Player Matchup

Ymir
Ymir
Blasttboy
Ymir
Level 129
God Stats
1W - 3L
1,764 SR
Queue Stats
101W - 118L
1,468 Elo+
Solo
Rama
Rama
Darhan20
Rama
Level 126
God Stats
0W - 2L
1,286 SR
Queue Stats
126W - 126L
1,539 Elo+
Solo
Janus
Janus
Mâlsheem
Janus
Level 142
God Stats
1W - 6L
1,188 SR
Queue Stats
101W - 76L
1,572 Elo+
Party 2
Ratatoskr
Ratatoskr
Nvar
Ratatoskr
Level 107
God Stats
14W - 8L
1,723 SR
Queue Stats
146W - 151L
1,501 Elo+
Party 2
Chiron
Chiron
bigguy47
Chiron
Level 82
God Stats
7W - 3L
1,887 SR
Queue Stats
114W - 100L
1,521 Elo+
Solo
Team Averages
Level 117
1,570 SR
1,520 Elo+

VS

Team Averages
Level 67
1,505 SR
1,496 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chuky2002
Ares
Level 41
God Stats
5W - 3L
1,419 SR
Queue Stats
19W - 15L
1,397 Elo+
Party 3
Hercules
Hercules
Haviesmite
Hercules
Level 59
God Stats
19W - 21L
1,510 SR
Queue Stats
204W - 177L
1,581 Elo+
Party 3
Neith
Neith
Vernoaux
Neith
Level 27
God Stats
29W - 23L
1,593 SR
Queue Stats
221W - 194L
1,500 Elo+
Party 1
Lancelot
Lancelot
ZionVilla
Lancelot
Level 106
God Stats
22W - 16L
1,500 SR
Queue Stats
215W - 192L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 2
4,858
540
1,685
5,738
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
9
0 / 1 / 2
4,811
535
2,063
4,050
1,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Mâlsheem
Janus
12
2 / 0 / 1
6,251
695
4,743
2,305
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Nvar
Ratatoskr
11
3 / 0 / 1
5,831
648
1,318
6,193
2,240
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
bigguy47
Chiron
5
0 / 3 / 0
4,156
462
1,914
4,398
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
5,659
629
1,078
3,883
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
6
0 / 2 / 1
4,493
499
1,930
5,851
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Haviesmite
Hercules
11
4 / 0 / 0
6,622
736
5,208
5,925
3,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Vernoaux
Neith
9
1 / 1 / 0
4,924
547
2,426
3,417
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ZionVilla
Lancelot
9
0 / 1 / 1
5,038
560
1,806
5,212
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
5
5
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
L
Ymir
0
1
2
1
W
Ares
0
2
1
0.25
L
Rama
0
1
2
1
W
Hercules
Haviesmite
Hercules
4
0
0
4
L
Janus
Mâlsheem
Janus
2
0
1
2.5
L
Ratatoskr
Nvar
Ratatoskr
3
0
1
3.5
W
Neith
Vernoaux
Neith
1
1
0
1
W
Lancelot
ZionVilla
Lancelot
0
1
1
0.5
L
Chiron
bigguy47
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
12,448
22,684
Taken
24,288
10,323
Mitigated
11,469
6,895
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,078
0
0
1,520
3,883
1,312
0
1,456
2,427
46,419
0
L
Ymir
1,685
164
0
1,768
5,738
4,803
0
867
4,871
17,952
0
W
Ares
1,930
0
0
1,376
5,851
3,867
0
2,298
3,553
12,534
0
L
Rama
2,063
1,746
0
1,569
4,050
1,310
0
1,015
3,035
0
32,424
W
Hercules
Haviesmite
Hercules
5,208
2,645
0
3,046
5,925
3,362
0
142
5,783
0
43,889
L
Janus
Mâlsheem
Janus
4,743
265
0
1,455
2,305
726
0
778
1,527
49,632
0
L
Ratatoskr
Nvar
Ratatoskr
1,318
200
0
1,221
6,193
2,240
0
348
5,845
0
47,618
W
Neith
Vernoaux
Neith
2,426
650
0
1,692
3,417
1,046
593
933
2,484
0
28,672
W
Lancelot
ZionVilla
Lancelot
1,806
435
0
506
5,212
1,882
0
1,599
3,613
0
32,557
L
Chiron
bigguy47
Chiron
1,914
922
0
882
4,398
1,244
0
0
4,398
0
15,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
26,736
291
Minions Killed
272
0
Camps Cleared
0
883,303
Distance Traveled
975,444
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,659
629
90
10
0
178,288
0
L
Ymir
4,858
540
26
3
0
189,504
4
W
Ares
4,493
499
15
2
0
187,215
0
L
Rama
4,811
535
62
7
0
167,190
3
W
Hercules
6,622
736
69
8
0
190,507
0
L
Janus
6,251
695
97
11
0
202,200
3
L
Ratatoskr
5,831
648
80
9
0
230,431
0
W
Neith
4,924
547
41
5
0
168,900
2
W
Lancelot
5,038
560
57
6
0
250,534
0
L
Chiron
4,156
462
26
3
0
93,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role