Player Matchup

Vulcan
Vulcan
Gεяn
Vulcan
Level 123
God Stats
9W - 3L
1,557 SR
Queue Stats
241W - 114L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
Mackle
Cthulhu
Level 85
God Stats
19W - 8L
1,644 SR
Queue Stats
57W - 34L
1,630 Elo+
Party 1
Anhur
Anhur
Titanic_Nobody1
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,630 Elo+
Party 2
Bellona
Bellona
tangy_horizon
Bellona
Level 122
God Stats
1W - 0L
1,409 SR
Queue Stats
7W - 6L
1,450 Elo+
Party 2
Thanatos
Thanatos
theASSASIN15638
Thanatos
Level 127
God Stats
2W - 0L
1,292 SR
Queue Stats
55W - 49L
1,515 Elo+
Solo
Team Averages
Level 104
1,480 SR
1,593 Elo+

VS

Team Averages
Level 103
1,666 SR
1,478 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KJayMoney
Kukulkan
Level 68
God Stats
1W - 1L
1,750 SR
Queue Stats
85W - 85L
1,434 Elo+
Party 3
Serqet
Serqet
LuisFernandoBrRS
Serqet
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 80L
1,472 Elo+
Solo
Artemis
Artemis
PeskyRice
Artemis
Level 72
God Stats
9W - 8L
1,794 SR
Queue Stats
93W - 95L
1,487 Elo+
Party 3
Cernunnos
Cernunnos
xLegacyofJTx
Cernunnos
Level 83
God Stats
8W - 4L
1,787 SR
Queue Stats
89W - 105L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gεяn
Vulcan
16
7 / 2 / 6
9,135
914
14,596
6,301
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Mackle
Cthulhu
14
1 / 0 / 9
7,771
777
11,514
12,116
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 6
7,605
761
2,559
5,946
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
1 / 2 / 7
7,863
786
3,712
11,933
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
16
8 / 4 / 6
9,394
939
13,098
8,851
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 2 / 2
7,420
742
4,465
11,886
13,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
KJayMoney
Kukulkan
14
0 / 5 / 1
7,143
714
10,102
9,594
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 3
7,428
743
3,684
10,903
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
PeskyRice
Artemis
13
1 / 5 / 1
7,219
722
6,573
12,364
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
xLegacyofJTx
Cernunnos
14
3 / 2 / 1
7,736
774
2,500
8,156
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
18
Kills
9
9
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
2
2
W
Vulcan
Gεяn
Vulcan
7
2
6
5
L
Kukulkan
KJayMoney
Kukulkan
0
5
1
0.1
L
2
4
3
0.88
W
Cthulhu
Mackle
Cthulhu
1
0
9
5.5
L
Artemis
PeskyRice
Artemis
1
5
1
0.3
W
1
1
6
4
W
Bellona
1
2
7
2.25
W
Thanatos
8
4
6
2.75
L
Cernunnos
xLegacyofJTx
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,479
Damage
27,324
45,147
Taken
52,903
34,082
Mitigated
30,016
13,179
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,465
508
827
2,804
11,886
13,577
0
5,785
5,466
0
12,851
W
Vulcan
Gεяn
Vulcan
14,596
7,420
0
500
6,301
2,919
1,905
79
6,131
47,671
0
L
Kukulkan
KJayMoney
Kukulkan
10,102
1,829
0
300
9,594
3,109
0
4,781
4,193
29,109
0
L
3,684
720
0
894
10,903
6,537
0
5,533
5,077
0
14,552
W
Cthulhu
Mackle
Cthulhu
11,514
1,313
746
4,705
12,116
10,370
267
4,609
7,059
22,165
0
L
Artemis
PeskyRice
Artemis
6,573
3,200
0
1,747
12,364
4,590
350
5,481
6,475
0
23,684
W
2,559
1,118
0
1,128
5,946
2,383
1,433
775
5,086
0
14,124
W
Bellona
3,712
772
0
887
11,933
14,052
641
3,501
8,004
0
20,613
W
Thanatos
13,098
4,227
0
5,213
8,851
4,358
1,943
488
7,663
0
23,035
L
Cernunnos
xLegacyofJTx
Cernunnos
2,500
861
0
989
8,156
2,203
0
3,069
3,793
0
16,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
36,946
209
Minions Killed
163
0
Camps Cleared
0
1,140,192
Distance Traveled
961,982
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,420
742
11
1
0
235,411
0
W
Vulcan
9,135
914
84
8
0
224,392
0
L
Kukulkan
7,143
714
64
6
0
214,357
0
L
Serqet
7,428
743
28
3
0
200,160
0
W
Cthulhu
7,771
777
32
3
0
240,709
4
L
Artemis
7,219
722
27
3
0
190,795
0
W
Anhur
7,605
761
27
3
0
217,621
0
W
Bellona
7,863
786
40
4
0
233,546
0
W
Thanatos
9,394
939
26
3
0
223,924
0
L
Cernunnos
7,736
774
33
3
0
121,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role