Player Matchup

Nox
Nox
Gold I
DeeCoalition
Nox
Gold I
Level 153
God Stats
5W - 4L
1,500 SR
Queue Stats
438W - 408L
1,509 MMR
Party 1
Cerberus
Cerberus
Gold I
Deos_Sinnay
Cerberus
Gold I
Level 105
God Stats
40W - 38L
1,588 SR
Queue Stats
55W - 59L
1,617 MMR
Solo
Loki
Loki
Gold V
SlimeSupreme940
Loki
Gold V
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 55L
1,575 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,529 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 182
1,512 SR
1,582 MMR
Rama
Rama
Gold II
AteInchesOfPanic
Rama
Gold II
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
567W - 598L
1,497 MMR
Solo
Ganesha
Ganesha
Bronze III
DarthViridian
Ganesha
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,471 MMR
Solo
Discordia
Discordia
Platinum III
EndrioVeras_
Discordia
Platinum III
Level 223
God Stats
2W - 4L
1,535 SR
Queue Stats
239W - 254L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,914
686
6,630
8,239
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Deos_Sinnay
Cerberus
14
1 / 0 / 5
9,100
700
7,017
13,239
16,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 0 / 4
8,977
691
10,336
8,302
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AphroditeAo KuangNe ZhaAchilles

VS

Bans
AtlasAh Muzen CabPersephoneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,702
592
5,161
11,167
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
12
0 / 1 / 0
8,454
650
3,440
9,101
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
EndrioVeras_
Discordia
14
0 / 1 / 0
8,178
629
10,898
7,183
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ganesha
0
1
0
0
W
3
0
3
4.5
W
Cerberus
Deos_Sinnay
Cerberus
1
0
5
3.5
L
Discordia
EndrioVeras_
Discordia
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
19,499
29,780
Taken
27,451
25,280
Mitigated
16,494
9,386
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,161
4,290
0
1,959
11,167
3,889
0
6,744
4,423
0
37,935
L
Ganesha
3,440
422
0
2,249
9,101
10,031
0
4,248
4,853
11,965
0
W
6,630
456
0
1,666
8,239
3,890
314
6,130
2,109
23,845
0
W
Cerberus
Deos_Sinnay
Cerberus
7,017
245
2,077
5,432
13,239
16,410
172
4,582
8,657
28,204
0
L
Discordia
EndrioVeras_
Discordia
10,898
569
185
2,351
7,183
2,574
0
2,708
4,475
41,125
0
W
10,336
1,595
0
211
8,302
4,980
0
3,720
4,582
0
45,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,991
Gold Earned
24,334
154
Minions Killed
156
0
Camps Cleared
0
728,946
Distance Traveled
673,435
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,702
592
75
6
0
208,802
3
L
Ganesha
8,454
650
1
0
0
221,630
5
W
Nox
8,914
686
61
5
0
229,683
0
W
Cerberus
9,100
700
21
2
0
228,618
2
L
Discordia
8,178
629
80
6
0
243,003
4
W
Loki
8,977
691
72
6
0
270,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role