Player Matchup

Neith
Neith
Aeons_of_Death
Neith
Level 127
God Stats
4W - 2L
1,683 SR
Queue Stats
55W - 65L
1,354 Elo+
Party 1
Vulcan
Vulcan
MonkeyD_Keko
Vulcan
Level 102
God Stats
19W - 12L
1,522 SR
Queue Stats
30W - 32L
1,350 Elo+
Party 1
Pele
Pele
tryh4rdjesus342
Pele
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 155L
1,332 Elo+
Solo
Team Averages
Level 105
1,568 SR
1,345 Elo+

VS

Team Averages
Level 60
1,413 SR
1,425 Elo+
Nemesis
Nemesis
RoyaleT53
Nemesis
Level 69
God Stats
3W - 5L
1,386 SR
Queue Stats
160W - 182L
1,411 Elo+
Solo
Cernunnos
Cernunnos
Spiderpig72
Cernunnos
Level 45
God Stats
11W - 7L
1,567 SR
Queue Stats
65W - 50L
1,444 Elo+
Solo
Ymir
Ymir
mjram99_
Ymir
Level 66
God Stats
0W - 1L
1,288 SR
Queue Stats
90W - 78L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,866
739
6,663
7,520
2,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
15
3 / 2 / 6
9,832
819
14,078
5,362
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 3
9,551
796
7,914
12,282
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RoyaleT53
Nemesis
14
3 / 6 / 3
9,385
782
5,803
17,945
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Spiderpig72
Cernunnos
14
3 / 2 / 1
8,618
718
8,943
12,421
5,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
8
0 / 2 / 2
7,172
598
1,477
7,459
3,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
6
6
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Vulcan
3
2
6
3
L
Nemesis
RoyaleT53
Nemesis
3
6
3
0.75
L
Cernunnos
Spiderpig72
Cernunnos
3
2
1
1.75
L
Ymir
0
2
2
0.5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
16,223
25,164
Taken
37,825
10,020
Mitigated
15,699
2,011
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,663
2,023
0
877
7,520
2,736
1,728
709
6,811
0
28,122
W
Vulcan
14,078
6,849
0
136
5,362
2,365
434
89
5,273
47,698
0
L
Nemesis
RoyaleT53
Nemesis
5,803
2,179
0
2,461
17,945
7,378
0
5,642
12,303
0
34,848
L
Cernunnos
Spiderpig72
Cernunnos
8,943
4,075
210
3,827
12,421
5,011
0
4,798
7,623
0
42,587
L
Ymir
1,477
454
1,280
1,826
7,459
3,310
0
3,973
3,486
4,737
0
W
7,914
1,228
0
998
12,282
4,919
943
1,012
11,270
0
33,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
25,175
138
Minions Killed
112
0
Camps Cleared
0
714,847
Distance Traveled
492,044
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,866
739
41
3
0
224,363
0
W
Vulcan
9,832
819
56
5
0
234,991
4
L
Nemesis
9,385
782
50
4
0
219,901
0
L
Cernunnos
8,618
718
59
5
0
185,731
4
L
Ymir
7,172
598
3
0
0
86,412
0
W
Pele
9,551
796
41
3
0
255,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role