Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lakiboi
Hachiman
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 118L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Naitbain
Sun Wukong
Level 123
God Stats
1W - 0L
1,580 SR
Queue Stats
9W - 5L
1,523 Elo+
Party 1
Osiris
Osiris
Podda90
Osiris
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,552 Elo+
Solo
Team Averages
Level 131
1,516 SR
1,502 Elo+

VS

Team Averages
Level 55
1,589 SR
1,404 Elo+
Sol
Sol
Cwsnake
Sol
Level 87
God Stats
2W - 2L
1,706 SR
Queue Stats
117W - 127L
1,455 Elo+
Party 2
Hachiman
Hachiman
MrLoremaster
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,333 Elo+
Party 2
Atlas
Atlas
drmigalhas
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Solo
Sun Wukong
Sun Wukong
rob-20-
Sun Wukong
Level 104
God Stats
0W - 4L
1,526 SR
Queue Stats
107W - 104L
1,558 Elo+
Solo
Yu Huang
Yu Huang
zKETCHz
Yu Huang
Level 42
God Stats
1W - 1L
1,715 SR
Queue Stats
77W - 66L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 0 / 16
9,687
969
14,105
27,178
24,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ares
 
Ares
13
1 / 4 / 12
8,593
859
4,247
15,210
17,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Lakiboi
Hachiman
15
8 / 2 / 10
9,626
963
16,450
7,494
4,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Naitbain
Sun Wukong
14
3 / 3 / 13
8,455
846
11,126
13,988
13,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Podda90
Osiris
15
6 / 1 / 12
8,965
897
7,977
11,651
11,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 4 / 5
8,558
856
17,316
11,409
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
MrLoremaster
Hachiman
12
3 / 6 / 3
7,261
726
8,929
11,077
5,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
11
0 / 7 / 2
6,819
682
5,171
15,598
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
rob-20-
Sun Wukong
14
1 / 4 / 7
7,665
767
11,987
12,773
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
zKETCHz
Yu Huang
13
1 / 3 / 3
7,374
737
11,244
7,818
3,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
24
Kills
9
10
Deaths
24
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
16
14
W
Ares
 
Ares
1
4
12
1.75
L
Sol
4
4
5
1.63
W
Hachiman
Lakiboi
Hachiman
8
2
10
6.5
L
Hachiman
MrLoremaster
Hachiman
3
6
3
0.75
W
Sun Wukong
Naitbain
Sun Wukong
3
3
13
3.17
W
Osiris
Podda90
Osiris
6
1
12
12
L
Atlas
0
7
2
0.14
L
Sun Wukong
rob-20-
Sun Wukong
1
4
7
1.13
L
Yu Huang
zKETCHz
Yu Huang
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,905
Damage
54,647
75,521
Taken
58,675
71,461
Mitigated
38,132
34,303
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,105
3,834
954
17,467
27,178
24,491
1,656
12,962
14,216
0
21,530
W
Ares
 
Ares
4,247
128
2,287
2,518
15,210
17,752
243
7,099
8,111
9,652
0
L
Sol
17,316
5,730
0
4,185
11,409
5,237
257
503
10,906
32,826
0
W
Hachiman
Lakiboi
Hachiman
16,450
8,489
0
2,216
7,494
4,300
6,016
3,071
4,423
0
31,794
L
Hachiman
MrLoremaster
Hachiman
8,929
4,837
0
1,550
11,077
5,492
141
417
10,660
0
11,814
W
Sun Wukong
Naitbain
Sun Wukong
11,126
1,038
756
2,895
13,988
13,014
189
5,737
8,251
0
18,606
W
Osiris
Podda90
Osiris
7,977
1,282
3,275
1,935
11,651
11,904
255
4,862
6,789
0
17,422
L
Atlas
5,171
2,005
0
396
15,598
14,146
0
1,551
14,047
10,559
0
L
Sun Wukong
rob-20-
Sun Wukong
11,987
2,133
280
2,849
12,773
9,822
0
1,232
11,541
0
22,011
L
Yu Huang
zKETCHz
Yu Huang
11,244
492
363
755
7,818
3,435
0
544
7,274
17,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
37,677
98
Minions Killed
92
0
Camps Cleared
0
918,222
Distance Traveled
812,979
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,687
969
16
2
0
195,750
0
W
Ares
8,593
859
11
1
0
188,760
0
L
Sol
8,558
856
33
3
0
141,421
0
W
Hachiman
9,626
963
34
3
0
138,350
5
L
Hachiman
7,261
726
6
1
0
150,815
0
W
Sun Wukong
8,455
846
21
2
0
184,754
0
W
Osiris
8,965
897
16
2
0
210,608
0
L
Atlas
6,819
682
8
1
0
154,725
0
L
Sun Wukong
7,665
767
28
3
0
170,489
0
L
Yu Huang
7,374
737
17
2
0
195,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role