Player Matchup

Terra
Terra
Maineriño3
Terra
Level 89
God Stats
2W - 0L
1,833 SR
Queue Stats
110W - 104L
1,484 Elo+
Party 1
Achilles
Achilles
ManoloLama001
Achilles
Level 106
God Stats
12W - 10L
1,655 SR
Queue Stats
134W - 131L
1,464 Elo+
Party 1
Zeus
Zeus
S0L4RFL4RE
Zeus
Level 157
God Stats
1W - 3L
1,286 SR
Queue Stats
218W - 233L
1,511 Elo+
Party 2
Izanami
Izanami
TechBrute
Izanami
Level 159
God Stats
21W - 15L
1,597 SR
Queue Stats
267W - 292L
1,526 Elo+
Party 2
Fenrir
Fenrir
UnicornPower1527
Fenrir
Level 88
God Stats
5W - 4L
1,537 SR
Queue Stats
125W - 122L
1,468 Elo+
Party 1
Team Averages
Level 120
1,582 SR
1,490 Elo+

VS

Team Averages
Level 103
1,552 SR
1,535 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
AlexMocanu
Loki
Level 157
God Stats
8W - 7L
1,435 SR
Queue Stats
59W - 60L
1,489 Elo+
Solo
Scylla
Scylla
Mâlsheem
Scylla
Level 142
God Stats
6W - 3L
1,744 SR
Queue Stats
101W - 76L
1,598 Elo+
Party 4
Martichoras
Martichoras
Nvar
Martichoras
Level 107
God Stats
18W - 13L
1,705 SR
Queue Stats
146W - 151L
1,522 Elo+
Party 4
Da Ji
Da Ji
Riisky
Da Ji
Level 81
God Stats
1W - 4L
1,378 SR
Queue Stats
63W - 44L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,552
504
4,440
11,498
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
ManoloLama001
Achilles
11
0 / 2 / 1
6,544
503
6,885
11,335
12,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 1
8,832
679
10,044
7,763
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TechBrute
Izanami
12
0 / 4 / 2
7,070
544
6,783
11,424
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 0 / 2
6,597
507
2,076
8,585
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 4
6,544
503
3,655
7,408
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 2
7,133
549
5,598
10,109
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Mâlsheem
Scylla
14
0 / 0 / 1
7,591
584
3,417
5,626
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
Nvar
Martichoras
12
1 / 0 / 4
7,008
539
10,319
11,133
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Riisky
Da Ji
13
6 / 4 / 0
7,703
593
9,480
13,538
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
8
8
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
4
3
L
0
1
2
1
W
0
1
4
2
W
Achilles
ManoloLama001
Achilles
0
2
1
0.25
L
Scylla
Mâlsheem
Scylla
0
0
1
0.5
L
Martichoras
Nvar
Martichoras
1
0
4
3
L
Da Ji
Riisky
Da Ji
6
4
0
1.5
W
5
1
1
5.5
W
Izanami
TechBrute
Izanami
0
4
2
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,228
Damage
32,469
50,605
Taken
47,814
31,209
Mitigated
22,617
11,967
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,655
1,437
1,549
3,942
7,408
5,378
351
3,181
4,227
18,339
0
L
5,598
2,078
0
2,250
10,109
3,420
0
194
9,062
0
54,717
W
4,440
932
2,289
3,194
11,498
8,273
0
3,072
8,426
11,697
0
W
Achilles
ManoloLama001
Achilles
6,885
1,341
0
2,274
11,335
12,845
0
0
11,335
0
45,594
L
Scylla
Mâlsheem
Scylla
3,417
130
0
1,651
5,626
2,047
0
3,959
1,667
67,727
0
L
Martichoras
Nvar
Martichoras
10,319
4,278
0
3,581
11,133
5,914
0
3,126
8,007
0
73,282
L
Da Ji
Riisky
Da Ji
9,480
2,714
0
920
13,538
5,858
0
4,024
9,392
0
59,687
W
10,044
805
0
1,810
7,763
2,242
0
2,134
5,629
75,086
0
W
Izanami
TechBrute
Izanami
6,783
4,922
0
1,567
11,424
4,297
283
1,631
9,793
0
70,611
W
2,076
371
0
833
8,585
3,552
749
235
8,350
0
46,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
35,979
415
Minions Killed
454
0
Camps Cleared
0
1,372,170
Distance Traveled
1,343,867
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,544
503
27
2
0
251,474
0
L
Loki
7,133
549
98
8
0
271,813
3
W
Terra
6,552
504
20
2
0
302,242
0
W
Achilles
6,544
503
54
4
0
226,484
0
L
Scylla
7,591
584
132
10
0
268,537
3
L
Martichoras
7,008
539
119
9
0
256,517
0
L
Da Ji
7,703
593
78
6
0
295,526
2
W
Zeus
8,832
679
132
10
0
278,759
3
W
Izanami
7,070
544
137
11
0
257,889
0
W
Fenrir
6,597
507
72
6
0
306,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role