Player Matchup

Ishtar
Ishtar
M7EZIO2M
Ishtar
Level 88
God Stats
1W - 0L
1,490 SR
Queue Stats
66W - 93L
1,433 Elo+
Solo
Janus
Janus
SMEHUECHKI
Janus
Level 23
God Stats
5W - 2L
1,849 SR
Queue Stats
239W - 218L
1,590 Elo+
Solo
Charybdis
Charybdis
Souupe
Charybdis
Level 128
God Stats
6W - 3L
1,343 SR
Queue Stats
224W - 250L
1,565 Elo+
Solo
Lancelot
Lancelot
Z3K
Lancelot
Level 106
God Stats
1W - 1L
1,259 SR
Queue Stats
122W - 111L
1,567 Elo+
Solo
Sylvanus
Sylvanus
文心沧澜
Sylvanus
Level 88
God Stats
4W - 2L
1,548 SR
Queue Stats
116W - 114L
1,439 Elo+
Solo
Team Averages
Level 87
1,498 SR
1,519 Elo+

VS

Team Averages
Level 131
1,442 SR
1,397 Elo+
King Arthur
King Arthur
 
King Arthur
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AlGreen94
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Ishtar
Ishtar
FinalKingWill
Ishtar
Level 122
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Paradoxs
Zhong Kui
Level 207
God Stats
3W - 5L
1,176 SR
Queue Stats
615W - 678L
1,497 Elo+
Solo
Ra
Ra
mr wolf5
Ra
Level 69
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
M7EZIO2M
Ishtar
19
7 / 2 / 17
11,660
833
16,052
13,354
7,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
17
7 / 3 / 9
11,309
808
17,072
12,040
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Souupe
Charybdis
18
6 / 1 / 16
11,115
794
12,580
12,868
5,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Z3K
Lancelot
18
4 / 2 / 16
10,538
753
8,736
18,475
15,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
文心沧澜
Sylvanus
18
3 / 2 / 20
10,339
739
6,884
22,031
22,361
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 7 / 5
9,599
686
7,875
20,890
27,622
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
AlGreen94
Janus
17
2 / 7 / 4
9,766
698
14,529
12,290
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 5
9,298
664
13,879
13,715
7,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Paradoxs
Zhong Kui
15
4 / 4 / 0
9,458
676
7,675
9,735
8,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
2 / 4 / 4
9,290
664
11,747
9,678
4,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
27
Kills
10
10
Deaths
28
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
5
0.5
L
Janus
AlGreen94
Janus
2
7
4
0.57
L
1
6
5
0.58
W
Ishtar
M7EZIO2M
Ishtar
7
2
17
7.75
L
Zhong Kui
Paradoxs
Zhong Kui
4
4
0
1
W
Janus
7
3
9
3.83
W
Charybdis
Souupe
Charybdis
6
1
16
14
W
Lancelot
Z3K
Lancelot
4
2
16
6
L
2
4
4
1
W
Sylvanus
文心沧澜
Sylvanus
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,324
Damage
55,705
78,768
Taken
66,308
56,463
Mitigated
53,823
41,775
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,875
563
759
2,480
20,890
27,622
42
5,528
15,362
0
17,441
L
Janus
AlGreen94
Janus
14,529
599
631
1,280
12,290
5,701
138
6,851
5,439
31,635
0
L
13,879
6,943
705
1,915
13,715
7,026
180
5,766
7,949
0
26,677
W
Ishtar
M7EZIO2M
Ishtar
16,052
10,834
2,047
2,394
13,354
7,384
2,645
8,000
5,222
0
39,225
L
Zhong Kui
Paradoxs
Zhong Kui
7,675
410
203
1,191
9,735
8,502
29
2,178
7,557
11,680
0
W
Janus
17,072
548
1,624
1,551
12,040
5,817
1,301
4,706
7,262
42,402
0
W
Charybdis
Souupe
Charybdis
12,580
5,499
1,845
1,713
12,868
5,792
2,474
4,318
7,151
0
31,679
W
Lancelot
Z3K
Lancelot
8,736
1,425
2,373
1,378
18,475
15,109
1,117
9,036
9,379
0
15,981
L
11,747
433
2,749
1,986
9,678
4,972
0
3,633
6,045
30,467
0
W
Sylvanus
文心沧澜
Sylvanus
6,884
566
17,128
9,722
22,031
22,361
616
7,326
14,542
11,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,961
Gold Earned
47,411
168
Minions Killed
155
0
Camps Cleared
0
1,359,230
Distance Traveled
1,197,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,599
686
20
1
0
225,566
0
L
Janus
9,766
698
30
2
0
226,297
0
L
Ishtar
9,298
664
32
2
0
235,954
0
W
Ishtar
11,660
833
51
4
0
250,300
0
L
Zhong Kui
9,458
676
17
1
0
241,753
0
W
Janus
11,309
808
55
4
0
280,279
0
W
Charybdis
11,115
794
42
3
0
258,614
0
W
Lancelot
10,538
753
12
1
0
302,214
0
L
Ra
9,290
664
56
4
0
267,996
0
W
Sylvanus
10,339
739
8
1
0
267,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role