Player Matchup

Shiva
Shiva
 
Shiva
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LE30
Anubis
Level 65
God Stats
24W - 27L
1,615 SR
Queue Stats
544W - 545L
1,520 Elo+
Solo
Heimdallr
Heimdallr
juniortoc
Heimdallr
Level 118
God Stats
3W - 34L
1,049 SR
Queue Stats
147W - 268L
1,219 Elo+
Party 2
Team Averages
Level 117
1,388 SR
1,413 Elo+

VS

Team Averages
Level 81
1,565 SR
1,707 Elo+
Maui
Maui
DOMEYDOMEY
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,937 Elo+
Party 1
Surtr
Surtr
PurpleGiraffe69
Surtr
Level 27
God Stats
2W - 1L
1,694 SR
Queue Stats
69W - 53L
1,598 Elo+
Party 1
Mercury
Mercury
SavageCaleb
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 7 / 2
7,961
796
9,538
12,638
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LE30
Anubis
13
3 / 8 / 3
7,890
789
8,408
13,188
6,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
juniortoc
Heimdallr
3
0 / 0 / 0
5,365
537
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
8,857
886
6,785
9,135
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 2 / 6
9,437
944
10,152
11,909
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SavageCaleb
Mercury
13
4 / 4 / 7
8,237
824
5,715
9,235
2,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
15
15
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
7
2
0.57
W
2
0
13
8.5
L
Anubis
LE30
Anubis
3
8
3
0.56
W
9
2
6
6
W
Mercury
SavageCaleb
Mercury
4
4
7
1.88
L
Heimdallr
juniortoc
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,946
Damage
22,652
25,826
Taken
30,279
16,946
Mitigated
19,543
3,733
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,538
1,516
0
1,314
12,638
10,420
0
2,665
9,470
469
20,908
W
6,785
1,506
116
2,383
9,135
7,956
291
2,220
6,491
16,459
0
L
Anubis
LE30
Anubis
8,408
281
0
2,419
13,188
6,526
0
4,354
8,392
29,107
0
W
10,152
3,775
0
5,128
11,909
8,742
465
3,725
7,943
279
34,920
W
Mercury
SavageCaleb
Mercury
5,715
3,233
0
2,373
9,235
2,845
1,878
2,964
6,020
0
28,568
L
Heimdallr
juniortoc
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,216
Gold Earned
26,531
75
Minions Killed
121
0
Camps Cleared
0
291,397
Distance Traveled
565,777
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,961
796
27
3
0
140,005
0
W
Maui
8,857
886
21
2
0
183,703
3
L
Anubis
7,890
789
48
5
0
146,895
0
W
Surtr
9,437
944
51
5
0
184,079
0
W
Mercury
8,237
824
49
5
0
197,995
0
L
Heimdallr
5,365
537
0
0
0
4,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role