Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Code Name X117
Skadi
Level 74
God Stats
0W - 2L
1,188 SR
Queue Stats
40W - 33L
1,459 Elo+
Party 1
Sobek
Sobek
DRTak
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,445 Elo+
Party 1
Team Averages
Level 90
1,396 SR
1,468 Elo+

VS

Team Averages
Level 93
1,534 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Laxdray
Yemoja
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,503 Elo+
Solo
Kukulkan
Kukulkan
XModestPelicanX
Kukulkan
Level 27
God Stats
20W - 9L
1,603 SR
Queue Stats
57W - 68L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 5 / 0
6,329
633
5,356
10,979
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 4 / 1
6,293
629
4,990
9,486
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
DRTak
Sobek
9
0 / 7 / 2
6,486
649
3,806
16,631
12,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
9 / 1 / 7
8,991
899
14,869
8,536
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yemoja
Laxdray
Yemoja
12
1 / 1 / 12
7,807
781
2,813
7,062
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
14
6 / 0 / 10
8,726
873
13,006
3,765
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
0
0.4
W
Charybdis
 
Charybdis
9
1
7
12.5
L
0
4
1
0.13
L
Sobek
DRTak
Sobek
0
7
2
0.14
W
Yemoja
Laxdray
Yemoja
1
1
12
7
W
Kukulkan
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,152
Damage
30,688
37,096
Taken
19,363
20,757
Mitigated
10,171
7,592
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,356
367
1,970
2,358
10,979
4,305
0
5,198
5,502
13,782
0
W
Charybdis
 
Charybdis
14,869
7,425
0
2,555
8,536
3,413
702
4,138
4,398
0
39,456
L
4,990
2,901
0
522
9,486
3,910
26
3,502
5,733
0
22,731
L
Sobek
DRTak
Sobek
3,806
203
795
1,947
16,631
12,542
0
6,196
10,034
10,470
0
W
Yemoja
Laxdray
Yemoja
2,813
852
1,349
1,657
7,062
5,086
264
2,971
4,091
9,217
0
W
Kukulkan
13,006
594
0
0
3,765
1,672
388
2,124
1,641
40,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
25,524
81
Minions Killed
135
0
Camps Cleared
0
484,961
Distance Traveled
527,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,329
633
14
1
0
166,340
0
W
Charybdis
8,991
899
54
5
0
173,771
0
L
Skadi
6,293
629
41
4
0
147,484
0
L
Sobek
6,486
649
26
3
0
171,137
0
W
Yemoja
7,807
781
9
1
0
165,954
0
W
Kukulkan
8,726
873
72
7
0
187,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role