Player Matchup

Poseidon
Poseidon
EagererFever
Poseidon
Level 109
God Stats
0W - 3L
1,330 SR
Queue Stats
171W - 161L
1,589 Elo+
Solo
Danzaburou
Danzaburou
GMmochaa
Danzaburou
Level 20
God Stats
3W - 4L
1,356 SR
Queue Stats
31W - 54L
1,346 Elo+
Party 2
Nemesis
Nemesis
Jesheehee
Nemesis
Level 80
God Stats
3W - 5L
1,512 SR
Queue Stats
348W - 294L
1,470 Elo+
Solo
Maui
Maui
TOK3NGAM3N
Maui
Level 141
God Stats
0W - 2L
1,265 SR
Queue Stats
207W - 191L
1,497 Elo+
Solo
Cerberus
Cerberus
VII Angelic
Cerberus
Level 128
God Stats
4W - 1L
1,842 SR
Queue Stats
190W - 171L
1,519 Elo+
Party 2
Team Averages
Level 96
1,461 SR
1,484 Elo+

VS

Team Averages
Level 97
1,500 SR
1,405 Elo+
Anhur
Anhur
CYCLOPS091
Anhur
Level 102
God Stats
3W - 2L
1,440 SR
Queue Stats
87W - 62L
1,524 Elo+
Party 3
Thanatos
Thanatos
MrDeksam
Thanatos
Level 24
God Stats
15W - 10L
1,563 SR
Queue Stats
25W - 26L
1,452 Elo+
Party 3
Bellona
Bellona
YoureAYeti
Bellona
Level 99
God Stats
7W - 3L
1,500 SR
Queue Stats
81W - 44L
1,269 Elo+
Party 1
Geb
Geb
Zakeetis
Geb
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 104L
1,512 Elo+
Solo
Ah Puch
Ah Puch
threeshoestony
Ah Puch
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 40L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EagererFever
Poseidon
12
0 / 5 / 2
7,058
441
8,006
9,676
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GMmochaa
Danzaburou
11
0 / 5 / 0
7,070
442
2,674
8,741
2,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Jesheehee
Nemesis
16
6 / 3 / 1
9,533
596
9,445
15,031
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 4 / 1
8,026
502
6,119
14,050
8,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
VII Angelic
Cerberus
10
0 / 6 / 4
6,991
437
5,409
17,804
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
6 / 1 / 3
9,131
571
10,066
8,214
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MrDeksam
Thanatos
15
5 / 2 / 4
9,485
593
7,163
16,640
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
YoureAYeti
Bellona
15
3 / 3 / 0
9,843
615
10,779
15,025
14,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 11
8,904
557
8,918
15,339
13,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 5
9,501
594
10,650
12,422
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
23
23
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
1
3
7.5
L
Poseidon
EagererFever
Poseidon
0
5
2
0.2
L
Danzaburou
GMmochaa
Danzaburou
0
5
0
0
L
Nemesis
Jesheehee
Nemesis
6
3
1
2.17
W
Thanatos
MrDeksam
Thanatos
5
2
4
3.5
L
2
4
1
0.63
L
Cerberus
VII Angelic
Cerberus
0
6
4
0.33
W
Bellona
YoureAYeti
Bellona
3
3
0
1
W
3
1
11
8.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
47,576
65,302
Taken
67,640
33,484
Mitigated
43,723
9,243
Healing
30,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
10,066
2,983
0
250
8,214
3,264
2,055
3,050
5,164
0
63,464
L
Poseidon
EagererFever
Poseidon
8,006
1,290
0
488
9,676
3,349
0
6,580
3,096
50,976
0
L
Danzaburou
GMmochaa
Danzaburou
2,674
1,475
0
1,100
8,741
2,929
0
1,747
6,994
0
30,111
L
Nemesis
Jesheehee
Nemesis
9,445
3,730
0
1,754
15,031
6,203
0
4,371
10,660
0
70,643
W
Thanatos
MrDeksam
Thanatos
7,163
2,534
0
14,626
16,640
6,833
0
3,296
13,344
0
68,811
L
6,119
912
0
2,704
14,050
8,606
0
1,214
12,836
46,682
0
L
Cerberus
VII Angelic
Cerberus
5,409
563
0
3,197
17,804
12,397
0
5,459
12,345
28,993
0
W
Bellona
YoureAYeti
Bellona
10,779
4,972
0
4,560
15,025
14,662
90
4,992
10,033
0
68,702
W
8,918
1,319
0
3,054
15,339
13,877
327
5,680
9,659
35,107
197
W
10,650
1,408
0
7,882
12,422
5,087
174
3,327
9,095
71,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
46,864
358
Minions Killed
470
0
Camps Cleared
0
1,571,229
Distance Traveled
1,588,654
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,131
571
104
7
0
303,282
0
L
Poseidon
7,058
441
82
5
0
324,436
0
L
Danzaburou
7,070
442
47
3
0
270,235
0
L
Nemesis
9,533
596
101
6
0
371,009
1
W
Thanatos
9,485
593
110
7
0
361,290
0
L
Maui
8,026
502
88
6
0
296,039
0
L
Cerberus
6,991
437
40
3
0
309,510
1
W
Bellona
9,843
615
127
8
0
308,286
0
W
Geb
8,904
557
29
2
0
299,179
4
W
Ah Puch
9,501
594
100
6
0
316,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role