Player Matchup

Izanami
Izanami
Ferg250
Izanami
Level 61
God Stats
21W - 17L
1,522 SR
Queue Stats
122W - 112L
1,438 Elo+
Party 2
Serqet
Serqet
KiraStarfire
Serqet
Level 162
God Stats
1W - 9L
1,477 SR
Queue Stats
54W - 63L
1,412 Elo+
Solo
Thor
Thor
Mëwtwo
Thor
Level 138
God Stats
10W - 8L
1,618 SR
Queue Stats
642W - 620L
1,477 Elo+
Solo
Jormungandr
Jormungandr
SukMyXbals
Jormungandr
Level 106
God Stats
2W - 1L
1,793 SR
Queue Stats
146W - 148L
1,502 Elo+
Party 2
Khepri
Khepri
hugegapingjanus
Khepri
Level 100
God Stats
1W - 1L
1,818 SR
Queue Stats
120W - 126L
1,478 Elo+
Party 2
Team Averages
Level 113
1,645 SR
1,461 Elo+

VS

Team Averages
Level 109
1,516 SR
1,471 Elo+
Chang'e
Chang'e
 
Chang'e
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Asverix
Chernobog
Level 77
God Stats
7W - 5L
1,545 SR
Queue Stats
115W - 107L
1,466 Elo+
Party 1
Nemesis
Nemesis
Hayssss
Nemesis
Level 157
God Stats
18W - 18L
1,586 SR
Queue Stats
365W - 336L
1,499 Elo+
Solo
Scylla
Scylla
LilSluggzz
Scylla
Level 45
God Stats
4W - 6L
1,671 SR
Queue Stats
59W - 72L
1,461 Elo+
Solo
Cthulhu
Cthulhu
MechaBuu24
Cthulhu
Level 104
God Stats
1W - 1L
1,280 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferg250
Izanami
13
2 / 2 / 0
8,017
617
5,875
9,857
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
13
4 / 4 / 2
7,973
613
7,305
9,951
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Mëwtwo
Thor
13
3 / 2 / 1
7,975
613
6,509
8,649
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SukMyXbals
Jormungandr
11
0 / 4 / 0
6,391
492
4,060
9,295
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 7 / 1
5,764
443
2,261
14,829
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 1 / 5
7,218
555
6,962
9,325
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Asverix
Chernobog
12
1 / 1 / 6
7,060
543
6,990
7,551
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Hayssss
Nemesis
13
8 / 1 / 5
8,292
638
10,894
11,121
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
LilSluggzz
Scylla
12
4 / 2 / 3
7,678
591
7,060
7,766
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MechaBuu24
Cthulhu
10
0 / 4 / 2
6,142
472
3,165
10,284
9,480
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
17
19
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
5
6.5
W
Chernobog
Asverix
Chernobog
1
1
6
4
L
Izanami
Ferg250
Izanami
2
2
0
1
W
Nemesis
Hayssss
Nemesis
8
1
5
10.5
L
Serqet
4
4
2
1.25
W
Scylla
LilSluggzz
Scylla
4
2
3
2.75
W
Cthulhu
MechaBuu24
Cthulhu
0
4
2
0.25
L
Thor
Mëwtwo
Thor
3
2
1
1.75
L
Jormungandr
SukMyXbals
Jormungandr
0
4
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
35,071
52,581
Taken
46,047
28,033
Mitigated
26,158
6,806
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,962
954
1,085
4,451
9,325
6,604
56
1,627
7,698
35,670
0
W
Chernobog
Asverix
Chernobog
6,990
4,634
0
1,790
7,551
3,039
0
307
7,244
0
47,448
L
Izanami
Ferg250
Izanami
5,875
4,358
0
2,896
9,857
4,146
243
1,764
8,093
0
72,964
W
Nemesis
Hayssss
Nemesis
10,894
6,323
0
3,127
11,121
4,138
516
568
10,481
0
52,788
L
Serqet
7,305
3,663
0
130
9,951
3,954
0
2,222
7,729
0
51,718
W
Scylla
LilSluggzz
Scylla
7,060
1,538
0
2,510
7,766
2,897
189
3,743
4,023
54,386
0
W
Cthulhu
MechaBuu24
Cthulhu
3,165
163
0
1,730
10,284
9,480
0
76
9,968
30,607
0
L
Thor
Mëwtwo
Thor
6,509
1,406
0
727
8,649
3,229
0
3,178
5,471
0
49,485
L
Jormungandr
SukMyXbals
Jormungandr
4,060
911
0
1,380
9,295
4,451
0
3,322
5,973
47,894
0
L
2,261
105
20
1,653
14,829
12,253
0
6,701
8,128
12,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,120
Gold Earned
36,390
384
Minions Killed
342
0
Camps Cleared
0
1,298,851
Distance Traveled
1,326,272
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,218
555
30
2
0
260,936
0
W
Chernobog
7,060
543
89
7
0
280,377
0
L
Izanami
8,017
617
135
10
0
235,261
4
W
Nemesis
8,292
638
74
6
0
307,309
1
L
Serqet
7,973
613
80
6
0
297,626
0
W
Scylla
7,678
591
98
8
0
246,447
2
W
Cthulhu
6,142
472
51
4
0
231,203
0
L
Thor
7,975
613
76
6
0
247,787
1
L
Jormungandr
6,391
492
81
6
0
275,341
1
L
Khepri
5,764
443
12
1
0
242,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role