Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chavoo25
Chang'e
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 177L
1,469 Elo+
Party 1
Fenrir
Fenrir
coachhillsnut
Fenrir
Level 69
God Stats
1W - 1L
1,247 SR
Queue Stats
168W - 125L
1,600 Elo+
Solo
Hera
Hera
therougemage
Hera
Level 103
God Stats
8W - 6L
1,593 SR
Queue Stats
255W - 253L
1,515 Elo+
Solo
Artemis
Artemis
zTaemonn
Artemis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 52L
1,437 Elo+
Party 1
Team Averages
Level 109
1,468 SR
1,504 Elo+

VS

Team Averages
Level 115
1,520 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
CamBeenChill
Tsukuyomi
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 39L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
GuanQueue
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,480 Elo+
Solo
Artemis
Artemis
IllusoryCash138
Artemis
Level 135
God Stats
5W - 4L
1,816 SR
Queue Stats
490W - 458L
1,584 Elo+
Solo
King Arthur
King Arthur
RedPanda1127
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,217 Elo+
Solo
Chang'e
Chang'e
foxmcloud98
Chang'e
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 228L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 1 / 22
10,049
914
20,075
12,910
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Chavoo25
Chang'e
16
6 / 3 / 14
9,638
876
9,284
14,568
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
1 / 5 / 17
8,532
776
4,490
14,520
16,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
10 / 3 / 14
10,969
997
19,880
10,436
5,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
zTaemonn
Artemis
16
5 / 3 / 18
10,019
911
12,647
10,209
4,275
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CamBeenChill
Tsukuyomi
16
5 / 8 / 6
8,817
802
13,956
16,516
7,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cliodhna
GuanQueue
Cliodhna
14
2 / 6 / 6
8,133
739
9,248
14,963
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 6
8,179
744
10,407
11,820
5,265
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
RedPanda1127
King Arthur
16
1 / 5 / 8
8,706
791
7,161
16,456
18,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
foxmcloud98
Chang'e
15
1 / 4 / 8
8,153
741
10,989
12,934
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
46
28
Kills
12
15
Deaths
28
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
22
17
L
Tsukuyomi
CamBeenChill
Tsukuyomi
5
8
6
1
W
Chang'e
Chavoo25
Chang'e
6
3
14
4.33
L
Cliodhna
GuanQueue
Cliodhna
2
6
6
0.83
L
3
5
6
1.2
L
King Arthur
RedPanda1127
King Arthur
1
5
8
1
W
1
5
17
1.9
L
Chang'e
foxmcloud98
Chang'e
1
4
8
1.25
W
10
3
14
5.67
W
Artemis
zTaemonn
Artemis
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,376
Damage
51,761
62,643
Taken
72,689
38,908
Mitigated
43,597
30,552
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,075
5,010
569
3,439
12,910
6,051
2,149
2,623
10,156
0
36,056
L
Tsukuyomi
CamBeenChill
Tsukuyomi
13,956
3,097
1,016
1,782
16,516
7,290
272
5,349
11,167
0
21,437
W
Chang'e
Chavoo25
Chang'e
9,284
631
12,700
6,218
14,568
6,435
1,817
2,181
12,293
20,222
0
L
Cliodhna
GuanQueue
Cliodhna
9,248
392
354
1,642
14,963
6,678
380
7,749
7,214
0
16,866
L
10,407
5,153
1,266
1,255
11,820
5,265
826
5,212
6,608
0
22,577
L
King Arthur
RedPanda1127
King Arthur
7,161
127
762
1,597
16,456
18,797
116
6,417
10,039
0
16,288
W
4,490
726
1,024
1,001
14,520
16,877
373
2,596
11,656
1,020
4,550
L
Chang'e
foxmcloud98
Chang'e
10,989
568
8,381
4,810
12,934
5,567
324
5,238
7,696
26,502
0
W
19,880
4,970
2,528
1,287
10,436
5,270
1,102
2,260
8,093
41,405
0
W
Artemis
zTaemonn
Artemis
12,647
4,570
1,203
583
10,209
4,275
2,357
1,329
8,801
0
29,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,207
Gold Earned
41,988
140
Minions Killed
86
0
Camps Cleared
0
1,028,445
Distance Traveled
885,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,049
914
28
3
0
226,219
0
L
Tsukuyomi
8,817
802
13
1
0
189,236
0
W
Chang'e
9,638
876
18
2
0
201,408
0
L
Cliodhna
8,133
739
14
1
0
171,525
0
L
Artemis
8,179
744
20
2
0
170,112
0
L
King Arthur
8,706
791
13
1
0
170,506
0
W
Fenrir
8,532
776
4
0
0
209,500
0
L
Chang'e
8,153
741
26
2
0
184,165
0
W
Hera
10,969
997
58
5
0
212,838
0
W
Artemis
10,019
911
32
3
0
178,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role