Player Matchup

Danzaburou
Danzaburou
Laggybaggy2
Danzaburou
Level 54
God Stats
14W - 17L
1,392 SR
Queue Stats
122W - 127L
1,338 Elo+
Party 1
Anubis
Anubis
Saggybaggy3
Anubis
Level 69
God Stats
15W - 11L
1,477 SR
Queue Stats
487W - 472L
1,449 Elo+
Party 1
Awilix
Awilix
Sandybaggy1
Awilix
Level 97
God Stats
5W - 2L
1,500 SR
Queue Stats
161W - 162L
1,408 Elo+
Party 1
Cerberus
Cerberus
numericable4a44
Cerberus
Level 38
God Stats
2W - 0L
1,766 SR
Queue Stats
18W - 29L
1,384 Elo+
Party 2
Guan Yu
Guan Yu
unfoxtail
Guan Yu
Level 43
God Stats
1W - 1L
1,287 SR
Queue Stats
18W - 29L
1,384 Elo+
Party 2
Team Averages
Level 60
1,484 SR
1,392 Elo+

VS

Team Averages
Level 51
1,485 SR
1,417 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Resende2009
Bakasura
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 77L
1,265 Elo+
Solo
Hercules
Hercules
dangerkiller140
Hercules
Level 69
God Stats
3W - 6L
1,387 SR
Queue Stats
116W - 88L
1,424 Elo+
Solo
Medusa
Medusa
dippedinBBQ
Medusa
Level 16
God Stats
6W - 10L
1,537 SR
Queue Stats
36W - 47L
1,398 Elo+
Party 3
Ymir
Ymir
nicoblaster350
Ymir
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 99L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Laggybaggy2
Danzaburou
10
5 / 0 / 3
6,953
579
7,558
8,535
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
4 / 1 / 2
7,762
647
6,799
7,300
3,914
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
12
2 / 1 / 4
6,639
553
5,089
8,527
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
10
2 / 1 / 6
6,178
515
5,449
9,080
6,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
unfoxtail
Guan Yu
11
2 / 1 / 1
6,989
582
6,064
10,410
7,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 3 / 2
6,549
546
6,792
10,518
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Resende2009
Bakasura
1
0 / 0 / 0
2,355
196
0
0
0
Hercules
11
1 / 3 / 0
6,424
535
6,531
10,107
11,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
9
1 / 4 / 0
5,407
451
6,640
10,184
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,277
440
2,111
14,128
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
3
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
2
0.67
W
Danzaburou
Laggybaggy2
Danzaburou
5
0
3
6.5
L
Bakasura
Resende2009
Bakasura
0
0
0
0
W
Anubis
4
1
2
5
W
Awilix
2
1
4
4
L
Hercules
1
3
0
0.33
L
Medusa
1
4
0
0.25
L
0
5
1
0.1
W
Cerberus
2
1
6
5
W
Guan Yu
unfoxtail
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,959
Damage
22,074
43,852
Taken
44,937
24,155
Mitigated
28,360
13,567
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,792
514
0
4,008
10,518
3,464
0
4,196
6,322
53,823
0
W
Danzaburou
Laggybaggy2
Danzaburou
7,558
3,302
0
4,177
8,535
3,077
74
1,738
6,797
0
40,133
L
Bakasura
Resende2009
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
6,799
363
0
3,800
7,300
3,914
333
3,367
3,933
66,738
0
W
Awilix
5,089
2,569
0
840
8,527
3,170
0
1,308
7,219
0
36,788
L
Hercules
6,531
1,960
0
3,531
10,107
11,076
0
0
10,107
0
46,128
L
Medusa
6,640
2,381
0
1,834
10,184
3,386
0
4,447
5,737
0
34,652
L
2,111
806
0
1,063
14,128
10,434
0
3,605
10,523
12,754
0
W
Cerberus
5,449
476
239
1,664
9,080
6,070
417
2,490
6,590
23,440
0
W
Guan Yu
unfoxtail
Guan Yu
6,064
1,168
391
2,456
10,410
7,924
0
0
10,410
0
41,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
26,012
344
Minions Killed
239
0
Camps Cleared
0
1,192,783
Distance Traveled
875,491
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,549
546
86
7
0
237,317
0
W
Danzaburou
6,953
579
52
4
0
214,481
0
L
Bakasura
2,355
196
0
0
0
0
0
W
Anubis
7,762
647
123
10
0
222,172
0
W
Awilix
6,639
553
49
4
0
274,027
0
L
Hercules
6,424
535
87
7
0
230,865
2
L
Medusa
5,407
451
42
4
0
205,948
2
L
Ymir
5,277
440
24
2
0
201,361
0
W
Cerberus
6,178
515
44
4
0
230,357
0
W
Guan Yu
6,989
582
76
6
0
251,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role