Player Matchup

Hercules
Hercules
Slayer-Kalo
Hercules
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 31L
1,436 Elo+
Party 1
Zeus
Zeus
sebsop
Zeus
Level 157
God Stats
11W - 6L
1,873 SR
Queue Stats
616W - 700L
1,451 Elo+
Solo
Izanami
Izanami
vSxrgiioo
Izanami
Level 62
God Stats
2W - 1L
1,686 SR
Queue Stats
61W - 46L
1,417 Elo+
Party 1
Team Averages
Level 108
1,686 SR
1,434 Elo+

VS

Team Averages
Level 91
1,580 SR
1,484 Elo+
Artemis
Artemis
ix ReApErZ iv
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
makc161
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
tibiwillj2
Baron Samedi
Level 85
God Stats
2W - 1L
1,740 SR
Queue Stats
70W - 68L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Slayer-Kalo
Hercules
14
6 / 0 / 1
8,412
841
8,945
10,808
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
sebsop
Zeus
12
2 / 3 / 5
7,499
750
5,792
5,770
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
vSxrgiioo
Izanami
13
1 / 1 / 6
7,702
770
4,863
7,619
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 4 / 1
6,448
645
7,020
7,513
3,131
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
10
0 / 2 / 3
6,413
641
1,950
8,053
5,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
tibiwillj2
Baron Samedi
13
3 / 3 / 1
7,131
713
8,723
8,614
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
4
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Slayer-Kalo
Hercules
6
0
1
6.5
L
Artemis
1
4
1
0.38
L
Geb
0
2
3
0.75
W
Zeus
sebsop
Zeus
2
3
5
1.5
L
Baron Samedi
tibiwillj2
Baron Samedi
3
3
1
1.17
W
Izanami
vSxrgiioo
Izanami
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
17,693
24,197
Taken
24,180
17,069
Mitigated
12,185
6,343
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Slayer-Kalo
Hercules
8,945
1,312
0
3,937
10,808
11,806
0
3,634
7,174
0
27,760
L
Artemis
7,020
2,933
163
816
7,513
3,131
0
2,324
5,045
0
16,742
L
Geb
1,950
385
0
0
8,053
5,139
0
1,923
5,965
11,928
0
W
Zeus
sebsop
Zeus
5,792
337
0
524
5,770
2,188
98
3,351
2,419
23,704
0
L
Baron Samedi
tibiwillj2
Baron Samedi
8,723
762
673
2,704
8,614
3,915
0
1,576
6,728
35,625
0
W
Izanami
vSxrgiioo
Izanami
4,863
2,051
0
1,882
7,619
3,075
429
3,698
3,921
0
37,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
19,992
148
Minions Killed
99
0
Camps Cleared
0
572,998
Distance Traveled
494,551
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,412
841
33
3
0
215,417
0
L
Artemis
6,448
645
24
2
0
151,537
0
L
Geb
6,413
641
20
2
0
172,125
2
W
Zeus
7,499
750
52
5
0
183,811
0
L
Baron Samedi
7,131
713
55
6
0
170,889
0
W
Izanami
7,702
770
63
6
0
173,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role