Player Matchup

Cthulhu
Cthulhu
Flettuce
Cthulhu
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 72L
1,491 Elo+
Solo
Chang'e
Chang'e
J33R0X
Chang'e
Level 87
God Stats
61W - 38L
1,620 SR
Queue Stats
244W - 242L
1,491 Elo+
Party 2
The Morrigan
The Morrigan
LuaPaola
The Morrigan
Level 87
God Stats
9W - 10L
1,786 SR
Queue Stats
225W - 239L
1,505 Elo+
Party 2
Ullr
Ullr
TLGxTUNCH1FLOW
Ullr
Level 125
God Stats
12W - 8L
1,651 SR
Queue Stats
93W - 73L
1,597 Elo+
Solo
Loki
Loki
iClozter
Loki
Level 148
God Stats
1W - 0L
1,303 SR
Queue Stats
52W - 34L
1,372 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,491 Elo+

VS

Team Averages
Level 110
1,506 SR
1,482 Elo+
Nike
Nike
BirdGuy90
Nike
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 179L
1,563 Elo+
Party 3
Khepri
Khepri
LordPalp
Khepri
Level 102
God Stats
3W - 7L
1,751 SR
Queue Stats
411W - 414L
1,578 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mascielo
Ah Muzen Cab
Level 192
God Stats
15W - 4L
1,835 SR
Queue Stats
942W - 978L
1,540 Elo+
Solo
Scylla
Scylla
ProMisplayz
Scylla
Level 128
God Stats
15W - 16L
1,344 SR
Queue Stats
28W - 33L
1,428 Elo+
Party 1
Ra
Ra
l Shadoh l
Ra
Level 8
God Stats
0W - 4L
1,098 SR
Queue Stats
0W - 4L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flettuce
Cthulhu
12
1 / 0 / 4
6,778
1,130
6,532
3,834
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
J33R0X
Chang'e
12
3 / 0 / 3
7,352
1,225
5,734
3,507
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
LuaPaola
The Morrigan
11
2 / 0 / 3
6,745
1,124
4,522
1,965
696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 5
7,084
1,181
3,334
3,373
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
11
0 / 0 / 4
6,317
1,053
1,749
4,673
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

382

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 3 / 0
6,200
1,033
6,211
11,836
9,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
LordPalp
Khepri
12
0 / 1 / 0
7,015
1,169
2,469
6,582
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Mascielo
Ah Muzen Cab
11
0 / 0 / 0
6,331
1,055
4,851
1,863
960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
11
0 / 0 / 0
5,833
972
384
237
96
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 0
6,022
1,004
924
3,686
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
6
Kills
0
0
Deaths
6
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
0
0
W
Cthulhu
Flettuce
Cthulhu
1
0
4
3
W
Chang'e
J33R0X
Chang'e
3
0
3
4.5
L
Khepri
LordPalp
Khepri
0
1
0
0
W
The Morrigan
LuaPaola
The Morrigan
2
0
3
3.5
L
Ah Muzen Cab
Mascielo
Ah Muzen Cab
0
0
0
0
L
Scylla
0
0
0
0
W
0
0
5
2.5
W
Loki
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
14,839
17,352
Taken
24,204
8,854
Mitigated
18,315
4,628
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
6,211
339
0
1,369
11,836
9,172
0
7,321
4,129
0
15,127
W
Cthulhu
Flettuce
Cthulhu
6,532
335
122
340
3,834
3,842
0
966
2,697
11,058
500
W
Chang'e
J33R0X
Chang'e
5,734
249
2,093
2,024
3,507
1,273
0
702
2,640
19,219
0
L
Khepri
LordPalp
Khepri
2,469
34
0
671
6,582
6,694
0
4,287
2,078
12,459
0
W
The Morrigan
LuaPaola
The Morrigan
4,522
615
36
0
1,965
696
0
113
1,772
9,125
286
L
Ah Muzen Cab
Mascielo
Ah Muzen Cab
4,851
545
0
147
1,863
960
0
1,272
519
0
22,761
L
Scylla
384
43
0
0
237
96
0
220
17
5,803
0
W
3,334
1,475
0
13
3,373
1,322
0
407
2,757
0
24,578
W
Loki
1,749
0
0
0
4,673
1,721
0
1,542
2,998
0
13,741
L
924
33
72
70
3,686
1,393
0
2,185
1,459
4,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
31,401
150
Minions Killed
107
9
Camps Cleared
3
582,997
Distance Traveled
504,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,200
1,033
20
3
1
121,238
0
W
Cthulhu
6,778
1,130
13
2
0
119,944
0
W
Chang'e
7,352
1,225
43
7
4
139,867
0
L
Khepri
7,015
1,169
29
5
0
118,745
0
W
The Morrigan
6,745
1,124
18
3
0
87,883
0
L
Ah Muzen Cab
6,331
1,055
41
7
0
124,067
0
L
Scylla
5,833
972
8
1
2
33,396
0
W
Ullr
7,084
1,181
53
9
5
112,366
0
W
Loki
6,317
1,053
23
4
0
122,937
0
L
Ra
6,022
1,004
9
2
0
106,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role