Player Matchup

Cthulhu
Cthulhu
HitzeR_
Cthulhu
Level 128
God Stats
2W - 2L
1,463 SR
Queue Stats
15W - 19L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
MOATH5050
Guan Yu
Level 127
God Stats
39W - 23L
1,752 SR
Queue Stats
322W - 366L
1,538 Elo+
Solo
Janus
Janus
THEEVILDIDI
Janus
Level 158
God Stats
68W - 82L
1,463 SR
Queue Stats
320W - 328L
1,505 Elo+
Party 1
Team Averages
Level 138
1,560 SR
1,499 Elo+

VS

Team Averages
Level 77
1,472 SR
1,415 Elo+
Sobek
Sobek
TMN-Ghostraven
Sobek
Level 32
God Stats
1W - 5L
1,230 SR
Queue Stats
1W - 7L
1,343 Elo+
Solo
Ishtar
Ishtar
XxSgtLol99xX
Ishtar
Level 77
God Stats
13W - 6L
1,687 SR
Queue Stats
224W - 208L
1,472 Elo+
Solo
Nox
Nox
ZaTreX_s13
Nox
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HitzeR_
Cthulhu
13
2 / 1 / 2
8,322
694
5,462
6,474
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
MOATH5050
Guan Yu
12
0 / 2 / 2
8,059
672
2,496
11,375
11,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

15
3 / 2 / 1
9,904
825
9,620
6,440
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
7,074
590
592
9,668
4,613
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
15
0 / 1 / 4
8,637
720
5,701
8,571
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 0
8,827
736
6,138
7,283
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
5
5
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HitzeR_
Cthulhu
2
1
2
3
W
Guan Yu
MOATH5050
Guan Yu
0
2
2
0.5
W
3
2
1
1.75
L
0
4
3
0.38
L
Ishtar
0
1
4
2
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
12,431
24,289
Taken
25,522
22,288
Mitigated
10,901
4,034
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HitzeR_
Cthulhu
5,462
37
0
858
6,474
8,136
370
2,083
4,391
20,028
0
W
Guan Yu
MOATH5050
Guan Yu
2,496
386
624
1,836
11,375
11,405
407
3,166
8,209
0
10,328
W
9,620
596
0
716
6,440
2,747
1,630
1,514
4,926
48,804
0
L
592
76
0
427
9,668
4,613
0
4,184
5,197
6,845
0
L
Ishtar
5,701
3,647
0
2,133
8,571
3,523
225
5,435
2,493
0
38,484
L
6,138
143
0
262
7,283
2,765
0
4,966
1,902
31,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
24,538
136
Minions Killed
143
0
Camps Cleared
0
674,395
Distance Traveled
628,307
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,322
694
15
1
0
235,039
4
W
Guan Yu
8,059
672
20
2
0
231,015
0
W
Janus
9,904
825
101
8
0
208,341
0
L
Sobek
7,074
590
9
1
0
203,366
0
L
Ishtar
8,637
720
70
6
0
218,777
0
L
Nox
8,827
736
64
5
0
206,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role