Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bodegas55
Kumbhakarna
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 70L
1,521 Elo+
Solo
Xbalanque
Xbalanque
Disneyprincesirl
Xbalanque
Level 119
God Stats
5W - 0L
1,500 SR
Queue Stats
130W - 126L
1,469 Elo+
Party 2
Fenrir
Fenrir
Vadersfather
Fenrir
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
293W - 308L
1,524 Elo+
Solo
Amaterasu
Amaterasu
manjesticle
Amaterasu
Level 106
God Stats
1W - 1L
1,628 SR
Queue Stats
199W - 197L
1,569 Elo+
Party 2
Team Averages
Level 134
1,526 SR
1,517 Elo+

VS

Team Averages
Level 137
1,542 SR
1,585 Elo+
Cupid
Cupid
D1VrG4Z0
Cupid
Level 140
God Stats
0W - 1L
1,757 SR
Queue Stats
25W - 13L
1,664 Elo+
Party 1
Yu Huang
Yu Huang
OniRakshasa
Yu Huang
Level 112
God Stats
1W - 3L
1,476 SR
Queue Stats
74W - 51L
1,619 Elo+
Solo
Surtr
Surtr
XavierLumens
Surtr
Level 122
God Stats
5W - 4L
1,477 SR
Queue Stats
282W - 265L
1,516 Elo+
Solo
Cerberus
Cerberus
thelefthandozeus
Cerberus
Level 151
God Stats
9W - 9L
1,500 SR
Queue Stats
782W - 788L
1,488 Elo+
Solo
Martichoras
Martichoras
zI Hikigaya
Martichoras
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
8 / 3 / 14
10,380
865
14,777
12,565
9,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Bodegas55
Kumbhakarna
16
2 / 2 / 20
10,344
862
10,237
19,438
22,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
17
8 / 4 / 15
10,825
902
24,637
13,453
8,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
9 / 6 / 13
10,559
880
16,590
19,033
17,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
manjesticle
Amaterasu
17
2 / 3 / 22
9,476
790
6,642
19,300
27,994
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
D1VrG4Z0
Cupid
16
6 / 4 / 4
9,498
792
15,955
12,042
5,705
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
OniRakshasa
Yu Huang
11
0 / 9 / 9
7,218
602
3,743
12,005
4,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 5 / 9
9,216
768
12,818
23,916
21,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
2 / 5 / 11
8,378
698
12,200
20,632
27,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
zI Hikigaya
Martichoras
14
4 / 6 / 7
8,557
713
12,666
13,879
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
58
29
Kills
18
18
Deaths
29
84
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
3
14
5
W
Kumbhakarna
Bodegas55
Kumbhakarna
2
2
20
6
L
Cupid
D1VrG4Z0
Cupid
6
4
4
2
W
Xbalanque
8
4
15
3.88
L
Yu Huang
OniRakshasa
Yu Huang
0
9
9
0.5
W
Fenrir
9
6
13
2.58
L
6
5
9
2.1
W
Amaterasu
manjesticle
Amaterasu
2
3
22
4.33
L
2
5
11
1.5
L
Martichoras
zI Hikigaya
Martichoras
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,883
Damage
57,382
83,789
Taken
82,474
85,603
Mitigated
67,300
31,314
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,777
5,136
9,872
3,519
12,565
9,879
2,490
2,599
9,966
29,680
0
W
Kumbhakarna
Bodegas55
Kumbhakarna
10,237
1,326
3,480
5,467
19,438
22,130
927
4,102
15,336
20,609
0
L
Cupid
D1VrG4Z0
Cupid
15,955
9,017
1,805
4,204
12,042
5,705
152
3,738
8,304
0
26,163
W
Xbalanque
24,637
11,072
664
1,493
13,453
8,131
2,432
2,148
11,305
0
51,754
L
Yu Huang
OniRakshasa
Yu Huang
3,743
328
295
77
12,005
4,753
24
3,688
8,317
6,680
0
W
Fenrir
16,590
3,789
850
2,852
19,033
17,469
690
2,891
16,142
0
26,930
L
12,818
3,261
818
5,186
23,916
21,937
0
9,290
14,626
715
19,695
W
Amaterasu
manjesticle
Amaterasu
6,642
3,454
0
3,117
19,300
27,994
1,912
4,785
14,515
0
15,258
L
12,200
516
793
6,801
20,632
27,096
0
5,258
15,374
24,489
0
L
Martichoras
zI Hikigaya
Martichoras
12,666
4,619
94
1,961
13,879
7,809
0
3,040
10,839
0
23,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
42,867
157
Minions Killed
109
0
Camps Cleared
0
1,127,230
Distance Traveled
909,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,380
865
40
3
0
218,071
0
W
Kumbhakarna
10,344
862
20
2
0
243,276
0
L
Cupid
9,498
792
24
2
0
216,007
0
W
Xbalanque
10,825
902
65
5
0
193,529
0
L
Yu Huang
7,218
602
8
1
0
158,808
0
W
Fenrir
10,559
880
16
1
0
234,143
0
L
Surtr
9,216
768
13
1
0
187,514
0
W
Amaterasu
9,476
790
16
1
0
238,211
0
L
Cerberus
8,378
698
39
3
0
186,304
0
L
Martichoras
8,557
713
25
2
0
161,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role