Player Matchup

Mercury
Mercury
Jstarlol
Mercury
Level 52
God Stats
0W - 1L
1,578 SR
Queue Stats
2W - 9L
1,276 Elo+
Party 1
Thor
Thor
ayerhart
Thor
Level 136
God Stats
27W - 18L
1,530 SR
Queue Stats
475W - 461L
1,534 Elo+
Solo
Da Ji
Da Ji
roger2340
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,332 Elo+
Party 1
Team Averages
Level 109
1,536 SR
1,381 Elo+

VS

Team Averages
Level 64
1,506 SR
1,479 Elo+
Sol
Sol
FinessaLove
Sol
Level 28
God Stats
15W - 23L
1,451 SR
Queue Stats
18W - 26L
1,342 Elo+
Party 2
Khepri
Khepri
powmowkillborn
Khepri
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
sugeknight
Martichoras
Level 108
God Stats
18W - 19L
1,568 SR
Queue Stats
47W - 45L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jstarlol
Mercury
10
0 / 2 / 3
6,333
633
1,426
5,069
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
13
5 / 1 / 0
8,091
809
10,014
6,279
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
roger2340
Da Ji
13
1 / 1 / 4
6,984
698
4,490
6,122
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,724
672
3,897
7,606
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 3
7,034
703
1,545
3,449
3,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
sugeknight
Martichoras
13
3 / 2 / 0
7,587
759
5,653
7,833
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
4
4
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
Mercury
Jstarlol
Mercury
0
2
3
0.75
L
Thor
5
1
0
5
W
0
0
3
1.5
L
Da Ji
roger2340
Da Ji
1
1
4
3
W
Martichoras
sugeknight
Martichoras
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,930
Damage
11,095
17,470
Taken
18,888
7,698
Mitigated
10,230
451
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,897
1,227
0
791
7,606
3,390
303
0
7,606
20,234
1,825
L
Mercury
Jstarlol
Mercury
1,426
301
0
155
5,069
1,941
0
1,171
3,898
0
14,741
L
Thor
10,014
791
0
296
6,279
2,661
0
2,059
4,220
0
42,011
W
1,545
166
1,331
865
3,449
3,228
0
0
3,449
6,690
0
L
Da Ji
roger2340
Da Ji
4,490
631
0
0
6,122
3,096
0
2,124
3,998
0
17,287
W
Martichoras
sugeknight
Martichoras
5,653
1,989
0
1,882
7,833
3,612
0
15
7,818
0
36,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,408
Gold Earned
21,345
122
Minions Killed
125
0
Camps Cleared
0
571,783
Distance Traveled
524,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,724
672
36
4
0
162,487
0
L
Mercury
6,333
633
27
3
0
208,246
0
L
Thor
8,091
809
62
6
0
186,639
0
W
Khepri
7,034
703
20
2
0
178,827
0
L
Da Ji
6,984
698
33
3
0
176,898
0
W
Martichoras
7,587
759
69
7
0
182,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role