Player Matchup

Sol
Sol
ImirFrost
Sol
Level 122
God Stats
13W - 13L
1,550 SR
Queue Stats
94W - 94L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Miks1709
Danzaburou
Level 79
God Stats
4W - 2L
1,540 SR
Queue Stats
27W - 27L
1,528 Elo+
Party 1
Mercury
Mercury
NEEXTAAGE
Mercury
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,538 Elo+
Party 1
Anubis
Anubis
NiiiR0
Anubis
Level 64
God Stats
2W - 0L
1,751 SR
Queue Stats
3W - 2L
1,724 Elo+
Party 1
Bacchus
Bacchus
TheBestGamerPT
Bacchus
Level 87
God Stats
8W - 3L
1,654 SR
Queue Stats
27W - 32L
1,528 Elo+
Party 1
Team Averages
Level 85
1,599 SR
1,563 Elo+

VS

Team Averages
Level 134
1,335 SR
1,477 Elo+
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChubbaChup
Athena
Level 122
God Stats
0W - 2L
1,280 SR
Queue Stats
77W - 85L
1,479 Elo+
Party 2
Scylla
Scylla
MuMuPilzZ
Scylla
Level 143
God Stats
0W - 3L
1,262 SR
Queue Stats
111W - 123L
1,526 Elo+
Party 2
Ishtar
Ishtar
Oachkatzl89
Ishtar
Level 121
God Stats
3W - 6L
1,131 SR
Queue Stats
298W - 336L
1,533 Elo+
Party 2
Nox
Nox
jansui
Nox
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,811
629
9,707
10,162
3,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Miks1709
Danzaburou
12
1 / 1 / 1
7,573
541
7,495
9,228
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
NEEXTAAGE
Mercury
16
8 / 1 / 10
10,037
717
8,515
11,395
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
NiiiR0
Anubis
15
14 / 1 / 2
10,384
742
16,240
11,601
6,675
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 8
7,785
556
4,508
5,583
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 7 / 2
6,918
494
5,472
16,016
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
ChubbaChup
Athena
10
0 / 6 / 2
6,821
487
2,890
15,536
10,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
MuMuPilzZ
Scylla
13
2 / 7 / 0
7,677
548
6,934
10,286
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
12
1 / 2 / 0
7,093
507
7,060
10,932
4,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
jansui
Nox
12
1 / 5 / 1
7,413
530
5,978
9,773
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
27
Kills
5
5
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
7
2
0.29
L
Athena
ChubbaChup
Athena
0
6
2
0.17
W
3
2
2
2
W
Danzaburou
Miks1709
Danzaburou
1
1
1
1.5
L
Scylla
MuMuPilzZ
Scylla
2
7
0
0.29
W
Mercury
NEEXTAAGE
Mercury
8
1
10
13
W
Anubis
NiiiR0
Anubis
14
1
2
15
L
Ishtar
1
2
0
0.5
W
1
0
8
5
L
Nox
jansui
Nox
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
28,334
47,969
Taken
62,543
24,109
Mitigated
28,522
18,147
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,472
2,264
0
4,159
16,016
5,613
0
8,390
7,626
0
40,355
L
Athena
ChubbaChup
Athena
2,890
872
1,894
3,007
15,536
10,306
0
8,533
7,003
16,926
0
W
9,707
3,463
0
5,696
10,162
3,269
3,395
3,336
6,530
68,103
0
W
Danzaburou
Miks1709
Danzaburou
7,495
3,950
0
3,759
9,228
3,966
796
727
8,501
0
56,064
L
Scylla
MuMuPilzZ
Scylla
6,934
295
0
250
10,286
3,151
205
5,872
4,414
49,492
0
W
Mercury
NEEXTAAGE
Mercury
8,515
4,788
0
564
11,395
4,957
393
3,177
8,118
0
86,363
W
Anubis
NiiiR0
Anubis
16,240
991
0
5,313
11,601
6,675
0
7,153
4,365
75,214
0
L
Ishtar
7,060
5,283
0
3,459
10,932
4,783
0
3,126
7,806
0
59,826
W
4,508
1,025
0
2,815
5,583
5,242
87
928
4,653
16,339
0
L
Nox
jansui
Nox
5,978
320
0
587
9,773
4,669
0
4,534
5,239
55,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,590
Gold Earned
35,922
483
Minions Killed
363
0
Camps Cleared
0
1,487,567
Distance Traveled
1,383,216
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,918
494
62
4
0
297,658
3
L
Athena
6,821
487
25
2
0
275,112
0
W
Sol
8,811
629
109
8
0
254,891
4
W
Danzaburou
7,573
541
95
7
0
276,102
3
L
Scylla
7,677
548
68
5
0
257,381
1
W
Mercury
10,037
717
122
9
0
375,558
0
W
Anubis
10,384
742
132
9
0
274,346
0
L
Ishtar
7,093
507
105
8
0
267,547
4
W
Bacchus
7,785
556
25
2
0
306,670
4
L
Nox
7,413
530
103
7
0
285,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role