Player Matchup

Neith
Neith
Dunkeyshae
Neith
Level 7
God Stats
4W - 4L
1,698 SR
Queue Stats
4W - 5L
1,682 Elo+
Party 1
Artio
Artio
Eldeniir
Artio
Level 18
God Stats
9W - 7L
1,868 SR
Queue Stats
18W - 20L
1,682 Elo+
Party 1
Vamana
Vamana
slothhe
Vamana
Level 31
God Stats
1W - 4L
1,747 SR
Queue Stats
22W - 24L
1,682 Elo+
Party 1
Team Averages
Level 19
1,771 SR
1,682 Elo+

VS

Team Averages
Level 87
1,474 SR
1,452 Elo+
Bakasura
Bakasura
Groww7
Bakasura
Level 66
God Stats
17W - 13L
1,243 SR
Queue Stats
684W - 676L
1,442 Elo+
Solo
Freya
Freya
TheMostMagicMike
Freya
Level 138
God Stats
2W - 2L
1,551 SR
Queue Stats
97W - 96L
1,438 Elo+
Solo
Horus
Horus
golumheal
Horus
Level 58
God Stats
9W - 4L
1,628 SR
Queue Stats
25W - 29L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 4 / 2
8,511
709
10,378
8,588
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Eldeniir
Artio
12
1 / 7 / 4
7,950
663
5,541
15,164
13,719
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
slothhe
Vamana
13
1 / 6 / 3
8,415
701
11,101
14,811
13,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Groww7
Bakasura
16
8 / 1 / 6
10,160
847
8,977
9,924
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 10
9,818
818
13,973
14,018
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
golumheal
Horus
14
2 / 2 / 12
8,802
734
8,099
13,350
10,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
17
17
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
2
1
L
Artio
Eldeniir
Artio
1
7
4
0.43
W
Bakasura
Groww7
Bakasura
8
1
6
11
W
7
2
10
6
W
Horus
golumheal
Horus
2
2
12
4
L
Vamana
slothhe
Vamana
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
31,049
38,563
Taken
37,292
30,292
Mitigated
24,638
6,636
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,378
3,401
0
1,158
8,588
3,511
1,890
4,206
4,312
0
29,186
L
Artio
Eldeniir
Artio
5,541
1,267
1,329
2,522
15,164
13,719
162
3,688
10,061
18,977
0
W
Bakasura
Groww7
Bakasura
8,977
5,542
0
5,120
9,924
6,900
1,719
1,101
8,823
0
41,246
W
13,973
3,484
0
6,462
14,018
6,830
770
2,505
11,513
45,891
0
W
Horus
golumheal
Horus
8,099
3,862
960
2,726
13,350
10,908
921
2,295
11,055
0
22,287
L
Vamana
slothhe
Vamana
11,101
5,839
501
1,126
14,811
13,062
576
6,099
7,943
0
37,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
28,780
125
Minions Killed
149
0
Camps Cleared
0
593,668
Distance Traveled
679,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,511
709
56
5
0
183,152
0
L
Artio
7,950
663
29
2
0
194,845
0
W
Bakasura
10,160
847
69
6
0
276,574
0
W
Freya
9,818
818
57
5
0
178,345
0
W
Horus
8,802
734
23
2
0
224,357
0
L
Vamana
8,415
701
40
3
0
215,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role