Player Matchup

Fenrir
Fenrir
BrailleBanjo
Fenrir
Level 60
God Stats
13W - 12L
1,500 SR
Queue Stats
585W - 529L
1,644 Elo+
Solo
Horus
Horus
CryptTheDemon
Horus
Level 6
God Stats
5W - 4L
1,706 SR
Queue Stats
18W - 17L
1,803 Elo+
Party 1
Apollo
Apollo
Reach4TheSummit
Apollo
Level 63
God Stats
4W - 5L
1,432 SR
Queue Stats
257W - 200L
1,528 Elo+
Solo
Ravana
Ravana
SilentHits
Ravana
Level 122
God Stats
9W - 9L
1,503 SR
Queue Stats
138W - 99L
1,583 Elo+
Solo
Chang'e
Chang'e
TheMildBurrito
Chang'e
Level 105
God Stats
9W - 8L
1,684 SR
Queue Stats
134W - 104L
1,632 Elo+
Party 1
Team Averages
Level 71
1,565 SR
1,638 Elo+

VS

Team Averages
Level 97
1,534 SR
1,606 Elo+
Thor
Thor
CanadianPow
Thor
Level 115
God Stats
15W - 6L
1,671 SR
Queue Stats
208W - 189L
1,644 Elo+
Party 2
Cernunnos
Cernunnos
GirthBrooks13
Cernunnos
Level 18
God Stats
3W - 7L
1,412 SR
Queue Stats
112W - 119L
1,554 Elo+
Party 3
Agni
Agni
MercenaryStyle
Agni
Level 127
God Stats
37W - 26L
1,711 SR
Queue Stats
375W - 347L
1,591 Elo+
Solo
Eset
Eset
PaulieWalnuts
Eset
Level 124
God Stats
1W - 2L
1,629 SR
Queue Stats
128W - 121L
1,553 Elo+
Party 3
Sun Wukong
Sun Wukong
PerMatro
Sun Wukong
Level 99
God Stats
0W - 2L
1,247 SR
Queue Stats
191W - 160L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 2 / 2
7,778
598
12,097
17,627
10,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 6
7,553
581
7,289
9,679
5,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 6
8,247
634
10,174
10,318
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
SilentHits
Ravana
14
2 / 1 / 6
7,767
597
4,729
6,175
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 0 / 2
8,615
663
8,373
8,679
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,349
565
8,007
12,784
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
GirthBrooks13
Cernunnos
11
0 / 4 / 2
6,416
494
4,892
9,120
3,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 6 / 1
6,616
509
4,484
8,287
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 0
6,062
466
3,383
10,169
6,354
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
PerMatro
Sun Wukong
11
1 / 4 / 1
6,628
510
8,577
16,950
12,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
22
Kills
5
5
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
2
2
L
4
4
0
1
W
6
1
6
9
L
Cernunnos
GirthBrooks13
Cernunnos
0
4
2
0.25
L
0
6
1
0.08
L
0
4
0
0
L
Sun Wukong
PerMatro
Sun Wukong
1
4
1
0.38
W
4
1
6
7
W
Ravana
SilentHits
Ravana
2
1
6
5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,662
Damage
29,343
52,478
Taken
57,310
26,039
Mitigated
30,927
22,865
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,097
6,926
0
9,195
17,627
10,584
0
0
17,627
0
59,698
L
8,007
1,771
0
840
12,784
5,354
0
447
12,337
0
51,862
W
7,289
3,134
592
1,828
9,679
5,590
0
1,418
8,237
0
40,682
L
Cernunnos
GirthBrooks13
Cernunnos
4,892
2,686
0
1,874
9,120
3,372
816
316
8,804
0
38,470
L
4,484
416
0
240
8,287
3,059
0
3,003
5,284
56,306
0
L
3,383
528
126
1,491
10,169
6,354
0
4,607
5,562
22,641
0
L
Sun Wukong
PerMatro
Sun Wukong
8,577
2,230
0
4,117
16,950
12,788
0
0
16,950
0
45,386
W
10,174
6,604
0
5,412
10,318
3,874
1,264
688
9,630
0
58,636
W
Ravana
SilentHits
Ravana
4,729
1,540
0
965
6,175
2,715
0
885
5,275
0
71,855
W
8,373
607
840
4,033
8,679
3,276
144
4,711
3,842
61,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,960
Gold Earned
33,071
476
Minions Killed
353
0
Camps Cleared
0
1,418,491
Distance Traveled
1,242,241
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,778
598
98
8
0
230,600
0
L
Thor
7,349
565
75
6
0
258,625
0
W
Horus
7,553
581
59
5
0
298,301
2
L
Cernunnos
6,416
494
70
5
0
228,014
3
L
Agni
6,616
509
119
9
0
224,590
2
L
Eset
6,062
466
23
2
0
256,524
2
L
Sun Wukong
6,628
510
66
5
0
274,488
0
W
Apollo
8,247
634
103
8
0
288,228
1
W
Ravana
7,767
597
105
8
0
303,009
0
W
Chang'e
8,615
663
111
9
0
298,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role