Player Matchup

Hades
Hades
Gold IV
KaMeHaMeHaaaa29
Hades
Gold IV
Level 88
God Stats
9W - 10L
1,489 SR
Queue Stats
122W - 146L
1,416 MMR
Party 2
Ymir
Ymir
Silver III
androide-amigo
Ymir
Silver III
Level 143
God Stats
47W - 32L
1,566 SR
Queue Stats
332W - 476L
1,012 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
deesuitters
Ah Muzen Cab
Gold IV
Level 113
God Stats
42W - 42L
1,769 SR
Queue Stats
487W - 507L
1,546 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,608 SR
1,325 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,476 SR
1,250 MMR
Bacchus
Bacchus
Bronze III
Arktos2000
Bacchus
Bronze III
Level 102
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 14L
1,315 MMR
Party 1
Hou Yi
Hou Yi
Bronze IV
TheButcher68580
Hou Yi
Bronze IV
Level 118
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 30L
1,091 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
XvonXrivaX
Kukulkan
Bronze III
Level 89
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 7L
1,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,763
751
13,329
9,620
6,104
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 0 / 7
10,511
809
6,255
13,114
17,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
deesuitters
Ah Muzen Cab
16
4 / 0 / 5
10,192
784
11,273
10,098
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AchillesAphroditeSkadiHe BoBakasura

VS

Bans
AresSurtrHorusGuan YuHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arktos2000
Bacchus
13
0 / 0 / 0
8,520
655
4,713
13,144
20,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 0
8,029
618
8,052
12,907
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
XvonXrivaX
Kukulkan
13
0 / 5 / 0
8,127
625
4,745
9,523
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arktos2000
Bacchus
0
0
0
0
W
3
0
6
6
L
0
4
0
0
L
Kukulkan
XvonXrivaX
Kukulkan
0
5
0
0
W
2
0
7
5.5
W
Ah Muzen Cab
deesuitters
Ah Muzen Cab
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
17,510
32,832
Taken
35,574
29,096
Mitigated
29,716
15,011
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arktos2000
Bacchus
4,713
363
0
3,890
13,144
20,471
0
5,546
6,945
18,907
0
W
13,329
1,089
584
3,577
9,620
6,104
1,216
2,278
7,342
53,939
0
L
8,052
3,199
0
2,058
12,907
5,324
0
7,371
5,267
0
31,739
L
Kukulkan
XvonXrivaX
Kukulkan
4,745
307
121
1,536
9,523
3,921
0
6,763
2,377
34,178
0
W
6,255
534
2,033
4,721
13,114
17,267
412
3,767
9,347
25,960
0
W
Ah Muzen Cab
deesuitters
Ah Muzen Cab
11,273
3,988
0
4,096
10,098
5,725
1,566
3,476
6,622
0
50,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
24,676
180
Minions Killed
151
0
Camps Cleared
0
739,497
Distance Traveled
676,573
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,520
655
21
2
0
258,460
4
W
Hades
9,763
751
75
6
0
213,818
0
L
Hou Yi
8,029
618
49
4
0
219,412
2
L
Kukulkan
8,127
625
81
6
0
198,701
0
W
Ymir
10,511
809
24
2
0
256,318
0
W
Ah Muzen Cab
10,192
784
81
6
0
269,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role