Player Matchup

Danzaburou
Danzaburou
Eeles6398
Danzaburou
Level 69
God Stats
2W - 3L
1,607 SR
Queue Stats
19W - 24L
1,358 Elo+
Party 1
Surtr
Surtr
sCUUMbaGGinSoNS
Surtr
Level 46
God Stats
1W - 6L
1,444 SR
Queue Stats
30W - 33L
1,398 Elo+
Party 1
Tiamat
Tiamat
yell0wman12
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,271 Elo+
Solo
Team Averages
Level 58
1,517 SR
1,343 Elo+

VS

Team Averages
Level 67
1,412 SR
1,315 Elo+
Kukulkan
Kukulkan
JekyllnHydexxx
Kukulkan
Level 38
God Stats
3W - 3L
1,449 SR
Queue Stats
39W - 41L
1,281 Elo+
Solo
Tsukuyomi
Tsukuyomi
jjrec
Tsukuyomi
Level 101
God Stats
26W - 15L
1,291 SR
Queue Stats
175W - 169L
1,384 Elo+
Solo
Chaac
Chaac
zeon_2011_
Chaac
Level 62
God Stats
17W - 19L
1,495 SR
Queue Stats
132W - 169L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eeles6398
Danzaburou
12
4 / 3 / 7
8,137
814
9,942
8,415
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
7 / 4 / 4
8,525
853
10,523
14,231
10,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
12
0 / 5 / 7
6,544
654
3,868
7,708
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 4 / 3
7,533
753
4,268
6,257
2,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
jjrec
Tsukuyomi
13
7 / 4 / 3
8,629
863
10,908
9,645
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
13
2 / 3 / 8
8,001
800
6,133
17,355
11,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
12
12
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Eeles6398
Danzaburou
4
3
7
2.5
W
Kukulkan
3
4
3
1.13
W
Tsukuyomi
jjrec
Tsukuyomi
7
4
3
2.13
L
7
4
4
2.25
L
Tiamat
0
5
7
0.7
W
Chaac
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
21,309
30,354
Taken
33,257
17,615
Mitigated
18,323
4,799
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Eeles6398
Danzaburou
9,942
4,344
0
1,802
8,415
3,027
33
628
7,787
0
27,216
W
Kukulkan
4,268
500
0
470
6,257
2,525
606
540
5,717
15,708
0
W
Tsukuyomi
jjrec
Tsukuyomi
10,908
2,384
0
180
9,645
4,119
0
1,018
8,612
0
25,179
L
10,523
3,303
0
2,121
14,231
10,620
0
2,245
11,986
286
28,565
L
Tiamat
3,868
902
0
876
7,708
3,968
0
1,451
6,257
10,595
0
W
Chaac
6,133
453
0
6,368
17,355
11,679
74
2,492
14,791
0
26,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,206
Gold Earned
24,163
95
Minions Killed
121
0
Camps Cleared
0
513,633
Distance Traveled
532,145
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,137
814
38
4
0
164,039
0
W
Kukulkan
7,533
753
35
4
0
151,723
0
W
Tsukuyomi
8,629
863
32
3
0
194,315
0
L
Surtr
8,525
853
40
4
0
178,867
1
L
Tiamat
6,544
654
17
2
0
170,727
0
W
Chaac
8,001
800
54
5
0
186,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role