Player Matchup

Kukulkan
Kukulkan
Alphot
Kukulkan
Level 145
God Stats
1W - 1L
1,898 SR
Queue Stats
90W - 114L
1,633 Elo+
Party 1
Janus
Janus
Eledee
Janus
Level 109
God Stats
11W - 5L
1,724 SR
Queue Stats
90W - 121L
1,586 Elo+
Party 1
Loki
Loki
McrowavdAdapting
Loki
Level 24
God Stats
5W - 6L
1,437 SR
Queue Stats
58W - 46L
1,570 Elo+
Party 2
Artemis
Artemis
Xadrak
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,543 Elo+
Party 2
Horus
Horus
jeycob99
Horus
Level 141
God Stats
27W - 21L
1,648 SR
Queue Stats
196W - 184L
1,547 Elo+
Solo
Team Averages
Level 88
1,642 SR
1,576 Elo+

VS

Team Averages
Level 157
1,652 SR
1,568 Elo+
Fenrir
Fenrir
FlaaZiKa
Fenrir
Level 145
God Stats
23W - 13L
1,734 SR
Queue Stats
278W - 257L
1,554 Elo+
Solo
Persephone
Persephone
Fludubuduhu
Persephone
Level 174
God Stats
10W - 10L
1,562 SR
Queue Stats
106W - 113L
1,588 Elo+
Solo
Hercules
Hercules
Whityy06
Hercules
Level 149
God Stats
15W - 6L
1,762 SR
Queue Stats
198W - 185L
1,498 Elo+
Solo
Sol
Sol
joypower
Sol
Level 159
God Stats
0W - 1L
1,624 SR
Queue Stats
76W - 74L
1,604 Elo+
Solo
Maui
Maui
pillowhead4
Maui
Level 158
God Stats
24W - 31L
1,579 SR
Queue Stats
481W - 460L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alphot
Kukulkan
15
2 / 1 / 2
7,618
762
5,593
4,309
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Eledee
Janus
15
2 / 0 / 4
7,993
799
10,449
4,021
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 4
8,414
841
6,077
6,332
2,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Xadrak
Artemis
13
0 / 0 / 4
7,032
703
8,546
6,430
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
jeycob99
Horus
13
1 / 1 / 7
7,201
720
3,820
10,816
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlaaZiKa
Fenrir
13
0 / 2 / 0
6,809
681
1,578
6,061
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Fludubuduhu
Persephone
14
1 / 1 / 1
7,632
763
8,261
6,692
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Whityy06
Hercules
12
1 / 3 / 1
6,690
669
3,110
13,253
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 1
7,042
704
8,425
8,073
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 2
6,917
692
3,498
8,643
8,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
10
Kills
2
2
Deaths
9
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alphot
Kukulkan
2
1
2
3
W
Janus
Eledee
Janus
2
0
4
4
L
Fenrir
FlaaZiKa
Fenrir
0
2
0
0
L
Persephone
Fludubuduhu
Persephone
1
1
1
1.5
W
5
0
4
7
L
Hercules
Whityy06
Hercules
1
3
1
0.5
W
Artemis
Xadrak
Artemis
0
0
4
2
W
Horus
jeycob99
Horus
1
1
7
4.5
L
0
2
1
0.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,485
Damage
24,872
31,908
Taken
42,722
18,684
Mitigated
27,542
9,544
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alphot
Kukulkan
5,593
166
0
250
4,309
1,753
0
3,126
1,046
26,090
0
W
Janus
Eledee
Janus
10,449
78
0
472
4,021
1,712
0
1,708
2,143
42,054
0
L
Fenrir
FlaaZiKa
Fenrir
1,578
360
0
1,300
6,061
3,241
0
2,998
2,797
0
12,416
L
Persephone
Fludubuduhu
Persephone
8,261
291
0
1,048
6,692
2,555
0
2,800
3,739
36,467
0
W
6,077
2,355
0
1,944
6,332
2,814
366
4,005
2,280
0
29,133
L
Hercules
Whityy06
Hercules
3,110
515
0
4,239
13,253
10,041
0
3,992
8,780
0
9,520
W
Artemis
Xadrak
Artemis
8,546
3,659
0
1,289
6,430
2,857
121
4,171
2,132
0
23,799
W
Horus
jeycob99
Horus
3,820
1,384
2,113
3,476
10,816
9,548
0
6,535
3,954
0
7,593
L
8,425
3,563
0
2,171
8,073
3,323
207
3,456
4,477
28,992
1,467
L
3,498
338
0
608
8,643
8,382
0
2,082
6,233
18,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
35,090
249
Minions Killed
198
0
Camps Cleared
0
1,204,391
Distance Traveled
1,037,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,618
762
56
6
0
222,428
0
W
Janus
7,993
799
85
9
0
238,640
0
L
Fenrir
6,809
681
30
3
0
234,721
0
L
Persephone
7,632
763
64
6
0
214,387
0
W
Loki
8,414
841
55
6
0
281,679
0
L
Hercules
6,690
669
17
2
0
194,205
0
W
Artemis
7,032
703
42
4
0
226,073
0
W
Horus
7,201
720
11
1
0
235,571
0
L
Sol
7,042
704
55
6
0
206,325
0
L
Maui
6,917
692
32
3
0
188,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role