Player Matchup

Sol
Sol
Ol Bojangles
Sol
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
383W - 355L
1,488 Elo+
Solo
Shiva
Shiva
REDRUM_187_GOON
Shiva
Level 103
God Stats
6W - 3L
1,424 SR
Queue Stats
558W - 559L
1,417 Elo+
Solo
Anubis
Anubis
ShutingStar 9X
Anubis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 110L
1,588 Elo+
Party 2
Cabrakan
Cabrakan
WRAxXxSilver
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,863 Elo+
Party 2
Geb
Geb
santiagofg96
Geb
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 154L
1,566 Elo+
Party 2
Team Averages
Level 121
1,485 SR
1,584 Elo+

VS

Team Averages
Level 96
1,556 SR
1,501 Elo+
Ganesha
Ganesha
Mute_The_Sound
Ganesha
Level 90
God Stats
1W - 3L
1,683 SR
Queue Stats
105W - 96L
1,538 Elo+
Party 1
Achilles
Achilles
Qc__SuperNova
Achilles
Level 127
God Stats
3W - 2L
1,422 SR
Queue Stats
212W - 216L
1,445 Elo+
Solo
Artio
Artio
Revanmon
Artio
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,515 Elo+
Solo
Anubis
Anubis
dustincoffey13
Anubis
Level 105
God Stats
4W - 4L
1,673 SR
Queue Stats
266W - 224L
1,609 Elo+
Party 1
Ymir
Ymir
v_-Hush-_v
Ymir
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
415W - 402L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 18
11,356
811
15,882
12,922
6,366
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 6 / 6
10,725
766
11,014
18,090
15,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 4 / 10
12,660
904
20,947
17,047
11,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
WRAxXxSilver
Cabrakan
17
4 / 3 / 16
10,684
763
6,593
19,271
21,991
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 2 / 16
11,349
811
9,272
19,972
21,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 9
9,125
652
10,263
17,285
16,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Qc__SuperNova
Achilles
18
6 / 6 / 7
10,594
757
16,808
21,027
29,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Revanmon
Artio
1
0 / 1 / 0
3,536
253
0
801
194
20
7 / 5 / 5
11,981
856
26,759
13,301
8,938
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 9
8,634
617
6,805
18,614
25,065
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
23
Kills
14
17
Deaths
24
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
3
2
18
6
L
Achilles
Qc__SuperNova
Achilles
6
6
7
1.58
W
3
6
6
1
L
Artio
Revanmon
Artio
0
1
0
0
W
11
4
10
4
W
Cabrakan
WRAxXxSilver
Cabrakan
4
3
16
4
L
7
5
5
1.9
W
2
2
16
5
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,708
Damage
60,635
87,302
Taken
71,028
77,061
Mitigated
80,363
38,627
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,263
396
1,119
2,386
17,285
16,723
0
13,090
4,195
27,473
0
W
15,882
2,819
3,305
5,299
12,922
6,366
5,563
7,081
5,687
36,462
0
L
Achilles
Qc__SuperNova
Achilles
16,808
1,318
2,402
4,345
21,027
29,443
0
14,097
6,930
363
26,484
W
11,014
1,713
2,241
4,724
18,090
15,537
308
4,520
13,384
0
28,879
L
Artio
Revanmon
Artio
0
0
0
0
801
194
0
801
0
0
0
W
20,947
645
279
6,681
17,047
11,516
1,766
11,706
4,968
48,140
0
W
Cabrakan
WRAxXxSilver
Cabrakan
6,593
293
2,612
4,407
19,271
21,991
520
10,845
8,088
13,069
0
L
26,759
430
478
3,994
13,301
8,938
98
11,355
1,946
50,754
0
W
9,272
779
884
8,195
19,972
21,651
448
8,752
10,985
17,466
0
L
6,805
678
713
2,434
18,614
25,065
0
13,351
5,263
12,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
43,870
164
Minions Killed
132
0
Camps Cleared
0
1,312,280
Distance Traveled
867,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,125
652
7
1
0
221,085
0
W
Sol
11,356
811
43
3
0
288,844
0
L
Achilles
10,594
757
31
2
0
231,570
0
W
Shiva
10,725
766
36
3
0
279,722
0
L
Artio
3,536
253
0
0
0
0
0
W
Anubis
12,660
904
63
5
0
223,176
0
W
Cabrakan
10,684
763
7
1
0
241,755
0
L
Anubis
11,981
856
85
6
0
198,595
0
W
Geb
11,349
811
15
1
0
278,783
0
L
Ymir
8,634
617
9
1
0
216,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role