Player Matchup

Susano
Susano
FartVacuum
Susano
Level 158
God Stats
4W - 6L
1,280 SR
Queue Stats
195W - 246L
1,538 Elo+
Party 1
Fenrir
Fenrir
Respawnmaster24
Fenrir
Level 153
God Stats
15W - 4L
1,783 SR
Queue Stats
302W - 283L
1,587 Elo+
Solo
Maui
Maui
cblankin15
Maui
Level 158
God Stats
10W - 13L
1,398 SR
Queue Stats
303W - 357L
1,523 Elo+
Party 1
Persephone
Persephone
crimebrûlée
Persephone
Level 146
God Stats
5W - 3L
1,751 SR
Queue Stats
72W - 101L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
nexuzsky15
Jing Wei
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,508 Elo+
Solo
Team Averages
Level 148
1,543 SR
1,532 Elo+

VS

Team Averages
Level 123
1,620 SR
1,605 Elo+
Arachne
Arachne
 
Arachne
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FemBoisSlayer
Hel
Level 105
God Stats
8W - 2L
1,911 SR
Queue Stats
9W - 3L
1,755 Elo+
Solo
Aphrodite
Aphrodite
Quetko
Aphrodite
Level 116
God Stats
1W - 1L
1,607 SR
Queue Stats
71W - 62L
1,563 Elo+
Solo
Bellona
Bellona
Quistori
Bellona
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 102L
1,545 Elo+
Solo
Fenrir
Fenrir
StrongestWarGod
Fenrir
Level 154
God Stats
3W - 2L
1,584 SR
Queue Stats
166W - 127L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FartVacuum
Susano
13
3 / 1 / 3
8,078
539
5,232
11,381
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 2
8,418
561
11,574
18,153
19,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 8
8,009
534
4,751
11,124
8,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
crimebrûlée
Persephone
14
4 / 2 / 4
8,990
599
11,033
8,706
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
nexuzsky15
Jing Wei
13
2 / 4 / 2
7,880
525
6,163
10,473
3,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 3 / 2
7,647
510
6,065
16,376
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 0
8,252
550
6,552
11,173
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Quetko
Aphrodite
9
0 / 2 / 1
6,760
451
3,238
7,270
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
Quistori
Bellona
14
1 / 4 / 0
8,268
551
13,325
17,583
17,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 3 / 0
9,142
609
8,339
13,333
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
8
8
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
2
0.67
W
Susano
FartVacuum
Susano
3
1
3
4.5
L
2
3
0
0.67
L
Aphrodite
Quetko
Aphrodite
0
2
1
0.25
L
Bellona
Quistori
Bellona
1
4
0
0.25
W
4
0
2
5
L
4
3
0
1.33
W
2
1
8
6
W
Persephone
crimebrûlée
Persephone
4
2
4
3
W
Jing Wei
nexuzsky15
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
37,519
59,837
Taken
65,735
40,317
Mitigated
40,730
19,239
Healing
24,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,065
3,600
0
3,574
16,376
6,134
32
4,495
11,881
0
59,119
W
Susano
FartVacuum
Susano
5,232
1,081
0
4,478
11,381
4,686
0
1,874
9,507
0
55,006
L
6,552
296
1,215
4,266
11,173
4,548
432
5,754
5,419
61,575
0
L
Aphrodite
Quetko
Aphrodite
3,238
277
2,319
3,041
7,270
6,034
0
3,593
3,677
18,596
0
L
Bellona
Quistori
Bellona
13,325
6,704
0
5,377
17,583
17,799
0
841
16,742
0
72,807
W
11,574
3,043
0
5,005
18,153
19,896
0
996
17,157
0
62,949
L
8,339
4,389
0
5,169
13,333
6,215
3,182
1,101
12,232
0
75,954
W
4,751
1,868
2,072
2,998
11,124
8,583
139
3,579
7,545
21,989
0
W
Persephone
crimebrûlée
Persephone
11,033
395
0
1,964
8,706
3,316
630
3,073
5,630
74,910
0
W
Jing Wei
nexuzsky15
Jing Wei
6,163
5,264
0
2,722
10,473
3,836
0
265
10,208
0
56,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
40,069
440
Minions Killed
464
0
Camps Cleared
0
1,587,610
Distance Traveled
1,533,170
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,647
510
85
6
0
339,201
0
W
Susano
8,078
539
83
6
0
350,553
0
L
Hel
8,252
550
117
8
0
333,227
2
L
Aphrodite
6,760
451
23
2
0
230,034
0
L
Bellona
8,268
551
110
7
0
307,180
0
W
Fenrir
8,418
561
100
7
0
318,686
2
L
Fenrir
9,142
609
129
9
0
323,528
0
W
Maui
8,009
534
26
2
0
311,548
2
W
Persephone
8,990
599
122
8
0
304,827
2
W
Jing Wei
7,880
525
109
7
0
301,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role