Player Matchup

Medusa
Medusa
AstaLaPasta1738
Medusa
Level 40
God Stats
1W - 1L
1,561 SR
Queue Stats
25W - 29L
1,396 Elo+
Party 2
Achilles
Achilles
BrothrDarkness
Achilles
Level 68
God Stats
23W - 15L
1,580 SR
Queue Stats
394W - 416L
1,444 Elo+
Solo
Nox
Nox
Tuck3y
Nox
Level 89
God Stats
26W - 20L
1,567 SR
Queue Stats
146W - 134L
1,539 Elo+
Solo
Janus
Janus
bigbonker69
Janus
Level 59
God Stats
2W - 1L
1,809 SR
Queue Stats
190W - 191L
1,476 Elo+
Solo
Cupid
Cupid
lzzyDeadYet
Cupid
Level 26
God Stats
7W - 9L
1,324 SR
Queue Stats
7W - 12L
1,133 Elo+
Party 2
Team Averages
Level 56
1,568 SR
1,398 Elo+

VS

Team Averages
Level 112
1,565 SR
1,491 Elo+
Martichoras
Martichoras
 
Martichoras
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DEVGALAXY
Ah Puch
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 120L
1,434 Elo+
Party 1
Vulcan
Vulcan
Jf Mero
Vulcan
Level 81
God Stats
1W - 3L
1,522 SR
Queue Stats
97W - 97L
1,476 Elo+
Solo
Odin
Odin
Litumusprime
Odin
Level 44
God Stats
6W - 13L
1,425 SR
Queue Stats
108W - 118L
1,456 Elo+
Party 1
Fenrir
Fenrir
angelrey1806
Fenrir
Level 178
God Stats
0W - 1L
1,879 SR
Queue Stats
23W - 14L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 10
6,469
1,294
6,267
8,047
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
12
4 / 0 / 6
7,095
1,419
4,505
3,939
4,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nox
Tuck3y
Nox
11
2 / 1 / 5
6,404
1,281
2,876
2,717
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 5
6,712
1,342
7,918
3,603
1,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 7
6,156
1,231
2,766
6,545
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

365

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 1 / 2
5,928
1,186
3,654
4,827
2,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
DEVGALAXY
Ah Puch
11
2 / 3 / 2
6,600
1,320
6,053
6,253
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Jf Mero
Vulcan
11
1 / 0 / 3
6,243
1,249
4,245
2,751
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,492
1,098
808
3,882
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
11
3 / 4 / 3
6,589
1,318
8,127
8,468
4,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
11
Kills
6
6
Deaths
11
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
2
1
W
1
3
10
2
W
Achilles
4
0
6
7
L
Ah Puch
DEVGALAXY
Ah Puch
2
3
2
1
L
Vulcan
Jf Mero
Vulcan
1
0
3
2.5
L
0
3
2
0.33
W
Nox
Tuck3y
Nox
2
1
5
4.5
L
Fenrir
3
4
3
1.13
W
3
0
5
5.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
22,887
24,851
Taken
26,181
12,123
Mitigated
12,223
3,307
Healing
1,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,654
1,329
0
69
4,827
2,063
0
2,843
1,984
0
13,575
W
6,267
4,158
0
831
8,047
2,915
0
2,518
5,452
0
9,718
W
Achilles
4,505
1,236
0
42
3,939
4,187
0
1,902
2,037
2,871
12,127
L
Ah Puch
DEVGALAXY
Ah Puch
6,053
531
0
110
6,253
2,591
0
3,359
2,894
15,495
0
L
Vulcan
Jf Mero
Vulcan
4,245
974
0
0
2,751
1,135
0
1,773
978
17,709
0
L
808
170
0
56
3,882
2,366
0
807
3,075
0
1,557
W
Nox
Tuck3y
Nox
2,876
283
0
0
2,717
1,226
0
1,555
1,162
9,375
0
L
Fenrir
8,127
3,318
0
1,094
8,468
4,068
0
3,087
5,381
0
11,291
W
7,918
545
0
1,400
3,603
1,397
0
2,115
1,488
18,955
0
W
2,766
1,589
102
932
6,545
2,398
0
2,208
4,302
0
10,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
30,852
109
Minions Killed
86
5
Camps Cleared
4
567,629
Distance Traveled
454,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,928
1,186
22
4
0
107,039
0
W
Medusa
6,469
1,294
10
2
2
114,760
0
W
Achilles
7,095
1,419
36
7
0
119,677
0
L
Ah Puch
6,600
1,320
30
6
2
89,950
0
L
Vulcan
6,243
1,249
30
6
0
106,229
0
L
Odin
5,492
1,098
0
0
0
38,306
0
W
Nox
6,404
1,281
12
2
1
109,949
0
L
Fenrir
6,589
1,318
4
1
2
112,962
0
W
Janus
6,712
1,342
37
7
1
125,848
0
W
Cupid
6,156
1,231
14
3
1
97,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role