18,819
27
1,360
12,107
1,871
8,182
W
8,576
726
2,201
9,501
18,606
12,269
319
6,008
12,598
0
18,438
W
Xbalanque
M3k13l
Xbalanque
28,729
10,598
1,615
6,199
17,527
9,816
1,269
4,818
12,709
0
52,379
L
Cliodhna
markuca
Cliodhna
10,207
85
641
664
11,150
6,391
0
1,080
9,845
0
16,930
W
Da Ji
pigeonfoo
Da Ji
6,209
1,525
415
4,666
15,140
8,341
900
4,862
10,278
0
12,879
L
Cthulhu
stregone-_-2
Cthulhu
19,809
653
1,416
6,557
19,530
12,878
0
2,192
16,835
38,057
0
L
Sun Wukong
ubrjK3
Sun Wukong
6,784
1,205
808
2,791
11,363
13,302
162
822
9,965
0
15,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,721
Gold Earned
40,266
147
Minions Killed
95
0
Camps Cleared
0
1,147,663
Distance Traveled
969,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,341
849
12
1
0
214,443
0
W
Vamana
10,021
911
37
3
0
259,108
0
L
Hachiman
7,557
687
16
1
0
200,080
0
L
Surtr
6,817
620
5
0
0
151,281
0
W
Shiva
9,793
890
21
2
0
259,550
0
W
Xbalanque
10,567
961
62
6
0
179,673
0
L
Cliodhna
7,633
694
16
1
0
199,951
0
W
Da Ji
8,999
818
15
1
0
234,889
0
L
Cthulhu
8,863
806
25
2
0
202,847
0
L
Sun Wukong
9,396
854
33
3
0
215,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role