Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
MaybeKus
Aphrodite
Level 129
God Stats
1W - 0L
1,734 SR
Queue Stats
17W - 26L
1,440 Elo+
Party 3
Ao Kuang
Ao Kuang
Paraplegik
Ao Kuang
Level 158
God Stats
2W - 0L
1,284 SR
Queue Stats
78W - 63L
1,561 Elo+
Party 3
Anubis
Anubis
TARHANIS
Anubis
Level 69
God Stats
116W - 67L
1,579 SR
Queue Stats
206W - 163L
1,507 Elo+
Solo
Team Averages
Level 134
1,519 SR
1,502 Elo+

VS

Team Averages
Level 135
1,640 SR
1,493 Elo+
Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Mâlsheem
Horus
Level 142
God Stats
4W - 1L
1,974 SR
Queue Stats
101W - 76L
1,584 Elo+
Party 2
Mercury
Mercury
Nvar
Mercury
Level 107
God Stats
15W - 9L
1,651 SR
Queue Stats
146W - 151L
1,510 Elo+
Party 2
Scylla
Scylla
figo
Scylla
Level 159
God Stats
1W - 4L
1,573 SR
Queue Stats
2W - 6L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 0 / 1
6,511
651
4,741
9,414
5,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ishtar
 
Ishtar
10
1 / 0 / 1
5,546
555
2,775
4,960
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MaybeKus
Aphrodite
9
0 / 0 / 2
5,541
554
1,602
5,374
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
Paraplegik
Ao Kuang
10
4 / 0 / 0
5,795
580
3,785
5,924
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
TARHANIS
Anubis
11
1 / 0 / 2
6,581
658
2,996
3,680
1,612
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 0
5,870
587
6,172
7,427
4,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
 
Cupid
9
0 / 1 / 0
4,844
484
4,383
4,988
1,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Mâlsheem
Horus
8
0 / 1 / 0
4,761
476
2,234
5,395
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Nvar
Mercury
9
0 / 2 / 0
5,074
507
2,000
7,072
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
figo
Scylla
6
0 / 2 / 0
4,337
434
688
3,446
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
1
1.5
W
Ishtar
 
Ishtar
1
0
1
1.5
L
Hercules
 
Hercules
0
1
0
0
L
Cupid
 
Cupid
0
1
0
0
W
Aphrodite
MaybeKus
Aphrodite
0
0
2
1
L
Horus
Mâlsheem
Horus
0
1
0
0
L
Mercury
Nvar
Mercury
0
2
0
0
W
Ao Kuang
Paraplegik
Ao Kuang
4
0
0
4
W
Anubis
TARHANIS
Anubis
1
0
2
2
L
Scylla
figo
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,899
Damage
15,477
29,352
Taken
28,328
14,111
Mitigated
12,115
15,378
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,741
3,003
0
4,635
9,414
5,980
0
0
9,414
0
29,933
W
Ishtar
 
Ishtar
2,775
1,562
0
1,777
4,960
2,025
448
0
4,960
0
42,960
L
Hercules
 
Hercules
6,172
2,905
0
3,068
7,427
4,300
0
487
5,661
0
49,999
L
Cupid
 
Cupid
4,383
2,654
29
2,311
4,988
1,551
0
2,000
2,988
0
34,914
W
Aphrodite
MaybeKus
Aphrodite
1,602
286
2,081
3,448
5,374
2,355
0
0
5,374
16,544
0
L
Horus
Mâlsheem
Horus
2,234
1,083
520
2,861
5,395
3,502
0
1,754
3,641
0
10,441
L
Mercury
Nvar
Mercury
2,000
769
0
515
7,072
2,136
0
2,196
4,801
0
37,941
W
Ao Kuang
Paraplegik
Ao Kuang
3,785
846
0
961
5,924
2,139
0
129
5,795
39,430
0
W
Anubis
TARHANIS
Anubis
2,996
60
0
2,476
3,680
1,612
323
559
3,121
52,038
0
L
Scylla
figo
Scylla
688
204
0
530
3,446
626
0
1,946
1,500
16,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
24,886
377
Minions Killed
275
0
Camps Cleared
0
960,839
Distance Traveled
906,233
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,511
651
104
10
0
185,926
2
W
Ishtar
5,546
555
84
8
0
164,073
1
L
Hercules
5,870
587
102
10
0
214,508
1
L
Cupid
4,844
484
63
6
0
173,069
3
W
Aphrodite
5,541
554
26
3
0
200,729
1
L
Horus
4,761
476
10
1
0
197,847
2
L
Mercury
5,074
507
68
7
0
218,555
0
W
Ao Kuang
5,795
580
70
7
0
232,068
0
W
Anubis
6,581
658
93
9
0
178,043
0
L
Scylla
4,337
434
32
3
0
102,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role